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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    UI causing problems

    If you are part of a team, players can't access their deployables, TC storage etc etc when LootReroll is running, also UI from "Scrap Exchange" plugin would remain on screen, after unloading LootReroll, all these problems disappeared ... as I said. it only affected players who were on a team.
  2. MrLiquid

    UI stuck on screen

    When a player attempts to open a create or supply drop that is locked to a specific player, the reroll UI appears and does not go away.
  3. MrLiquid

    new bug

    Happened when a player was announced "PLAYER attacked the convoy" Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.Convoy+ConvoyVehicle.CreateRoamNpc () [0x0006f] in <78c1d0226ca14af9b7275d14f99d5a0f>:0 at Oxide.Plugins.Convoy+ConvoyVehicle.<StopMoving>b23_0 () [0x00000] in <78c1d0226ca14af9b7275d14f99d5a0f>:0 at (wrapper dynamic-method) Oxide.Core.OxideMod.OnFrame_Patch0(object,single) Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.Convoy+ConvoyVehicle.CreateRoamNpc () [0x0006f] in <78c1d0226ca14af9b7275d14f99d5a0f>:0 at Oxide.Plugins.Convoy+ConvoyVehicle.<StopMoving>b23_0 () [0x00000] in <78c1d0226ca14af9b7275d14f99d5a0f>:0 at (wrapper dynamic-method) Oxide.Core.OxideMod.OnFrame_Patch0(object,single)
  4. MrLiquid

    Latest Bug report

    Failed to call hook 'CanLootEntity' on plugin 'AirfieldEvent v1.2.6' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object) at UnityEngine.Object.get_name () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.AirfieldEvent.CanLootEntity (BasePlayer player, StorageContainer container) [0x0000d] in <8815d2ee6d2f44f682956e5378434313>:0 at Oxide.Plugins.AirfieldEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0028e] in <8815d2ee6d2f44f682956e5378434313>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  5. MrLiquid

    Latest bug

    NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException Failed to call hook 'OnEntityDismounted' on plugin 'SkillTree v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.ResetBoatSpeed (MotorRowboat boat, BasePlayer player, System.Boolean doRemove) [0x00000] in <ecbd00e0d7094ef39ebccb18c74b3dac>:0 at Oxide.Plugins.SkillTree.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x000f7] in <ecbd00e0d7094ef39ebccb18c74b3dac>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05467] in <ecbd00e0d7094ef39ebccb18c74b3dac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  6. MrLiquid

    MAJOR ISSUE

    thank you for taking the time. I only came to that conclusion before there were the 2 new addictions to my plugins and then I started having problems, I however have learned it was neither of the plugins mentioned above. At the time I was frantic to find a solution so Please accept my apology. The offending plugin has been found and was very recently updated
  7. I use NpcSpawn
  8. i also had that problem but since its no longer being updated, deleted it.. and when deleting it, problems vanished
  9. MrLiquid

    weird bug

    With HeavyOilRigEvent running and the Chinook with heavies is called,, the turrets on the Heli pad attack the heavy npc's and chinook. The chinook lands on top of the bradley tank and destroys it on impact HeavyOilRigEvent.json
  10. MrLiquid

    Buggg

    I wish I could tell you, I just saw the error and passed it on
  11. MrLiquid

    Buggg

    Player FPS
  12. MrLiquid

    Buggg

    just the one off fps.limit: "50"
  13. MrLiquid

    Buggg

    Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.HeliSignals+<OnEntitySpawned>c__AnonStorey2.<>m__0 () [0x00016] in <d3bc3507de55402dbdc6f08e41d2cd7a>:0 at (wrapper dynamic-method) Oxide.Core.OxideMod.OnFrame_Patch0(object,single)
  14. Heavy NPC's that should be at arriving in the chinook, chinook lands with no NPC's at Large Oil Rig, npc's are found floating mid air in the middle on no where, NPC's that should be part of Bradley Guard, found floating and not arriving with Chinook, This on only recently started, and there has been no plugin updates. "NpcSpawn" (2.5.5) by KpucTaJl (0.98s) - NpcSpawn.cs
  15. MrLiquid

