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Mercury

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File Comments posted by Mercury

    IQTurret

       592    58
    9 hours ago, ynzo said:

    Why is that error appearing? 

    AutoTurret.UpdateTotalAmmo () (at <863b8d7ccbed46e59f3aaaa52fa75203>:0)
    AutoTurret+UpdateAutoTurretAmmoQueue.RunJob (AutoTurret entity) (at <863b8d7ccbed46e59f3aaaa52fa75203>:0)
    ObjectWorkQueue`1[T].RunQueue (System.Double maximumMilliseconds) (at <911fb4f6523148f28bb1303d1822ac36>:0)
    ServerMgr.Update () (at <863b8d7ccbed46e59f3aaaa52fa75203>:0)
    UnityEngine.Debug:LogException(Exception, Object)
    ServerMgr:Update() 

    I assume you made a mistake in the configuration, in the ammunition section.

    IQDronePatrol

       649    50
    On 2/21/2026 at 7:11 AM, athlonclub said:

    NPCs who run around the base and protect it, and the drones attack them.

    I have added some NPC protection in the current update

    • Like 1

    IQChat

       1,255    145
    On 3/2/2026 at 5:15 PM, FandangoChristmas said:

    It is crazy having to be support and reply to myself after no response here or on discord, but will the support for playerranks ever get fixed?

    Good afternoon, I will do it soon.

    • Love 1

    IQTurret

       592    58
    On 2/25/2026 at 10:30 PM, ynzo said:

    Can you add a separate limit on the SAM SITE? 

    Do you think this is a necessary feature?
    I can add it in the next update

    IQGuardianDrone

       491    108
    29 minutes ago, See said:

    When I activated the drone it does turn on but it does not fly at all and whenever I break the floor under it all it will do is just fly back to the hub it simply will not follow me it will remain on the floor.

    How often do you experience this problem?

    IQGuardianDrone

       491    108
    2 hours ago, See said:

    the drone is glued to the floor even while turned on, am I missing something?

    I don't understand you, what are you talking about?

    IQDronePatrol

       649    50
    On 2/17/2026 at 2:55 AM, athlonclub said:

    is it possible to prevent drones from attacking NPCs that protect the base? 🙂

    Can you tell me which NPCs are we talking about?

    IQChat

       1,255    145
    21 hours ago, N7ws2aseRtohbXXKkG said:

    How do i fix this?image.png.4cfd8ad5c7f416c48565d1ce0998533b.png

    What exactly? A message from cyan? You probably didn't close the color tag - </color>

    IQTeleportation

       53    8
    9 hours ago, moulinch said:

    Hi Mercury 👋

    I’m interested in your plugin IQTeleportation, and I was wondering — what does it offer that NTeleportation doesn’t?
    Could you please explain the main differences or advantages compared to NTeleportation?

    Thanks in advance!

    Hi @moulinch

    It includes the familiar features you know from NTeleportation, but it stands out with lots of small quality-of-life touches for your server’s players. Honestly, it’s hard to remember them all, so let me highlight a few (I’ve also described many of these in the plugin’s description).

    Recent home points right on the G-Map
    A small RUST-style UI that shows your last 6 home points directly on the G-Map, and you can teleport to them.

    RMB on a name on the G-Map → send a TP request
    Scroll the map, right-click a teammate’s name — and the request is sent. Zero commands, zero extra steps.

    Teleport straight into a vehicle
    Teammate flying a minicopter? No need to land and risk it. The player who sent the request will take a free seat in the vehicle — the copter/boat/car keeps moving.

    Home points marked on the G-Map
    Markers clearly show where your home is. You won’t get lost or confused.

    /home to a teammate’s base
    Stop duplicating home points in the same base. Enter your ally’s nickname — and you’re already there.

    Audible TP timer ticking
    The closer the teleport, the faster it ticks. Hear the progress, tuck yourself safely at a monument, and don’t sit in uncertainty.

    UI notification for teleport requests
    You can simply click to accept or decline requests from players (optionally configurable).

