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Everything posted by VORON
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Changed Status from Pending to Not a Bug
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Did you fix the console spam?
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Did you fix the console spam?
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first of all, write what you did after which you started getting spam in the console?. because I have a simple solution for this problem for you, stop the plugin, delete the config file, and reload the plugin, configure the config file
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Most likely the permission manager is outdated after the game updates
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Changed Status from Pending to Work in Progress
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what exactly is not working, provide logs or some more detailed information
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- 13 comments
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- #discord online players
- #players online
- (and 5 more)
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Changed Status from Pending to Closed
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The plugin has been updated, the problem with updating notifications has been solved! Your other suggestions may be made later.
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Changed Status from Pending to Closed
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1.If there are no players on the server at the moment, notifications will not come! 2. You don't have a webhook for a Discord channel, but you have a link to a Discord server! "WebhookUrl": "https://discord.gg/E7HupkXB" - This is not a web hook
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Version 0.0.6
24 downloads
This plugin adds artifacts when a metal detector flag is destroyed. Players using a metal detector can place flags, and when they are broken, they can receive random artifacts with different drop chances. Main Features: Added API hooks for external plugin integration. Multiple levels of metal detectors with different detection rates. Configurable artifacts: adjust drop rates, amounts, and rarity. Flexible detector system: add new levels via configuration. Logs all player actions: flag placement, destruction, and artifact findings. Localization support (Russian, English, Ukrainian). ⚙ Settings: All parameters can be changed in the configuration file. You can: Modify artifact drop chances. Configure detector levels and permission-based chances. Define which crates can contain detectors. Permissions: apdetectorartifacts.default – standard drop chances. apdetectorartifacts.vip – increased chances for VIP players. apdetectorartifacts.premium – maximum chances for premium players. CFG (NEW): { "Notify on artifact found": true, "Maximum artifacts per flag": 1, "Maximum detectors per crate": 1, "Random drop mode": true, "Detectors": [ { "Short Name": "metal.detector", "Enabled": true, "Name": "OTKLIK lvl-1", "Skin ID": 3573505954, "Detector level": 1, "Detection chances by permission": { "apdetectorartifacts.default": 30, "apdetectorartifacts.vip": 50, "apdetectorartifacts.premium": 30 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 50, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 5, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 20, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 25, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 20, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 20, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 20, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 15, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 10, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 20, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 1, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "GILKA lvl-2", "Skin ID": 3573505518, "Detector level": 2, "Detection chances by permission": { "apdetectorartifacts.default": 25, "apdetectorartifacts.vip": 45, "apdetectorartifacts.premium": 40 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 20, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 5, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 20, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 15, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 15, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 20, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 10, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 10, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 10, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 10, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 1, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "MEDVED lvl-3", "Skin ID": 3573506189, "Detector level": 3, "Detection chances by permission": { "apdetectorartifacts.default": 20, "apdetectorartifacts.vip": 40, "apdetectorartifacts.premium": 55 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 45, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 10, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 40, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 40, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 40, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 40, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 35, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 30, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 25, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 25, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 2, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "VELES lvl-4", "Skin ID": 3573506935, "Detector level": 4, "Detection chances by permission": { "apdetectorartifacts.default": 15, "apdetectorartifacts.vip": 35, "apdetectorartifacts.premium": 60 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 40, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 35, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 100, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 30, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 30, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 30, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 30, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 40, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 25, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 25, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 5, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "SVAROG lvl-5", "Skin ID": 3573506771, "Detector level": 5, "Detection chances by permission": { "apdetectorartifacts.default": 10, "apdetectorartifacts.vip": 30, "apdetectorartifacts.premium": 65 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 50, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 50, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 50, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 50, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 50, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 50, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 50, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 50, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 50, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 50, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 8, "Amount": 1 } ] } ] } API Hooks: I have added an API for integration with other plugins. Here’s what has been done: Added API Hooks: OnArtifactFound – Called before an artifact is given, allowing other plugins to cancel the drop. OnArtifactGiven – Called after an artifact has been given. OnFlagDestroyed – Called when a flag is destroyed. Added API Methods: RegisterArtifactHandler – Allows other plugins to register handlers for specific artifacts. UnregisterArtifactHandler – Allows unregistering a previously registered handler. OnArtifactFound(BasePlayer player, ArtifactConfig artifact) Called before an artifact is given, can be used to cancel the drop. OnArtifactGiven(BasePlayer player, ArtifactConfig artifact, Item item) Called after an artifact is granted to a player. OnFlagDestroyed(BasePlayer player, Vector3 position, DetectorConfig detector) Called when a metal detector flag is destroyed. Compatibility: Oxide/uMod. This plugin is actively being developed, with plans to make it more engaging and functional! This plugin works well in combination with other plugins that utilize custom item mechanics! (I will soon release a new plugin that will work alongside APDetectorArtifacts.)$10.00- 4 comments
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- #artifacts
- #metal detector
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(and 21 more)
Tagged with:
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give me your config file
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Ok, I'll do the testing. Thanks for the message.
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Discord link was added via PlatformSync, at the request of one of the clients. Other types of connection between the game and Discord are still in development! Your suggestion will be considered and added in the next update.