    Latest bug

    Failed to call hook 'OnEntityDismounted' on plugin 'SkillTree v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.ResetBoatSpeed (MotorRowboat boat, BasePlayer player, System.Boolean doRemove) [0x00000] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x000f7] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05467] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnEntityDismounted' on plugin 'SkillTree v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.ResetBoatSpeed (MotorRowboat boat, BasePlayer player, System.Boolean doRemove) [0x00000] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x000f7] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05467] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnEntityDismounted' on plugin 'SkillTree v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.ResetBoatSpeed (MotorRowboat boat, BasePlayer player, System.Boolean doRemove) [0x00000] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x000f7] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05467] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnEntityDismounted' on plugin 'SkillTree v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.ResetBoatSpeed (MotorRowboat boat, BasePlayer player, System.Boolean doRemove) [0x00000] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x000f7] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05467] in <80fcebeb77614d41936eca707900f3d2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  16. MrLiquid

    MAJOR ISSUE

    thanks for letting me know
  17. MrLiquid

    MAJOR ISSUE

    Im not accusing him of anything, just asking them to check their code for any bugs that could cause a server to stall
  18. MrLiquid

    MAJOR ISSUE

    I added LootReroll plus Admin 2 Steam Chat yesterday, one of these plugins is causing my server to stall out, I since removed them both until I can find out which one is the problem, I am sending this same message to the dev of the other plugin, can you please check your code before releasing anymore updates or patches? we need to isolate the problem Kind Regards
  19. MrLiquid

    MAJOR ISSUE

    I added LootReroll plus Admin 2 Steam Chat yesterday, one of these plugins is causing my server to stall out, I since removed them both until I can find out which one is the problem, I am sending this same message to the dev of the other plugin, can you please check your code before releasing anymore updates or patches? Kind Regards
  20. MrLiquid

    does this include...

    can you please make those commands usable with a admin permission?
  21. MrLiquid

    Latest update error

    [LootReroll] Configuration file not found, generating default configuration... [LootReroll] Please update the config with the settings you want and set 'Enable Data' to TRUE, and then reload the plugin! Loaded plugin LootReroll v1.1.1 by SinKohh Failed to call hook 'CanLootEntity' on plugin 'LootReroll v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootReroll.CreateRerollButton (BasePlayer player, System.String prefabName, System.String shortPrefab, LootContainer lootContainer, System.UInt64 nID, System.Int32 cost) [0x00325] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ed] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'CanLootEntity' on plugin 'LootReroll v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootReroll.CreateRerollButton (BasePlayer player, System.String prefabName, System.String shortPrefab, LootContainer lootContainer, System.UInt64 nID, System.Int32 cost) [0x00325] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ed] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'CanLootEntity' on plugin 'LootReroll v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootReroll.CreateRerollButton (BasePlayer player, System.String prefabName, System.String shortPrefab, LootContainer lootContainer, System.UInt64 nID, System.Int32 cost) [0x00325] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ed] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'CanLootEntity' on plugin 'LootReroll v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LootReroll.CreateRerollButton (BasePlayer player, System.String prefabName, System.String shortPrefab, LootContainer lootContainer, System.UInt64 nID, System.Int32 cost) [0x00325] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.CanLootEntity (BasePlayer player, StorageContainer container) [0x000ed] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.LootReroll.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001d8] in <7eb4b91c795d46c9b861ba2210e4cb69>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 After I setup config, all come good
  22. MrLiquid

    does this include...

    Thank you for the Awesome updates! Can this be used with steamid? Chat: /addrolls playername daily/free quantity Console: addrolls playername daily/free quantity example addrolls STEAMID 10
  23. MrLiquid

    player data

    data file would be better for performance plus being able to reset a player if something happened
  24. MrLiquid

    player data

    Where does it stored each players usage count please?
  25. MrLiquid

    Can we please

    your da best! how are you going with adding stacked rerolls with increasing value?

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