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Everything posted by DAez
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Hello. Why is my plugin closed for sale? I have fixed all the errors for a long time and people write to me that they want to buy it.
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Version 1.0.3
41 downloads
This plugin adds a new fuel for furnaces, it allows the furnace to work longer, but it is radioactive and it will be dangerous to transfer it. My other plugins ☢ Does not work with: Simple Splitter; New fuel can be extracted from certain containers, a list of which is specified in the configuration. You can turn it off, you can also turn off fuel recycling. While you have this fuel in your inventory, your radiation meter increases. There is also a FuelAmountMultiple parameter that is responsible for the duration of 1 piece of fuel. Calculation formula, 1 point = ~2.2 seconds: Time in seconds = FuelAmountMultiple * 2.2 / 60 (by default it is set ~7m 20s); Console commands: give.nuclear.fuel PLAYER (example: give.nuclear.fuel DAez); Configuration: "Fuel": { "Name": "Nuclear fuel", "SkinID": 3047814399, "FuelAmountMultiple": 200.0, "CanLootSpawn": true, "LootSpawnChance": 10.0, "WhichContainers": [ "oil_barrel", "loot_barrel_1", "loot_barrel_2", "crate_normal_2" ], "CanRecycle": true, "PossibleItemsAfterRecycler": [ { "ShortName": "sulfur", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 300 }, { "ShortName": "charcoal", "Name": "default", "SkinID": 0, "MinAmount": 100, "MaxAmount": 1000 } ], "IncreaseRadiation": 2, "RadiationDelay": 3 }$6.00 -
A common problem is that the stones are not melted. The solution to this problem is as follows: The output of the furnace can only be: metal.fragments, sulphur, metal.refined, charcoal. Therefore, you should change the output from the furnace, everything you need can be added to the recycle. I'm sorry, I had problems and I couldn't continue making the plugin, but now I'm back and will fix all the bugs.
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Example: { "ID": "jade", "SkinID": 2901473542, "Name": "Jade", "PermittedTool": [ "stone.pickaxe", "pickaxe", "hammer.salvaged", "icepick.salvaged", "jackhammer" ], "ExtractionInfo": [ { "PrefabShortName": "sulfur-ore", "DropChance": 2.5, "Amount": 1 }, { "PrefabShortName": "metal-ore", "DropChance": 2.5, "Amount": 1 } ], "ItemAfterSmelting": { "Name": "default", "ShortName": "metal.fragments", "SkinID": 0, "MinAmount": 1000, "MaxAmount": 2500 }, "PossibleItemsAfterRecycler": [ { "Name": "default", "ShortName": "metal.fragments", "MinAmount": 1000, "MaxAmount": 2500 } ] }
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