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Version 0.0.4
15 downloads
APAqua is a Rust plugin that allows players to breathe underwater for a specified duration. This plugin is perfect for underwater exploration, resource gathering, or stealth movement. Breathing time depends on player permissions and can be extended by administrators. Main Features: Configurable underwater breathing duration — players can breathe underwater for a set amount of time. Flexible permission system — admins can assign different levels of breathing duration (beginner, advanced, elite). Integration with AdvancedStatus — supports a visual oxygen bar to track remaining time. Automatic application on login — players with permission automatically receive underwater breathing. Simple command management — the /aqua command allows admins to activate breathing. Optional UI display — built-in UI shows remaining breathing time. Commands: /aqua <time> — activate underwater breathing for the specified time (admin-only). Permissions: apaqua.admin — for admins (grants access to /aqua command). apaqua.diver — 30 seconds of breathing. apaqua.prodiver — 60 seconds of breathing. apaqua.elitediver — 200 seconds of breathing. Settings: Default breathing duration: 300 seconds. Oxygen level: 95% (to prevent conflicts with the default indicator). AdvancedStatus support: optional. CFG: { "DefaultDuration": 300.0, "OxygenLevel": 0.95, "UseAdvancedStatus": false, "AdminCommand": "aqua", "CustomPermissions": { "apaqua.diver": 30.0, "apaqua.prodiver": 60.0, "apaqua.elitediver": 200.0 } }$1.50 -
Changed Status from Pending to Closed
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This is my last argument that the plugin works, if you can't figure out how the plugin works, it's not my fault!
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"UpdateLastMessage": true, if this parameter is enabled, the plugin works on the principle of editing the last notification, if this parameter is disabled, the plugin works on the principle of creating a new notification each time
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for test check, you can set these parameters "UpdateInterval": 5, "UpdateLastMessage": true, "UseRandomColor": true,
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Because when you make changes in the configuration file, you need to reload the plugin so that it accepts the new operating parameters. This is how all plugins work.
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Version 1.0.1
25 downloads
The APRemove plugin enhances the standard system for removing and rotating building blocks in Rust using a hammer. It allows players with the appropriate permissions to remove and rotate building elements with personalized time limits. Additionally, the plugin adds a visual display at the hammer strike location, showing the remaining time for interaction. Аnd now adds a handy sticky grade upgrade mode. Запись 2026-08-27 201548.mp4 Plugin Features: Personalized label display for each user based on their permissions. Multi-language support (e.g., English and Russian) for the interface. Removal of foreign objects if the player is authorized in the cupboard Configurable time limits for object removal. Automatic cleanup and data saving for building blocks. Support for colored text labels. Sticky upgrade Sticky upgrade Pick a material and skin once in the normal upgrade wheel — for a while you can left-click blocks with your hammer and they’ll upgrade to that level without opening the wheel again. Resources are spent the same as in vanilla. If the mode is off, upgrades work the usual way through the radial menu. command /remove - Opens your personal settings menu. There you can: turn sticky upgrade on or off; choose how long the selected material stays active (5, 10, 20, 30 seconds, etc.); pick the color of on-screen hints when removing or upgrading. HUD above the hotbar While the mode is active, a small panel above your belt shows the locked material and the time left. Configuration: { "Active label display time (seconds)": 10, "Allow removal of foreign objects with cupboard authorization": true, "Chat command for personal settings UI": "remove", "Cleanup and save interval for building blocks (seconds)": 600, "Data save interval (seconds)": 30, "Display frequency interval (seconds)": 10, "Object removal time limit after expiration (seconds)": 21600, "Permissions list for object removal - Time (seconds)": { "apremove.gold": 172800, "apremove.prem": 86400, "apremove.vip": 54000 }, "Sticky grade upgrade settings": { "Ddraw color palette": [ "#FFFFFF", "#EEEEEE", "#CCCCCC", "#FFD700", "#FFF066", "#FFFF55", "#FFCC33", "#FFAA44", "#FF9944", "#FF7744", "#FF5555", "#FFB6C1", "#FF69B4", "#FF1493", "#FF85C8", "#E879F9", "#CC88FF", "#BB77FF", "#9988FF", "#66BBFF", "#55AAFF", "#44DDFF", "#00E5D0", "#90EE90", "#66FF99", "#55FF88", "#ADFF2F", "#00FFAA" ], "Default ddraw color": "#FFFFFF", "Default timer (seconds)": 20, "Enabled by default": true, "Show sticky HUD": true, "Sticky HUD offset X (px)": -9, "Sticky HUD offset Y (px)": 0, "Timer presets (seconds)": [ 5, 10, 15, 20, 25, 30, 40, 50, 60, 120 ] }, "Text color": "#FFFFFF", "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } The plugin’s configuration options include: ActiveLabelTime: Active label display time (in seconds). AllowAuthorizedRemove: Allow removal of foreign objects with cupboard authorization. PermissionTimes: A list of permissions and their respective removal time limits. SaveInterval: Data save interval (in seconds). DisplayFrequency: Display frequency interval (seconds) CleanUpInterval: Cleanup and save interval for building blocks (seconds) You can change the configuration language in the APRemove.cs file // | Line: 16, Pos: 506 private string currentLanguage = "en"; // en or ru The configuration supports localization, providing convenience for users in different languages. Permissions: apremove.gold apremove.prem apremove.vip apremove.use apremove.admin$15.00- 1 comment
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- #remove
- #tme remove
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(and 2 more)
Tagged with:
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- 13 comments
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- 1
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- #discord online players
- #players online
- (and 5 more)
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- 13 comments
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- #discord online players
- #players online
- (and 5 more)
