Jump to content

Perilous_Outlaw

Member
  • Posts

    120
  • Joined

  • Last visited

Everything posted by Perilous_Outlaw

  1. Perilous_Outlaw

    question

    is there something i am suppose to add or do in rustedit for this prefab. On the test server it does not have the lift or vending machines. I am using latest rustedit
  2. Perilous_Outlaw

    Safe Sleep

    Does this pull all sleepers on the map or just those that are not around a bag or tc?
  3. Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyGuards v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.OnEntityTakeDamage (BradleyAPC entity, HitInfo info) [0x0003a] in <797161f66d674ddc9b74d47e80c38002>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0047a] in <797161f66d674ddc9b74d47e80c38002>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  4. Not sure why its spamming this. but when you kill a brad this error comes up in console. First time it kicked me off the server. second time it did not... I am running latest version, did delete lang file, and have two brads on my server. one vanilla and one custom. Both cause this error.
  5. Perilous_Outlaw

    OnplayerDeath Issue

    Failed to call hook 'OnPlayerDeath' on plugin 'DangerousNight v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.DangerousNight.HasPermission (BasePlayer player, System.String permission) [0x00023] in <a5d04ace757d4f8fb249e4f225c547a4>:0 at Oxide.Plugins.DangerousNight.GetPermissionProfile (BasePlayer player) [0x0002c] in <a5d04ace757d4f8fb249e4f225c547a4>:0 at Oxide.Plugins.DangerousNight.ScreamAtDeath (BaseEntity entity, BasePlayer player) [0x00038] in <a5d04ace757d4f8fb249e4f225c547a4>:0 at Oxide.Plugins.DangerousNight.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00037] in <a5d04ace757d4f8fb249e4f225c547a4>:0 at Oxide.Plugins.DangerousNight.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x008e2] in <a5d04ace757d4f8fb249e4f225c547a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0 This is the issue i got, and after the server got: Reason: Kicked: Packet Flooding: Player Tick)
  6. Perilous_Outlaw

    Lights On

    can you add the storage monitor system to the configs?
  7. Failed to call hook 'OnEntityKill' on plugin 'MyMiniCopter v0.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MyMiniCopter.OnEntityKill (BaseNetworkable entity) [0x0000d] in <756839f7a35c4ee88d165376ab5d2648>:0 at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001e6] in <756839f7a35c4ee88d165376ab5d2648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0 19:52 [Error] Failed to call hook 'OnEntityKill' on plugin 'MyMiniCopter v0.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MyMiniCopter.OnEntityKill (BaseNetworkable entity) [0x0000d] in <756839f7a35c4ee88d165376ab5d2648>:0 at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001e6] in <756839f7a35c4ee88d165376ab5d2648>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0 This literally kicked everyone out of the server....How can i fix it.
    if you want to add a bit of spice to your bradley, and a bit of a mini event grab it, you will be thankful..
  8. I have tested them working together in a PVE/PVP scenerio and have had no luck getting it to work on a brand new install. I use the old way and it works fine. (won't mention plugin names) Just thought i would share.
  9. one thing i wish could be controlled is the ability to have it not work with other plugins that use the bradley parts. I have a plugin that is a event on my server that when it goes through the final phase it spawns in 4 bradleys that are destroyed at the bottom of the ocean. Issue is that spawns in the bradley guards as well at the bottom of the ocean and not sure how to bypass that. but my group loves the plugin you created hince why i have yet to disable it.
1.7m

Downloads

Total number of downloads.

8k

Customers

Total customers served.

121.5k

Files Sold

Total number of files sold.

2.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.