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Rustonauts

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Everything posted by Rustonauts

  1. thanks. fixed with version 1.5. Let me know how it works, thanks.
  2. this is available now in version 1.5.0. /mlock <short_name>. you can also /mlock <short_name><player_name> to lock it for them. let me know how this works for you when you have a min.
  3. I did, thanks. version 1.5 does it.
  4. Hey Ghosty.. version 1.5 should solve this. Please let me know.
  5. Hey.. v1.5 should fix this. Let me know please.
  6. if you're on my discord, I uploaded the new version to try. I don't want to upload it here until it's confirmed. If you're not on the discord and want to be, lemme know.
  7. I fixed this. It'll be included in the next release. I want to finish the console spam conflict w/ Zone Manager first.
  8. Brutal! Would you mind providing me with a list of all plugins you have installed? I have a troubleshooting channel here, https://discord.gg/CwefPfBD. Thanks
  9. Tragic. That is very odd that time was the trigger. Would you be interested in helping me troubleshoot? I've added a troubleshooting channel here, https://discord.gg/CwefPfBD. Any other plugins that you use?
  10. can you confirm that the monument lock timer hadn't expired and your friend re-locked the monument?
  11. thanks. Can you add me on discord and see if I can figure out how to replicate. unohuim#7744
  12. please try this with 1.4.0
  13. 1.4.0 should fix this
  14. thanks. please try 1.4.0
  15. thanks, Jay.. please try 1.4.0
  16. Thanks for the support, Therily. Please test v1.4.0 and let me know. I don't know of any. There were some weird console spam if you had TruePVE installed (likely) that I believe has been fixed.
  17. please try this version - 1.4.0
  18. thank you. sigh.. I have one other admin getting this error still, but I cannot replicate this error on my server. I'm actively working on this. Just to confirm - the console msg is the sole issue? Like, the plugin is behaving as it should outside of the console spam?
  19. thanks for the patience. 1.3.5 (just uploaded) should fix this. Please let me know.
  20. thank you, and I'm sorry for the complexity. I'm going to try to replicate the error on my server first.
  21. This should be complete now. You will need to wipe the config file for a fresh one. Then choose false for the locking triggers that you don't want. Important: fuse triggers require Puzzle Points plugin.
  22. Actually, only the person who locked the monument can unlock it, but the entire team will gain the same privileges (looting etc)
  23. that might be the case, unfortunately. I'll definitely prioritize fixing this. I suppose we only want the person who triggered the lock to be able to trigger an unlock.
  24. thanks. It's definitely possible. Should be configurable too. I'll try to work on this soon.
  25. thank you. Are you able to troubleshoot w/ me on discord (unohuim#7744) ? I'm curious what events/behaviours were leading up to this, and was this triggered by the player who locked the monument, or by a teammate>
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