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Everything posted by K9N_Twitch
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- 120 comments
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- #bradley
- #bradleyapc
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Failed to call internal hook 'OnServerInitialized' on plugin 'PortalsPlus v1.2.7' [352240293] (Object reference not set to an instance of an object) at void Oxide.Plugins.PortalsPlus.SetupMonumentSpawns()+(MonumentInfo monument) => { } in D:/TCAFiles/Users/kk/5128864/carbon/plugins/PortalsPlus.cs:line 222 at void System.Collections.Generic.List<MonumentInfo>.ForEach(Action<MonumentInfo> action) at void Oxide.Plugins.PortalsPlus.SetupMonumentSpawns() in D:/TCAFiles/Users/kk/5128864/carbon/plugins/PortalsPlus.cs:line 218 at void Oxide.Plugins.PortalsPlus.OnServerInitialized() in D:/TCAFiles/Users/kk/5128864/carbon/plugins/PortalsPlus.cs:line 43 at object Oxide.Plugins.PortalsPlus.InternalCallHook(uint hook, object[] args) in PortalsPlus.cs/Internal:line 216 This error occurs.
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Upon checking with the player, they confirmed that teleportation between monuments is possible, but they are unable to place Portals themselves. When they try to place one, it simply generates a vending machine instead. Of course, the necessary permissions have been granted. Thank you in advance.
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{ "Use Teamate Portals": true, "Use LastDeath Portals": true, "Use Monument Portals": true, "Monument To Monument Cooldown time (Seconds)": 30.0, "Use Monument to Monument Portals": true, "Monument Portals": { "Launch Site": { "Monument Portal Active?": true, "Position Corrected": { "x": 211.0, "y": 9.2, "z": 97.1 }, "Rotation Corrected": 89.77 }, "Airfield": { "Monument Portal Active?": true, "Position Corrected": { "x": -142.3, "y": 0.2, "z": -112.0 }, "Rotation Corrected": 89.49 }, "The Dome": { "Monument Portal Active?": true, "Position Corrected": { "x": -1.05, "y": 19.83, "z": -5.2 }, "Rotation Corrected": 197.38 }, "Junkyard": { "Monument Portal Active?": true, "Position Corrected": { "x": -46.5, "y": 11.32, "z": 11.7 }, "Rotation Corrected": 195.0 }, "Radtown": { "Monument Portal Active?": true, "Position Corrected": { "x": 34.3, "y": 1.0, "z": -17.6 }, "Rotation Corrected": 181.0 }, "Water Treatment Plant": { "Monument Portal Active?": true, "Position Corrected": { "x": -4.35, "y": 60.35, "z": 69.1 }, "Rotation Corrected": 0.321 }, "Bandit Camp": { "Monument Portal Active?": true, "Position Corrected": { "x": 44.0, "y": 7.0, "z": -31.7 }, "Rotation Corrected": 135.34 }, "Power Plant": { "Monument Portal Active?": true, "Position Corrected": { "x": -74.5, "y": 18.25, "z": 15.4 }, "Rotation Corrected": -90.0 }, "Outpost": { "Monument Portal Active?": true, "Position Corrected": { "x": -24.4, "y": 0.12, "z": -29.9 }, "Rotation Corrected": 90.0 }, "Military Tunnel": { "Monument Portal Active?": true, "Position Corrected": { "x": -53.96, "y": 8.9, "z": -6.2 }, "Rotation Corrected": 180.0 }, "Missile Silo": { "Monument Portal Active?": false, "Position Corrected": { "x": 56.2, "y": -5.9, "z": -16.3 }, "Rotation Corrected": 91.0 }, "Large Fishing Village": { "Monument Portal Active?": true, "Position Corrected": { "x": -26.926, "y": 2.065, "z": -20.859 }, "Rotation Corrected": 358.677 }, "Sewer Branch": { "Monument Portal Active?": true, "Position Corrected": { "x": -32.0, "y": 19.447, "z": -27.5 }, "Rotation Corrected": -32.0 }, "Ferry Terminal": { "Monument Portal Active?": true, "Position Corrected": { "x": -3.0, "y": 10.874, "z": -61.2 }, "Rotation Corrected": 180.0 }, "Arctic Research Base": { "Monument Portal Active?": true, "Position Corrected": { "x": 2.45, "y": 5.4, "z": 6.2 }, "Rotation Corrected": 357.405 }, "Ranch": { "Monument Portal Active?": true, "Position Corrected": { "x": 4.2, "y": 3.037, "z": 24.0 }, "Rotation Corrected": 179.0 }, "Large Barn": { "Monument Portal Active?": true, "Position Corrected": { "x": 3.872, "y": 9.022, "z": -3.73 }, "Rotation Corrected": 359.736 }, "Satellite Dish": { "Monument Portal Active?": true, "Position Corrected": { "x": 10.615, "y": 0.2, "z": -0.979 }, "Rotation Corrected": 90.741 }, "Giant Excavator Pit": { "Monument Portal Active?": true, "Position Corrected": { "x": -92.618, "y": 1.165, "z": -48.787 }, "Rotation Corrected": 316.17 } }, "Max Monument Portal Rows (6 max)": 6, "Enable PortalItem world spawns?": true, "Drop Settings": [ { "Object Short prefab name": "crate_elite", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 7.0 }, { "Object Short prefab name": "codelockedhackablecrate", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 9.0 }, { "Object Short prefab name": "crate_ammunition", "Minimum item to drop": 1, "Maximum item to drop": 1, "Item Drop Chance": 20.0 } ] }
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The map we are using is here.