    Request memory
    If your player previously sent “tpr Mercury,” then the next time they want to send the same request, they can just type “tpr” and it will go to the last player they requested.

    Overall, my plugin is aimed at adding even small features that greatly simplify gameplay and teleportation interactions for players. These ideas were literally gathered from different servers, from other players and admins and their experience — I spent time talking with them and learning about their RUST server workflows. 🙂

    And of course, a lot of attention was paid to optimization. This is a fresh plugin with excellent performance and solutions; it has already run on 40+ RUST servers and has been thoroughly tested, which helps set it apart from others.

    • Like 1
    • Love 1

    IQTeleportation

       53    8
    6 minutes ago, VoodooLights said:

    Hi @Mercury

    can you add some more screenshots or videos of the functions?

    Thanks in advance!

    Unfortunately, I don't have a video review, I tried to specify everything in detail in the description, now I'll add the configuration for an example.

    IQTeleportation

       53    8
    13 hours ago, ArrowKeys said:

    Is there a way where specific groups have different times for teleporting/sethomes etc. just like NTeleportation? 

    For example IQTeleportation.vip1 has 10 second teleport and 5 homes but the default has 30 second telports and 3 homes. 
     

    Yes, of course, you can also specify different privilege limits for everyone.

    IQVehicleTurbo

       100    11
    On 9/2/2025 at 8:49 PM, UnQualified said:

    how to actually spawn them in and equip them on the car?Please help with the commands

    You need to grant permission from the configuration for the transport, then the user will have access to the turbines. 

    They appear when the player gets on the transport

    IQAlcoholFarm

       714    68
    3 hours ago, GTI16Volt said:

    Hello is it possible to conect the Barrel with the hose tool to the water purifier?

    Hi, no, this plugin has completely manual control.

    IQDronePatrol

       649    50
    On 7/22/2025 at 5:09 PM, MatthiasBM said:

    Could There Be A Chance With The New Facepunch ToS In Mind That Players May At Somepoint Gain Access To The DanceFloor Instead Of The HUB Just Wondering In Case We Need To Remove The Plugin As Concerned Over Potential Glitch or Issue May Arise. Cheers

    No, it will be deleted immediately after installation.

    • Like 1

    IQSorter

       392    39
    On 5/11/2025 at 3:42 AM, Russ said:

    Just wondering if it would be possible for players to toggle this on and off...personally I don't like using these types of plugins but our players requested it so it got added. I'd like to be able to turn it off if possible 😉 - I'm aware I could achieve this using permissions but it would be handy

    Do you want to allow sorting by permission only?

    IQRecycler

       324    13
    On 5/8/2025 at 8:47 PM, Aero70 said:

    Hello,

    Can you put the recycler on the tugboat without breaking it?

    It will not be possible to install it in tugboat

    IQGuardianDrone

       491    108
    1 hour ago, AlexF said:

    always spamming after player respawn
    at Oxide.Plugins.IQGuardianDrone.IsDuel (System.UInt64 userID) [0x00000] in <3d5a59294c53424b84ce903a369aed16>:0

    I don't see you on the list of buyers.

    IQGuardianDrone

       491    108
    On 5/9/2025 at 12:57 PM, NewTimes96 said:

    I cant seem to be able to charge it. How can i charge it so it can take of?

    Insert the weapon into the turrets and insert the cartridges, this is an ordinary turret, its logic is exactly the same if you installed it on the ground

    IQBearRide

       395    52
    5 hours ago, Kk said:

    Hello, great author. Do you have any plans to add different types of animals, such as leopards, tigers, and polar bears

    Hi my friend, probably not, I'm just maintaining this resource from a past author. 

    He was given to me for support.

    IQDronePatrol

       649    50
    2 hours ago, Stark said:

    Are the EMP shortname smoke grenades?

    This is a flashbang, but with SkinID installed from the plugin, it has a different property, deactivates or destroys the drone.

    • Like 1

    IQChat

       1,255    145
    11 minutes ago, EllieCat said:

    Error while compiling IQChat: 'Util' does not contain a definition for 'GetServerPairingData' | Line: 3386, Pos: 164

    Please update!

