Jump to content

turner

Creator
  • Posts

    145
  • Joined

Everything posted by turner

  1. EarlyQ has priority over any custom message plugin while the server is loading, after the server loads and players can join EarlyQ is completely dormant and gives all control to other plugins. You can still customize the loading messages while the server is loading via EarlyQ
  2. turner

    Limit FPS

    Should be fixed, download latest release
  3. Changed Status from Pending to Not a Bug
  4. Try to remove every plugin and start adding them one by one to see where is the problem
  5. Hey @True Delta, I can confirm the error is not from EarlyQ, do you have any plugins that touch authorization or player connection/whitelist or something similar?
  6. I will look into it
  7. turner

    Support Harmony 2

    Changed Status from Pending to Closed
  8. turner

    Support Harmony 2

    Hey, EarlyQ is made for the original modding support by Facepunch, it uses the Facepunch harmony loader, carbon should not interfere/matter for EarlyQ. If you experience problems with Carbon that it messes with the original harmony loader that is from the vanilla server, you should definetelly open a ticket at Carbon's github or contact the developers directly to let them know. NOTE: I have not targeted Carbon with EarlyQ so if Carbon is modifying the code that EarlyQ injects into, then it might be non compatible, if that is the case, i would need to add support for Carbon too.
  9. How long are they stuck in warming prefabs? It is normal to get stuck at warming prefabs until the server starts as per the changelog. Also if you want faster support, contact me on discord: turner#7777, I can respond way faster there.
  10. turner

    HeadShots permision

    I replied Updated and added the permission, didnt you see?
  11. turner

    HeadShots permision

    Changed Status from Pending to Closed
  12. turner

    HeadShots permision

    Updated
  13. turner

    stuck on warming prefabs

    Changed Status from Pending to Closed
  14. turner

    stuck on warming prefabs

    Alright Just so you know if you need anything usually in discord I can respond way faster than on codefling
  15. turner

    stuck on warming prefabs

    Can you reproduce this issue? Is it consistent?
  16. turner

    stuck on warming prefabs

    Can he reconnect?
  17. turner

    stuck on warming prefabs

    Does that happen when the server is fully started? Its normal to get stuck on warmup prefabs, however once the server is ready to be joined they should join right away
  18. Could you message me on discord? I can respond faster there
  19. turner

    Name does not change

    Changed Status from Pending to No Response
  20. turner

    Name does not change

    Hey, do you still have that problem, so I can close the ticket?
  21. turner

    Name does not change

    Oh now that I read your question again I see you mentioned the option is in server.cfg You need to put it as a launch option and not in the cfg because EarlyQ is started before the server.cfg is read
  22. turner

    Name does not change

    Hello, Can you tell me what is your server being hosted on? This appears to be a problem with the environment of the host, not with EarlyQ. You can try to following things tho: Place the launch option at the end instead of at the start Check if you have more than 1 spaces between the option and the message
  23. It can be used with any server, even official servers! EDIT: I got a response from Facepunch, it is not allowed in official servers. Community are fine.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.7k
Total sales
Payments
3.5m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.