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こんにちは、 CarbonサーバーでPortalsPlus v1.2.7を使用している際にエラーが発生しました。 サーバーの初期化時にプラグインが失敗し、以下のメッセージが表示されます。 すでに実行された手順: 検証済みのプラグインとサーバーファイル 最新のCarbonビルドでテスト済み サーバーを数回再起動しました これは既知の問題なのか、あるいは修正方法や回避策があるのかどうか教えていただけますか? ご支援ありがとうございます。
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Hello, Thank you for your work on this plugin — it’s been very useful on our server. I’d like to request a new feature. On custom maps, sometimes the NPCs that are spawned end up stuck inside terrain or buildings. To handle this, it would be extremely helpful if there were an admin command to manually move or adjust the position of NPCs after they spawn. Additionally, if NPC positions could reset back to their original default locations on each wipe, that would be fantastic. This way, servers can both fix map-specific issues and still maintain consistency after a wipe. Would it be possible to consider adding this feature in a future update? Thank you for your time and support. Best regards
- 120 comments
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- #bradley
- #bradleyapc
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(and 3 more)
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Hello, thank you for your reply. I understand that Death Tracker does not generate direct console logs by default. However, when I run certain commands, I can see the results displayed in the RCON console. Would it be possible to make those command outputs available as standard console logs (for example, via RCon.Print or a similar method), so that Rustcord can capture and relay them to Discord? At the moment, Rustcord can only pick up standard log/console outputs, so if Death Tracker could output the command results in that way, it would make integration much easier. Is this something you could consider adding as an option? Thank you again for your support and for maintaining this plugin. Best regards
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08/15 16:12:17 | Failed to call internal hook 'OnItemCraftFinished' on plugin 'QualityCrafting v3.0.4' [659159968] (Object reference not set to an instance of an object) at void Oxide.Plugins.QualityCrafting.OnQualityItemCrafted(BasePlayer basePlayer, Item item, ItemCraftTask task) in D:/TCAFiles/Users/k/5128864/carbon/plugins/QualityCrafting.cs:line 3356 at void Oxide.Plugins.QualityCrafting.OnItemCraftFinished(ItemCraftTask task, Item item, ItemCrafter crafter) in D:/TCAFiles/Users/k/5128864/carbon/plugins/QualityCrafting.cs:line 1551 at object Oxide.Plugins.QualityCrafting.InternalCallHook(uint hook, object[] args) in QualityCrafting.cs/Internal:line 233 This also produces a hook error.
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Question about high memory usage in Quality Crafting plugin
K9N_Twitch posted A Support Request in Support
Hello, I’m using the Quality Crafting plugin on my Rust server and have noticed that its memory usage sometimes reaches around 4GB. Is this expected behavior, or could it indicate an issue with my setup? Thank you in advance for your help. -
With the support of KpucTaJl, we identified the possible cause. The questions are listed below. https://umod.org/community/dangerous-treasures/56716-issue-with-npc-loot-drops-and-possible-conflict-with-dangerous-treasures-plugin Is it possible that items will disappear from Raidable Bases due to the same issue?
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@ウィスパーズ88@アクアティック
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Failed to call internal hook 'OnItemAction'
K9N_Twitch replied to K9N_Twitch's Support Request in Support
@Mr01sam -
Failed to call internal hook 'OnItemAction'
K9N_Twitch replied to K9N_Twitch's Support Request in Support
@Mr01sam -
Failed to call internal hook 'OnItemAction'
K9N_Twitch replied to K9N_Twitch's Support Request in Support
I found that an error occurs when opening cooking recipes. -
Loaded 181 items from RaidableBases\Difficulty_Loot\Easy Loaded 196 items from RaidableBases\Difficulty_Loot\Medium Loaded 207 items from RaidableBases\Difficulty_Loot\Hard Loaded 189 items from RaidableBases\Difficulty_Loot\Expert Loaded 222 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 182 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen Item.SetParent caused remove - this shouldn't ever happen There is an error like this in the log. Is it related?
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Failed to call internal hook 'OnItemAction'
K9N_Twitch replied to K9N_Twitch's Support Request in Support
Hello, I’m currently running InjuriesAndDiseases v1.3.2 on my Rust server (Carbon build). We are seeing the following error in the console: Failed to call internal hook 'OnItemAction' on plugin 'InjuriesAndDiseases v1.3.2' [3403522973] (Object reference not set to an instance of an object) at void Oxide.Plugins.InjuriesAndDiseases.OnItemAction(Item item, string action, BasePlayer basePlayer) in D:/TCAFiles/Users/kentk/5128864/carbon/plugins/InjuriesAndDiseases.cs:line 1098 at object Oxide.Plugins.InjuriesAndDiseases.InternalCallHook(uint hook, object[] args) in InjuriesAndDiseases.cs/Internal:line 312 This happens at the exact same time as an almost identical error in the XPerience plugin (see below). It seems the two plugins may be interacting with the same `OnItemAction` event. Could you confirm whether this might be a conflict between InjuriesAndDiseases and XPerience, or if it’s an issue with one of the plugins individually? Any advice for troubleshooting or a possible fix would be greatly appreciated. Best regards -
There also seems to be an issue where the player's inventory disappears when they die inside the base. This may be related to RestoreUponDeath, but I'm reporting it just in case. https://discord.com/channels/500413814244638747/758543626069737503/803844610949775370
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Rcon: Item.SetParent caused remove - this shouldn't ever happen
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