     

    3 hours ago, Rust Admin said:

    IQChat - Failed to compile: 'Util' does not contain a definition for 'GetServerPairingData' | Line: 3386, Pos: 164

    Fixed ❤️ 

    IQDefenderSupply

       277    31
    On 4/18/2025 at 8:54 PM, vanzylquintin42 said:

    hi having some problems with players that cant open the crates because it's blocked by my pve plugins.

    i have abandoned bases and simple pve plugins on did a test and after i remove both of them then it can be opened is there a way to fix this 

    Screenshot_2025-04-15_at_20.46.13.png

    There is no direct support for Simple PVE in my plugin. Please send a link to this plugin. I will check if there is an API and contact the developer.

    • Like 1

    IQDefenderSupply

       277    31
    On 4/20/2025 at 10:39 PM, WarisGG said:

    Hello, I also use SimplePVE, and I’m not sure whether it’s compatible or not.

    On top of that, I don’t know if the plugin has any protection that would make the event exclusive to the first player who starts it.

    Or if it supports compatibility with Monument Owner, so I could add it and protect it that way.

    The plugin supports TruePve, PveMode, I can add SimplePVE if the required API is there.

    IQAlcoholFarm

       714    68
    On 4/4/2025 at 4:27 AM, Pro100Razor111 said:

    The orientation of NPC spawns was broken in the previous game update. Previously, when using the /set.custom.npc command, where you look when using the command, the NPC will be turned there, now it looks in one direction in any situation. I would also like to finally see a description when hovering over a product, we have been waiting for this functionality for more than a year. It is very difficult for players to guess what is sold in the store. Especially if these are custom items.

    The store is made through the Rust UI, there is no such function in the UI to make text on hover. RUST UI does not allow you to do this.

    • Like 1

    IQDronePatrol

       649    50
    8 hours ago, NEXT said:

    Does the drone work?
    The drone stopped working yesterday.

    I deleted all the configuration files and reinstalled them,
    and the drone disappeared.
    It still appears on the marker.
    It attacks while it's disappeared.

    I've checked it on my server, everything is working fine, can you give me more information?

    IQGuardianDrone

       491    108
    On 3/18/2025 at 9:58 AM, IanHendry80 said:

    Here a pic from inside. Hope it helps.

    Screenshot (20).png

    This teddy bear is being replaced by a merchant, please check the plugin on an empty server, without other plugins, I have an assumption that one of your plugins replaces the data of this bear when the building is spawned.,

    • Like 1

    IQCargoPhysics

       33    8
    On 3/12/2025 at 5:38 PM, Malkizid said:

    A nice idea, looks fun!
    I agree that with the default ocean scale of 1, it the movement is a bit too extreme

    I think the movement would look great if the server owner is to set the weather.ocean_scale to 5 or higher
    I would recommend in the server to put "sv weather.ocean_scale 7" for a good effect with the current settings.

    Mercury, would it possible to get an example configuration file in the description page please?

    Hi, at the moment the plugin has no configuration, it will work immediately without settings.

    • Like 1

    IQGuardianDrone

       491    108
    On 3/13/2025 at 3:46 PM, IanHendry80 said:

    Hi the building has spawned but theres no npc in there. Any ideas. Thanks

     

    Hmm, do you have NPC support enabled in the configuration? Can you send me a photo of the building inside?

    IQCargoPhysics

       33    8
    1 hour ago, Russ said:

    Not sure really... the ability to reduce the amount of the effect? Like a scale of 1-10 on how much the effect takes place. Lower number = Less, higher number = more?

    As I mentioned it seemed to be getting stuck under the map for us, which only happens when the plugin is loaded. I assume this only happens on certain seeds but maybe changing the amount the effect takes place can help with this?

     

    15 hours ago, dustyhansen said:

    I am not sure what is possible? If it were up to me, I would have it move less overall, so it would be nice to adjust the amount it rocks back and forth and front to back in the waves.

    Okay, I'll try to come up with a good and understandable setting to control its effects.

