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DAez

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Everything posted by DAez

  1. I'll take care of it today.
  2. As soon as you find out what the reason is, tell me what kind of plugin it is, and I'll try to remove the conflict.
  3. So there is a conflict with another plugin, because everything is working for me. I can't help you here, you need to find this plugin yourself, and enable and disable others. Most likely, this is due to some sort of sorting or changing the mechanism of the furnaces.
  4. Are you using a furnace splitter or a simple splitter?
  5. Already fixed it) If anyone has any questions or suggestions for me personally, please write to Support. I may miss something in the discussions.
  6. It doesn't need to be solved. It is ok.
  7. We have to initialize this item twice so that it pulls up the cookable mod. I don't think there will be much of a problem, it all happens once. I haven't found any other solutions yet.
  8. Hello everyone. I'll get to it soon.
  9. You have a configuration error
  10. Basic item - sticks The skins are specified in the configuration
  11. Please provide the plugin configuration.
  12. Hello. Why is my plugin closed for sale? I have fixed all the errors for a long time and people write to me that they want to buy it.
  13. Version 1.0.3

    41 downloads

    This plugin adds a new fuel for furnaces, it allows the furnace to work longer, but it is radioactive and it will be dangerous to transfer it. My other plugins ☢ Does not work with: Simple Splitter; New fuel can be extracted from certain containers, a list of which is specified in the configuration. You can turn it off, you can also turn off fuel recycling. While you have this fuel in your inventory, your radiation meter increases. There is also a FuelAmountMultiple parameter that is responsible for the duration of 1 piece of fuel. Calculation formula, 1 point = ~2.2 seconds: Time in seconds = FuelAmountMultiple * 2.2 / 60 (by default it is set ~7m 20s); Console commands: give.nuclear.fuel PLAYER (example: give.nuclear.fuel DAez); Configuration: "Fuel": { "Name": "Nuclear fuel", "SkinID": 3047814399, "FuelAmountMultiple": 200.0, "CanLootSpawn": true, "LootSpawnChance": 10.0, "WhichContainers": [ "oil_barrel", "loot_barrel_1", "loot_barrel_2", "crate_normal_2" ], "CanRecycle": true, "PossibleItemsAfterRecycler": [ { "ShortName": "sulfur", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 300 }, { "ShortName": "charcoal", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 1000 } ], "IncreaseRadiation": 2, "RadiationDelay": 3 }
    $6.00
  14. A common problem is that the stones are not melted. The solution to this problem is as follows: The output of the furnace can only be: metal.fragments, sulphur, metal.refined, charcoal. Therefore, you should change the output from the furnace, everything you need can be added to the recycle. I'm sorry, I had problems and I couldn't continue making the plugin, but now I'm back and will fix all the bugs.
  15. Unfortunately, it is impossible to melt more than one item. Rust Api restrictions.
  16. Tomorrow.
  17. I will think what is can do.
  18. I don't understand what you want to say?
  19. I can't make a unique name for each gem. You will have to use SKIN.
  20. Yes I can. Gems.zip
  21. I think SkinID to SkinId
  22. Example: { "ID": "jade", "SkinID": 2901473542, "Name": "Jade", "PermittedTool": [ "stone.pickaxe", "pickaxe", "hammer.salvaged", "icepick.salvaged", "jackhammer" ], "ExtractionInfo": [ { "PrefabShortName": "sulfur-ore", "DropChance": 2.5, "Amount": 1 }, { "PrefabShortName": "metal-ore", "DropChance": 2.5, "Amount": 1 } ], "ItemAfterSmelting": { "Name": "default", "ShortName": "metal.fragments", "SkinID": 0, "MinAmount": 1000, "MaxAmount": 2500 }, "PossibleItemsAfterRecycler": [ { "Name": "default", "ShortName": "metal.fragments", "MinAmount": 1000, "MaxAmount": 2500 } ] }
  23. Example: SkinId take from the plugin config. "assets/bundled/prefabs/radtown/minecart.prefab": { "Enabled": true, "ItemList": { ... "sticks": { "Max": 1, "Min": 2, "SkinId": 2901473542 } ... },
  24. You must fill in both of these fields: ItemAfterSmelting, PossibleItemsAfterRecycler
  25. You are specifying the wrong ShortName. ShortName = sticks, but in order for this to work, you also need to specify SkinID. I'm not sure if there is such a possibility in your plugin.
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