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Everything posted by Shemov
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Fixed. Thank you
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Changed Status from Pending to Fixed Changed Fixed In to 1.4
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Hi! Fixed. Thank you
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Version 2.0
112 downloads
Introducing "Lost Horizons," a custom Rust map designed for optimal gameplay on PvE servers. Spanning 4500 in size and featuring approximately 80,000 prefabs, this map is fully compatible with BetterNPC plugins, Train Homes, and Raidable bases. Explore the underground railway and a double-track surface railway with two metro entrances and separate spawn train branches. The ring road supports event plugins, while monuments are evenly spaced to optimize FPS load. Custom building sites are marked with 'X' on the minimap, and subway construction areas are indicated by 'XU'. Bridges provide easy access for tugboats, and unique raid islands offer exciting challenges. Dive into the immersive world of "Lost Horizons"! FEATURES Map size: 4500; Prefab count: ~80k; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS Factory; New hope; Ranch; Woodland; RW Station; Serenity; Creekside; Warehouse; Oil Refinery; Sandalwood; Cloverfield; Bluffton; Cedarwood; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU" on map ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov A password is attached to the map. You can edit it.$49.90- 12 comments
- 1 review
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- #rust custom
- #custom map
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Hi! Thank you. I'll fix it on March 5-6. Not at home right now
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Version 1.0.0
47 downloads
There are 2 raid islands to spawn raid bases it is also possible to put them as a place to build a base Features: Simple installing; Great detail; Optimized FPS. General Info: Prefabs count: ~500 per island; Type: for Raidable bases plugin or to build a base; Modifiers: Height&Splat&Topology. Other works:$18.90- 1 review
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- #rust custom
- #custom raid island
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Version 1.0.0
4 downloads
The Laundry is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; General Info: Prefabs count: ~1,2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:$9.30-
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- #rust custom
- #custom monument
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Version 1.1.0
4 downloads
The Cloverfield settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,2k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:$9.30-
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- #rust custom
- #custom monument
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Version 1.0.0
5 downloads
The Cedarwood settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,6k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:$12.30-
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- #rust custom
- #custom monument
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(and 2 more)
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Version 1.0.0
2 downloads
The Woodland Settlement is ready to go on any map, this monument doesn`t contain a puzzle so no card is needed to loot and makes a great POI. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3,4k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; and 1 green card. Other works:$9.30-
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- #rust custom
- #custom monument
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Version 1.0.0
3 downloads
Warehouse 10 is ready to go, the puzzle needs a blue card to get into the full loot. Features: Simple installing; Great detail; Optimized FPS; There is radiation. General Info: Prefabs count: ~3k; Type: for looting; Modifiers: Height&Splat&Topology. Loot: Oil Barrels: 5; Food boxes/crates: 5; Barrels: 30; Ordinary crates: 13; Military crates: 3; Elite crate: 1; and 1 red card. Other works:$9.30-
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- #rust custom
- #custom monument
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Changed Status from Pending to Fixed Changed Fixed In to 1
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Changed Status from Pending to Not a Bug Changed Fixed In to Next Version
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Hi, not yet. I could recommend this as an alternative
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Changed Status from Pending to Fixed Changed Fixed In to 1
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Changed Status from Pending to Fixed Changed Fixed In to 2.8
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Hi Markiii, change your tone, I didn't notice this message. Give me 2 days and I'll fix this bundle and the one with the caves. If you need places urgently, tell me about it, i will find a solution
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- 5 comments
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- #rust custom
- #custom map
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Changed Status from Pending to Fixed Changed Fixed In to 3.5
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Changed Status from Pending to Fixed Changed Fixed In to 3.5
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Changed Status from Pending to Fixed Changed Fixed In to 3.5
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Fixed it, the problem did not appear for a long time. Sorry for such a long time, the problem was not obvious and it took a long time to solve BradleyAPC Spawned at :(-1234.60, 27.04, 1375.72) [RustEdit] - Processing 45 IO entities [RustEdit] - Successfully connected 45 IO links [RustEdit] - No custom vending machines found in map [RustEdit] - 3 loot containers processed! [RustEdit] - Created 7 keycard desk respawners [RustEdit] - 22 resource entities processed! [RustEdit] - 0 junkpiles processed! [RustEdit] - Connected 13 shopkeepers to vending machines Checking for new Steam Item Definitions.. Rust+ companion server connectivity test failed! Disabling Rust+ features. Could not establish a TCP connection to 178.46.124.5:28083 Saved 52,882 ents, cache(0.15), write(0.03), disk(0.03). Saving complete Saved 53,220 ents, cache(0.09), write(0.02), disk(0.04). Saving complete Saved 53,349 ents, cache(0.06), write(0.04), disk(0.04). Saving complete Saved 53,189 ents, cache(0.06), write(0.02), disk(0.04). Saving complete Got attacked but couldn't find a target Saved 53,310 ents, cache(0.05), write(0.02), disk(0.04). Saving complete Saved 53,291 ents, cache(0.05), write(0.02), disk(0.04). Saving complete [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab Checking for new Steam Item Definitions.. Saved 53,067 ents, cache(0.08), write(0.02), disk(0.04). Saving complete Saved 53,308 ents, cache(0.07), write(0.02), disk(0.03). Saving complete Saved 53,399 ents, cache(0.06), write(0.02), disk(0.03). Saving complete Saved 53,278 ents, cache(0.07), write(0.04), disk(0.03). Saving complete Saved 53,374 ents, cache(0.06), write(0.02), disk(0.02). Saving complete [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab Saved 53,359 ents, cache(0.06), write(0.02), disk(0.04). Saving complete [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab Checking for new Steam Item Definitions.. Saved 53,226 ents, cache(0.05), write(0.02), disk(0.02). Saving complete