    • Like 2

    IQCargoPhysics

       33    8
    On 2/22/2025 at 10:21 PM, dustyhansen said:

    Can you adjust the amount of movement at all or no? The movement in the video looks a little unrealistic for the size of the ship, so I would want to scale it back a little bit.

     

    On 2/22/2025 at 11:07 PM, Russ said:

    As dustyhansen mentioned, could it be possible to adjust the amount it moves? On our current seed, it seems the cargo has a habit of sometimes getting stuck under the map for some reason, plus it would be nice to set how much it moves anyways.

    What kind of settings do you need?

    IQBearRide

       395    52
    On 2/20/2025 at 5:23 PM, meeesterjoe said:

    Hi There.

    I run "The Ferry" by Razor on my server. Is there a way to allow Bears on the ferry?

    At present they stop moving at the ramp.

    Great plugin By the way.!

    I'm afraid this can cause a lot of problems and bugs in use.

    IQChat

       1,255    145
    On 2/20/2025 at 9:41 PM, JustViky said:

    Hello is it possible to define the Prefixes, Chat color, Nicknames etc. rights by group, not by the permissions?

    Grant color permissions, etc. to your groups and that's it, it will apply to everyone in the group.

    IQReportSystem

       214    8

     

     

     

     

    6 hours ago, MrDirtySouth said:

    Is there away to change the audio file?
    i seen that there is a Json file in the Sound folder but not a mp3 or anything

     Unfortunately no, you won't be able to change the audio file yourself, because you need special software for that. 

    IQHandFight

       28    6
    Just now, Stampy said:

    is the damage configurable like do no damage but can knock out?

    {
      "Use in-game chat notification to inform the player about melee combat [true - yes/false - no]": true,
      "Enable the ability to gather animals using hands [true - yes/false - no]": false,
      "Knockout settings": {
        "Enable knockout feature [true - yes/false - no] (Ragdolls must be enabled on the server)": true,
        "Chance to knock out the player": 10.0,
        "Minimum opponent HP required to activate knockout": 50
      },
      "Stamina settings for strikes": {
        "Enable `Stamina for strikes` [true - yes/false - no]": true,
        "Maximum stamina amount": 100,
        "Amount of stamina consumed per strike": 10,
        "Specify the UI type for `Stamina`. 0 - Above slots, 1 - Below `Satiety`, 2 - Below `Satiety` full width": 2
      },
      "Settings for disarming a player's weapon": {
        "Enable `Ability to disarm an opponent's weapon` [true - yes/false - no]": false,
        "Chance to disarm a weapon per strike": 5.5
      },
      "Settings for disarming an NPC's weapon": {
        "Enable `Ability to disarm an opponent's weapon` [true - yes/false - no]": false,
        "Chance to disarm a weapon per strike": 5.5
      },
      "Settings for integration with IQChat": {
        "IQChat: Prefix": "[<color=#1F6BA0>IQHandFight</color>]\n",
        "IQChat: Avatar [Steam64ID]": "0"
      },
      "Damage Setting": {
        "Additional damage while jumping": {
          "Minimum damage per hit": 0.5,
          "Maximum damage per hit": 2.5
        },
        "Damage when hitting a player": {
          "Minimum damage per hit": 1.0,
          "Maximum damage per hit": 10.0
        },
        "Damage when hitting an NPC": {
          "Minimum damage per hit": 5.0,
          "Maximum damage per hit": 20.0
        },
        "Damage when hitting animals": {
          "Minimum damage per hit": 5.0,
          "Maximum damage per hit": 20.0
        },
        "Damage when hitting barrels": {
          "Minimum damage per hit": 5.0,
          "Maximum damage per hit": 20.0
        },
        "Setting up counter damage per hit": {
          "Counter damage for a hit": {
            "Minimum damage per hit": 0.5,
            "Maximum damage per hit": 3.0
          },
          "Additional counter damage for a hit while jumping": {
            "Minimum damage per hit": 0.5,
            "Maximum damage per hit": 1.0
          }
        }
      }
    }

    Configuration

    IQSorter

       392    39
    On 2/12/2025 at 2:55 AM, Srtzero said:

    Hi. Love how clean the plugin looks. Almost like it was default Rust UI. Just one request. Would it be possible to have the buttons also show when we open our player inventory to sort instead of only when accessing storage?

