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Everything posted by NEXT
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Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111173_0 - Image URL: https://imgur.com/XvLb9A8.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111173_0 - Image URL: https://imgur.com/XvLb9A8.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111003_0 - Image URL: https://imgur.com/GEpEkrc.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111003_0 - Image URL: https://imgur.com/GEpEkrc.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732110688_0 - Image URL: https://imgur.com/d92yizI.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732110688_0 - Image URL: https://imgur.com/d92yizI.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732112107_0 - Image URL: https://imgur.com/xOrBJx1.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732112107_0 - Image URL: https://imgur.com/xOrBJx1.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111933_0 - Image URL: https://imgur.com/qpURm2z.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111933_0 - Image URL: https://imgur.com/qpURm2z.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111481_0 - Image URL: https://imgur.com/a6P74Cq.png Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: 2732111481_0 - Image URL: https://imgur.com/a6P74Cq.png
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The Purple Scrap is an item I saw for the first time in the promotional images of this mod: https://codefling.com/plugins/advanced-item-crafting It is not configured on my server.
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This item dropped from the [Raidable Bases] mod. Do you have any idea what might be causing it?
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This "Purple Scrap" dropped from the [Raidable Bases] mod. I do not have "Advanced Item Crafting 1.0.4" installed. Which part of "Item Perks 1.0.22" should I edit to remove this item from the server?
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- 41 comments
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- #competition
- #event
- (and 6 more)
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Since the "Fishing Contest" hasn't been updated and remains broken, I purchased "Hotspot". Could you please add a teleportation feature to travel back and forth to the event location, as well as an announcement feature before the event starts to this mod?
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Failed to run a 600.00 timer in 'RandomRaids v1.9.9' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.MonoBehaviour.IsObjectMonoBehaviour(UnityEngine.Object) at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00014] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.RandomRaids+EventRandomManager.b__45_0 () [0x00089] in <0eb435ba1c094e918423d7a828b335a6>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Is this error happening because of my server environment? Does it not occur on other servers?
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Look rotation viewing vector is zero The animals frequently climb onto the "hitchtroughcombo." When an animal climbs onto it, a large number of logs saying "Look rotation viewing vector is zero" are generated. When the animal is petted, it gets off the "hitchtroughcombo." After the animal gets off the "hitchtroughcombo," the "Look rotation viewing vector is zero" logs stop.
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Every time the file is updated, "EnableAutoLaunch": true and "AutoEndEvent": 3600.0 are forcibly changed. I want this to stop.
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"Keen Eye": { "enabled": true, "max_level": 5, "value_per_level": 0.2, "description": "This skill increases the chance of finding ingredients by <color=#42f105>{0}%</color> per level.", "buffType": "IngredientChance", "icon_skin_id": 3005757959, "icon_url": "https://www.dropbox.com/s/74fbjt2qzf11het/Druideskill_17_nobg.v1.png?dl=1", "node_name": null, "tier": 3 "Keen Eye should provide a 100% bonus at level 5, but judging from the screenshot, it doesn't seem to be working properly..."
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Are there any important considerations when creating an island for an Animal Hunt event on a custom map? Please let me know if there are any important factors to watch out for, such as sea level height, biome type, farming zones, etc. I have created the island and defined the animal spawn positions. However, the animals do not move from their spawn points. The event ends as soon as even one animal is killed. On standard maps, the same config works correctly, but on the custom map, it doesn't function properly.
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codefling.com/plugins/boss-monster An error log is generated when the BOSS performs a skill attack. Failed to call hook 'OnEntityTakeDamage' on plugin 'RealPVE v0.1.16' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RealPVE.SendMessageText (Oxide.Core.Libraries.Covalence.IPlayer player, System.String text, System.Boolean isWarning) [0x0000c] in :0 at Oxide.Plugins.RealPVE+VehicleData.CanPerformAction (BasePlayer player, System.Boolean checkFriends, System.Boolean sendMsg) [0x000bc] in :0 at Oxide.Plugins.RealPVE+VehicleData.CanLoot (BasePlayer player) [0x00000] in :0 at Oxide.Plugins.RealPVE.HandleDamageToVehicle (BaseCombatEntity vehicle, HitInfo info) [0x00076] in :0 at Oxide.Plugins.RealPVE.OnEntityTakeDamage (ScrapTransportHelicopter scrapCopter, HitInfo info) [0x00000] in :0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00522] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0