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Aeryn Sun

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Everything posted by Aeryn Sun

  1. Aeryn Sun

    Raidable Bases

    can anyone help me with the command to destroy a left over raidable base? thank you!
  2. Aeryn Sun

    only spawning 1 base

    ok, i'll look at the config. see if i can open some spaces.
  3. Aeryn Sun

    only spawning 1 base

    correct there is no zone manager. also, the map is small. 4k
  4. Aeryn Sun

    only spawning 1 base

    i unloaded these events, and now it spawns 2 bases, lol. idk. lost in the pond.
  5. Aeryn Sun

    only spawning 1 base

    please see the attached file. raidable bases message logs.txt
  6. Aeryn Sun

    only spawning 1 base

    Hello again. i have noticed since the last server update that RB is only spawning one base on the map at a time, instead of 1 or more that i have set up in the config. i have verified that my config is still set up to spawn more, so that is correct, but i have no idea where else to start looking. i have attached the last 3 days of RB logs, if they help at all. thank you again! raidablebases_despawn-2024-08-28.txt raidablebases_despawn-2024-08-29.txt raidablebases_despawn-2024-08-27.txt
  7. Aeryn Sun

    /rb ladder 4

    i'll make those changes and see what happens. also, there is no buying raids set up at all. this is a small server, its not a thing on this server. i left those settings alone. i don't ever intend buying raids or vip to be a thing. i wish i could take those out, or disable them completely, but i don't want to do that in fear of breaking the mod. thank you.
  8. Aeryn Sun

    /rb ladder 4

    ok, i did not think to scroll all the way down. ty! i'll post my config for you. RaidableBases.json
  9. Aeryn Sun

    /rb ladder 4

    hello again. i'm back with another silly question /rb ladder 4 returns no stats. as i have been raiding, i know others have as well. we should be seeing something there. i know this is for nightmare bases. how do i fix this? also, a side note. why can i NOT post anything under disscussion? i can't even find a new post button or anything.
  10. with todays update, the building skin plugin is broken, will not load.
  11. Aeryn Sun

    errors.

    thank you nivex, i found the problems. loads with out any errors now. Unloaded plugin Raidable Bases v2.8.5 by nivex 06/18 06:23:05 | Raidable Bases v2.8.5 by nivex hook 'Init' took longer than 100ms [229ms] 06/18 06:23:05 | Loaded plugin Raidable Bases v2.8.5 by nivex [1638ms] 06/18 06:23:07 | - Loaded 142 items from RaidableBases/Difficulty_Loot/Easy Loaded 182 items from RaidableBases/Difficulty_Loot/Medium Loaded 199 items from RaidableBases/Difficulty_Loot/Hard Loaded 200 items from RaidableBases/Difficulty_Loot/Expert Loaded 201 items from RaidableBases/Difficulty_Loot/Nightmare Loaded 181 items from RaidableBases/Default_Loot 06/18 06:23:20 | [RaidableBases] 25% loaded (59 potential points) 06/18 06:23:35 | [RaidableBases] 50% loaded (180 potential points) 06/18 06:23:48 | [RaidableBases] 75% loaded (199 potential points) 06/18 06:24:00 | [RaidableBases] 100% loaded (206 potential points) 06/18 06:24:00 | [RaidableBases] Grid initialization completed in 54 seconds and 922 milliseconds on a 5000 size map with 206 potential points.
  12. Aeryn Sun

    errors.

    good afternoon. so just a bit ago, raidable bases started not letting teamed players into the raid bases. so i figured a restart was needed. i did that and noticed a bucket full of errors that mean nothing to me. can you help? it does go all the way to the end, ([RaidableBases] Grid initialization completed in 50 seconds and 666 milliseconds on a 5000 size map with 5552 potential points.) but no more bases spawn. thank you sir. RaidableBases] /home/rustserver/serverfiles/carbon/data/RaidableBases/Profiles/Expert.json Newtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'Oxide.Plugins.RaidableBases+BuildingOptions' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path '', line 1, position 1. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00058] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00012] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x0001c] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:37 at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x0001a] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DataFileSystem.cs:70 at Oxide.Plugins.RaidableBases+<LoadProfiles>d__421.MoveNext () [0x000e1] in /home/rustserver/serverfiles/carbon/plugins/RaidableBases.cs:17129 06/17 12:53:59 | [RaidableBases] /home/rustserver/serverfiles/carbon/data/RaidableBases/Profiles/Nightmare.json Newtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'Oxide.Plugins.RaidableBases+BuildingOptions' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path '', line 1, position 1. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00058] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00012] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <2c34b75de3fc4b43babbd260b14ffeeb>:0 at Oxide.Core.Configuration.DynamicConfigFile.ReadObject[T] (System.String filename) [0x0001c] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:37 at Oxide.Core.DataFileSystem.ReadObject[T] (System.String name) [0x0001a] in /home/runner/work/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DataFileSystem.cs:70 at Oxide.Plugins.RaidableBases+<LoadProfiles>d__421.MoveNext () [0x000e1] in /home/rustserver/serverfiles/carbon/plugins/RaidableBases.cs:17129
  13. still getting the error message.
  14. Aeryn Sun

    what monument goes here?

    Hello friendly chap, i'm running this map on my private server, which is a staging branch server. (don't know if thats the reason for this or not.) i am going to be running this next wipe on a main branch server. but i noticed this area, and i went to it, but it seems the monument is just not there? see the attachments. is it something on my end? thanks.
  15. Aeryn Sun

    2.5.2 version

    also, i do NOT have a single one of the listed plugins listed above on my server. there are NO errors in console. and this only started after the latest update. and at the moment we are running the community Hapis island map, if that helps.
  16. Aeryn Sun

    2.5.2 version

    i sent you a friend request.
  17. Aeryn Sun

    2.5.2 version

    hello there! so with the latest update, there are items that will not stack, and some that do. makes no sence to me why, and i have no clue. thanks for your hard work, i know its been a challenge for all of us with FB updates breaking stuff.
  18. hello, i saw you mentioned there was a sample file, where do i find it? thanks!
  19. hi there, hope all is well with you... yeah so the latest update 03.09.2024 broke the map markers... nothing marks the map anywhere. bases are spawning, but no markers at all. take care, thanks Aeryn
  20. hello again i don't know what i did in the raidablebases.json file, but i somehow disabled deployable pickup by players. i can't find the setting in that file. help! i was going to put this in discussions, but i can't find a way to open a post there? thanks very much. still learning ...
  21. you can close this one out.
  22. me again the server received an update. now all rb stats have been reset to zero. if it has for me as a player on my player account (not admin) It probably happened to everyones accounts. is there a way to retrieve this information and fix what went wrong? thank you
  23. got it! thanks again.
  24. i am using 2.8.4 here are examples of both, dome covers everything, and dome doesn't. i hope this helps.
  25. so, I run a PvE server with raidable bases. I have had 2 cases so far, one which I ran into, and 1 a player ran into. the dome only covered the base. not the entire thing, and left the walls outside of the domes. bear with me here because I haven't a clue where to start looking for the solution to this. it just doesn't seem quite right, because we cannot damage the walls unless they are covered by the dome. where can I start looking? thanks. the rookie.
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