     

    Unfortunately, there is no such technical possibility in Oxide, I will not be able to catch the opening of the user's inventory using a hook.

    IQHandFight

       28    6
    9 hours ago, dylanstar12 said:

    Would it be possible to use one of the gesture animations that exist in game so people can actually see the punch? Like is Victory one or the rock from rock paper scissors? Not sure if possible just would be cool if it is 😛 

    Unfortunately, animations cannot be implemented.

    IQDronePatrol

       649    50
    On 1/11/2025 at 10:27 PM, AlaEddine Yahia said:

    HOW CAN I REMOVE THE INFOS FROM MY PANEL ?IQDRONEISSUE.jpg.cb2e1270cc6dd4092bcf4f3dca24cf8d.jpg 

     

     

    MY PANEL IS FILLED WITH THIS PLUGGIN RELATED INFOS I CANT SEE NOTHING ELSE ..

    You don't have to write about it everywhere, when I see the message, I will reply. 

    I told you in the help center that it was caused by the TargetableDrones update.

    IQBearRide

       395    52
    16 hours ago, puddingking130 said:

    Having issues with bears not persisting through server restarts.

    Data about bears is saved when the plugin is uploaded and every save on the server. 
    I checked on my local server and everything is fine.

    IQTurret

       592    58
    On 12/30/2024 at 12:15 PM, ynzo said:

    Hello, Would it be possible to add Weapon Lasersigh to weapons?

    I will take this into account in the new plugin update.

    IQGuardianDrone

       491    108
    On 12/30/2024 at 10:40 PM, CashDK said:

    Hey Mercury, you are right with the description what it works with. Can not see BotRespawn from Steen og NPCSpawn from KpucTaJl in the description.

    Yes, they shouldn't be, my plugin attacks everyone without exception. 

    If the NPC does not attack the drone, then another plugin, TargetablesDrone, is responsible for this (this is not my plugin, I just made support for it).

    You most likely need to contact the developers of these plugins with this question.

    IQGuardianDrone

       491    108
    21 hours ago, CashDK said:

    I have the same problem with this plugin, the drone kills Botrespawn but they don not attack the Drones - and with NpcSpawns they attack the drone but do not get hurt by the drone. Super plugin, but for now its disabled.

    What are you talking about?
    My drone plugin attacks all NPCs without exception, if some NPCs from other plugins are not attacked, then you need to contact the developer of the NPC plugin, he probably controls the turrets to prohibit their attacks.

    IQDronePatrol

       649    50
    20 hours ago, Stark said:

    How do I turn these Christmas lights off? I don't see the option

    1.Open the IQDronePatrol.cs plugin
    2. Find and set it to false
     

    private const Boolean useXmasVisual = true;

     

    • Like 1

    IQSorter

       392    39
    On 11/30/2024 at 10:56 PM, dustyhansen said:

    I bought this and this is not exactly true. As I suspected, if you have a stack size greater than the container allows, it will still let you put the large stack size in the container. It does not enforce the stack size of the container.

    In my sorting, there is no work with the quantity in a stack, stack plugins do this, my plugin only transfers items between the allowed maximum quantity in one stack.

    IQChat

       1,255    145
    On 12/16/2024 at 6:03 AM, DIX4 said:

    Thank you for your reply. I have one more question.
    If someone has their in-game language setting set to Russian and uses Russian in chat, I think it will be translated into English or other languages.
    If a person whose in-game language setting is Russian uses Chinese or Korean in chat, will it be translated into English or other languages in the same way?
    The plugin I'm using now doesn't work with the latter translation.

    There is a built-in translation in the chat. Russian Russian translation: For example, if a person with a game client is in Russian and another Russian person writes to him, the translation will not be performed for him. 

    The translation will be performed only for those who have a different language of the game client from the original message.

