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IlIDestroyerIlI

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Everything posted by IlIDestroyerIlI

  1. version 1.4.6 fixed it !
  2. Stack overflow in unmanaged: IP: 0x717c4fa75557, fault addr: 0x7ffc2fe49ff8 Stack overflow: IP: 0x40f9dfe4, fault addr: 0x7ffc2fe41fd0 Stacktrace: at UnityEngine.Object.op_Equality (UnityEngine.Object,UnityEngine.Object) [0x00003] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 <...> at BaseMountable.DismountPlayer (BasePlayer,bool) [0x00007] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0 at Oxide.Plugins.PersonalAnimal.CanDismountEntity (BasePlayer,BaseMountable) [0x000dd] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.PersonalAnimal.DirectCallHook (string,object&,object[]) [0x00095] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at BaseMountable.DismountPlayer (BasePlayer,bool) [0x00025] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0 at Oxide.Plugins.PersonalAnimal.CanDismountEntity (BasePlayer,BaseMountable) [0x000dd] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.PersonalAnimal.DirectCallHook (string,object&,object[]) [0x00095] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at BaseMountable.DismountPlayer (BasePlayer,bool) [0x00025] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0 at Oxide.Plugins.PersonalAnimal.CanDismountEntity (BasePlayer,BaseMountable) [0x000dd] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.PersonalAnimal.DirectCallHook (string,object&,object[]) [0x00095] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at BaseMountable.DismountPlayer (BasePlayer,bool) [0x00025] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0 at Oxide.Plugins.PersonalAnimal.CanDismountEntity (BasePlayer,BaseMountable) [0x000dd] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.PersonalAnimal.DirectCallHook (string,object&,object[]) [0x00095] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (string,object[]) [0x00063] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.PluginManager.CallHook (string,object[]) [0x00091] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.OxideMod.CallHook (string,object[]) [0x0000e] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object[]) [0x00007] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Interface.CallHook (string,object,object) [0x00016] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at BaseMountable.DismountPlayer (BasePlayer,bool) [0x00025] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0 at Oxide.Plugins.PersonalAnimal.CanDismountEntity (BasePlayer,BaseMountable) [0x000dd] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.PersonalAnimal.DirectCallHook (string,object&,object[]) [0x00095] in <0a4aa8c811694625b883c673e88dc6a4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod,object[]) [0x00083] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (string,object[]) [0x000e2] in <112d89ea5d3348c8b949af0ab1a866d2>:0
  3. IlIDestroyerIlI

    Server Crashes

    server crashes when player dismount the animal. Yes i do have the 1.4.5 version
    Would absolutely recommend this mod. To reduce lag i have disabled windmills, and now i can increase the panels and battery power so the players get some compensation ! Works perfect !
    Best No Escape ! My players love the dome that comes up to indicate there is a raid over there. this increases PVP on the server and counters !
  4. not the basement itself. but if players build walls or anything those decay.
  5. IlIDestroyerIlI

    Event end trigger

    So what triggers the event end ? If all NPC's are destroyed ? If all the crates have been looted ? or is it based on the timer from the config ?
  6. Second request regarding the new rules for FP. This item is a DLC item. Can this be replaced by a gun ?
  7. IlIDestroyerIlI

    Fuel

    Since latest update The plugin does not pull wood from the backpack anymore. Idk if this is a FurnaceUpgrade issue or a ItemRetriever issue. https://umod.org/plugins/item-retriever
  8. IlIDestroyerIlI

    Question

    Since latest update. players and me are seeing this in the shop and are not able to buy these 2 items.
  9. IlIDestroyerIlI

    massive HP

    they fixed this btw !
  10. IlIDestroyerIlI

    Issue / Bug

    if i reload the plugin 1 or 2 times it fixes it.
  11. IlIDestroyerIlI

    Issue / Bug

    So when a player has a large medkit its not a 100% chance to stand up anymore when the plugin is active.
  12. IlIDestroyerIlI

    Small Request

    any update on this ?
  13. Hello ?
  14. Here Convoy.json
  15. Any update for this ?
  16. IlIDestroyerIlI

    after update

    PhotographsOwner - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 228, Pos: 102
  17. IlIDestroyerIlI

    massive HP

    We are also experiencing this issue, and yes, we are using SkillTree. It would be nice to have this fixed because players are confused about their health.
  18. IlIDestroyerIlI

    Issue / Bug

    Some players have also noticed that, at times, plants stop growing entirely. The stats still display the correct light, water, and other conditions, but the plants never progress. This can be especially frustrating, as it means they lose clones they have worked hard to obtain.
  19. IlIDestroyerIlI

    Decay inside basement

    When players build walls or anything made out of wood / stone / metal / hqm it decays. can we change this ?
  20. you can change this in config file in zombies or the convoy
  21. IlIDestroyerIlI

    Issue / Bug

    so after doing some tests. it seems like when the planters get water or light they glitch out and stop working.
  22. IlIDestroyerIlI

    After Update issue ?

    so after the rust update when the server restarts the convoy plugin gives the following issue. Convoy - Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>' | Line: 3075, Pos: 34 and when i reload the plugin manually it works again. FYI
  23. After updating Turboweapons and restarting the server everything is working fine. the NPC's have clothing on and the turrets have weapons in them. Thanx @nivexand @Marte6
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