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Everything posted by realedwin
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Hi, I don't have time at the moment. I don't know what's causing your issue. You are the first to tell me about this issue. The player was raided when the plugin wasn't active for unknown reasons. Are you using Carbon or Oxide? Do you think this is a plugin issue or a framework issue? I have no idea how to reproduce your bug exactly, as this is the first I've heard of it and I don't have time to investigate it. There is no proof that this is plugin related.
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100% protection though only max 50% in config.
realedwin replied to D33pakGanesh's Support Report in Support
Changed Status from Pending to Not a Bug -
100% protection though only max 50% in config.
realedwin replied to D33pakGanesh's Support Report in Support
0.1 means 90% protection, 1.0 means 0% protection. Do you understand? -
100% protection though only max 50% in config.
realedwin replied to D33pakGanesh's Support Report in Support
"Scale of damage between the cooldown and the first configured time": 0.0 "Cooldown in minutes": 10 "1": 0.1 100% protection after 10 minutes to 1 hour. 90% protection after 1 hour... -
Have you solved this issue?
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12
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What happens when a new player hits the base? You don't need C4 to test it. Just shoot the base and if you do not get a game tip message it means you can damage the base. Have you reloaded the plugin or run the update permissions command after setting the permissions?
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I think there is no issue. If you can damage a base, it is either unprotected or you are one of the base owners. TC, team members and players authorised on code locks (if enabled in the configuration) matter.
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Don't worry, the plugin works. Just read the description carefully. Permissions are important.
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Deauth from the TC, pls
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12
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Hello, You have configured the offline time and the hour of the real day. If configured, "Scale of damage depending on the current hour of the real day" is always preferred. I need to update the plugin so that both work at the same time
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Seems to be an error with the TimeSpan variable
realedwin replied to Yac Vaguer's Support Report in Support
Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12 -
Seems to be an error with the TimeSpan variable
realedwin replied to Yac Vaguer's Support Report in Support
Your OverflowException is caused by a number that is too large. I have updated the texts to show the correct information for the penalty status. If you do not see the scale in the status text, it means the player has no protection. Please update the plugin and let me know if you have any problems. Please tell me how to reproduce them and send me the configuration file. -
Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.11
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It still works with the new TC skin. If it is missing under "Prefabs to protect", add "cupboard.tool.retro.deployed".
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Seems to be an error with the TimeSpan variable
realedwin replied to Yac Vaguer's Support Report in Support
You have enabled the ORP penalty in the configuration and the penalty is active for this player. -
Thanks for reporting the bug. Are there any errors in the console?
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Seems to be an error with the TimeSpan variable
realedwin replied to Yac Vaguer's Support Report in Support
Did you enter the hours in decimal, dotted or comma-separated? -
Seems to be an error with the TimeSpan variable
realedwin replied to Yac Vaguer's Support Report in Support
/orp.test.offline <player name> <hours> This is the correct syntax. -
Changed Status from Pending to Closed Changed Fixed In to 1.1.11
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Danke für den Bug Report! In irgendeinem Update ist mir der Fehler unterlaufen, dass die eigene Zeit angzeigt wurde und nicht vom Gegner.