    • Like 1

    IQChat

       1,255    145
    On 12/9/2024 at 12:18 AM, Malkizid said:

    @Mercury

    What does the configuration option IQFakeActive do?

    I dont see anything about this in thedocumentation and I am a bit confused.

    Also what is the IQRankSystem, is it a separate plugin and if it is a spearate plugin will it be available, I dont see it for purchase anywhere?


     

     },
     "Settings IQFakeActive": {
     "Use support IQFakeActive": true
     },
     "Settings IQRankSystem": {
     "Rank display format in chat ( {0} is the user's rank, do not delete this value)": "[{0}]",
     "Time display format with IQRank System in chat ( {0} is the user's time, do not delete this value)": "[{0}]",
     "Use support IQRankSystem": true,
     "Show players their played time next to their rank": true
     },


    Many thanks in advance for any info on this.
     

    IQFakeActive and IQRankSystem are my separate plugins, they are not published on this site.

    • Like 1

    IQDronePatrol

       649    50
    15 hours ago, Matty said:

    Is there a setting for them to loose intrest in a player after x ammount of seconds? even when set in passive they will attack players like if they kill an npc

    They can only lose interest if the player is able to escape from them or hide

    • Like 1

    IQSimpleVote

       55    11
    On 11/24/2024 at 2:19 AM, hid333 said:

    I understanded that there are six options per page, but is it possible to have multiple pages of choices in one poll?
    For example, if I want to vote with 10 options, I think I can create a two-page poll. Is that correct?

    This plugin was intended for small social surveys, I think creating pages will be too difficult for users and will spoil the user experience with interaction, because it will be difficult to evaluate work on different pages

    IQSimpleVote

       55    11
    On 11/21/2024 at 5:48 AM, hid333 said:

    I am considering purchasing this plugin.
    I am thinking of holding a contest for drawings from RUST, personally created raidable bases, fashion, etc., and using this plugin to vote.
    Is it possible for the plugin administrator to freely use any image they like, like the one shown in the screenshot?

    Yes, of course, you can use any of your images, but keep in mind that you can make a limited number of choices for one vote, 6 voting options per page

    • Like 1

    IQChat

       1,255    145
    On 11/19/2024 at 4:11 AM, dustyhansen said:

    It would be nice if an @mention feature were added as well. Another thing that was preventing me from switching over.

    This function is available, there is an item in the configuration : "Setting the mention format in the chat, via @"

    • Like 1

    IQVehicleTurbo

       100    11
    On 10/28/2024 at 6:19 PM, Snaplatack said:

    Any thoughts on adding Karuzas Custom Vehicles? They have their own Prefabs so I wouldnt think it would be too much to add them. Im unsure though so I am just reaching out a suggestion 😄

    I'm not sure if this can work, send a link to this plugin, I'll see if it's possible

    • Like 1

    IQSorter

       392    39
    3 hours ago, dustyhansen said:

    Can I see the config file for this plugin? Also, is there any protection in place to enforce stack size limit differences between containers? For example, if the TC has 3x stack sizes and I take all items to my inventory, will it keep the 3x stack sizes or enforce my inventory stack sizes?

    The plugin sorts everything according to the free space in the container and the amount that your stacks support

    Configuration
     

    {
      "Setting up the shift of the UI position in the inventory": {
        "Left offset (-N), Right offset (N)": 0.0,
        "Up offset (-N), Down offset (N)": 0.0
      },
      "Setting up the shift of the UI position in the storage container": {
        "Left offset (-N), Right offset (N)": 0.0,
        "Up offset (-N), Down offset (N)": 0.0
      },
      "Setting up the shift of the UI position in the oven": {
        "Left offset (-N), Right offset (N)": 0.0,
        "Up offset (-N), Down offset (N)": 0.0
      },
      "Setting up the sorting order": [
        "Weapon",
        "Attire",
        "Tool",
        "Ammunition",
        "Construction",
        "Items",
        "Resources",
        "Component",
        "Medical",
        "Food",
        "Traps",
        "Electrical",
        "Mics",
        "Fun"
      ]
    }

     

    IQCases

       318    29
    On 10/24/2024 at 11:58 AM, Gust said:

    Do you have a new attitude?

    You can take an example with the size of my provided images and do it by analogy, and also try to make sure that the weight of your image is not large, for example, you can use any service to reduce the weight of the image

    IQCases

       318    29
    6 hours ago, Gust said:

    What is the reason why plugins often take a long time to initialize?

    The size of the images, if you initialize the plugin for a long enough time, just compress the images, the smaller their size, the faster these images will be uploaded to the server 🙂

    IQChat

       1,255    145
    16 hours ago, BadLandPVE said:

    then i dont undestand what´s happening, if unload iqchat, the messages are regular a nikname and text, so reload iqchat and start to duplicate nicknames.

    i dont know where ckeck i someone can help me please?

    Captura de pantalla 2024-10-23 234341.png

    It looks like your dashboard or the RCON you use catches any messages in the chat

    IQChat

       1,255    145
    1 hour ago, BadLandPVE said:

    it disable all rcon mensagges. all i need is no duplicate nicknames, no disable messages to rcon

    In my chat, information is sent to RCON specifically from the chat, with a single nickname.

    Your control panel or RCON processing applications are responsible for the rest

    IQChat

       1,255    145
    On 9/20/2024 at 9:38 PM, COSMO said:

    Can there be a way for admin to pm somebody even when they have their pm ticked off please

    Command saybro NameOrID Message
    Permission iqchat.alertuse

    IQChat

       1,255    145
    On 10/20/2024 at 12:38 PM, Namsaknoi said:

    @MercuryCan you please disable/ignore Prestige Level 0 in the SkillTree integration? We like to enable players to show their Prestige Level 1+ as a chat title, but everyone on the server is shown as prestige level 0 now, which is spammy.

    Also, can you check what I did wrong with the nickname formatting? Properly set the 2 options and the filter is empty " " instead of " * " but the bandit camp and other advertisements are not deleted.

     

    IMG_20241019_152304.jpg

     

    Untitled.png

    If your problem is relevant, send me your configuration and describe in more detail what you would like to do

    IQChat

       1,255    145
    9 minutes ago, BadLandPVE said:

    hello. im having duplicated nicknames on rcon, there is an option to change to only 1?

    from 10/23 11:57:45 | #GLOBAL | far : far : buenas

    to 10/23 11:57:45 | #GLOBAL | far : buenas

    You can disable sending information to RCON in the configuration

    • Like 1

    IQDefenderSupply

       277    31
    On 10/7/2024 at 7:21 PM, Mercury said:

    What exactly are you interested in, I have plugins with PVE Mode support, it is displayed on the resource page in supported

    Added PVE Mode 

    IQDefenderSupply

       277    31
    On 10/15/2024 at 10:56 PM, Forcet said:

    and my PvE plugin Simple PvE is blocking the turrets (RaidableBaseTurrets are working) are working) is blocking the turrets (RaidableBaseTurrets are working)

    I did not find an API on the page of the Simple Pve plugin that would be responsible for turrets, you should contact the developer of this plugin.

    IQCases

       318    29
    On 10/20/2024 at 12:56 AM, Papi Rusty said:

    how active is this dev seems like he does not respond

    I am active and release updates quite often, hi 😄

    IQGuardianDrone

       491    108
    On 10/7/2024 at 9:31 PM, 29xglllli said:

    Can you add an attack multiplier option for the turret?

    My English is not good, and I am using translation software to communicate with you. I hope you understand

    Yes, I can do this in updates.

    • Like 1

    IQDefenderSupply

       277    31
    40 minutes ago, laodu said:

    If anyone could rob an event, it would be a pity. I am interested in your three plugins. If this feature can be added, I will purchase them.

    What exactly are you interested in, I have plugins with PVE Mode support, it is displayed on the resource page in supported

    IQDefenderSupply

       277    31
    2 minutes ago, laodu said:

    You didn't understand what I meant. What I mean is, can players individually obtain ownership of events? Players from other teams are not allowed to participate in the event.

    No, there is no such binding in the plugin

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