-
Posts
2,000 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by The_Kiiiing
-
Changed Status from Pending to Closed
-
no problem
-
This looks like a bug. I will fix it with the next update
-
Can you please send me as screenshot of the cut-off button
-
Changed Status from Pending to Work in Progress
-
I will add these options with the next update
-
Changed Status from Pending to Closed
-
Maybe you entered the command too late. After the event has been started using the command, players only have 30 seconds to enter the event. After that time the event starts and players can no longer enter
-
Did you start the event before?
-
- 14 comments
-
- 2
-
-
- #event
- #player event
-
(and 4 more)
Tagged with:
-
Version 1.1.1
98 downloads
Players have a limited time to collect presents with a sleigh, the one to collect the most presents wins. There are also preks to be collected, like a speed perk that increases the speed of the sleigh. Features: Players can ride a sleigh Scoreboard shows the best players during the event The winner receives a configurable reward Configurable sleigh speed Perks can be collected to increase sleigh speed or collect range Perks: Alongside presents, two perks can be collected: Speed Perk: increases the speed of the sleigh by a configurable percentage Range Perk: increases the range for collecting presents and perks by a configurable percentage Commands: Start the event (RCON, Console or Chat), sleighstart Join the event (Chat only) /sleigh join Permissions: sleighevent.admin - Required to start the event sleighevent.nosleigh - Players with this permission can not join events Default configuration: { "Event duration (seconds)": 240, "Time before the event starts (seconds)": 30, "Event height": 350, "Start amount of collectables spawned per player (increases over time)": 6, "Sleigh speed": 3.0, "Speed Perk configuration": { "Duration (seconds)": 20.0, "Multiplier": 1.5, "Spawn chance (1 = 100%)": 0.05 }, "Collect Range Perk configuration": { "Duration (seconds)": 20.0, "Multiplier": 2.0, "Spawn chance (1 = 100%)": 0.05 }, "Reward for 1st place (null = no reward)": [ { "Item short name": "xmas.present.large", "Item skin id": 0, "Custom item name (null = default name)": null, "Item amount": 1 } ], "Reward for 2nd place (null = no reward)": [ { "Item short name": "xmas.present.medium", "Item skin id": 0, "Custom item name (null = default name)": null, "Item amount": 2 } ], "Reward for 3rd place (null = no reward)": null } Requires Entity Scale Manager: https://umod.org/plugins/entity-scale-manager$14.00- 14 comments
- 1 review
-
- #event
- #player event
-
(and 4 more)
Tagged with:
-
Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
Will probably be within the next week -
Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
Changed Status from Pending to Work in Progress -
Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
I will fix this issue with the next update. You don't need to contact @imthenewguy, since he already provides an api for his plugin. -
Changed Status from Pending to Not a Bug
-
Changed Status from Pending to Not a Bug
-
You don't need to add anything because the Ganja plugin already implements this api. If you want to use the api with your own plugin, I recommend you to make the calls in the Init method with a delay of 1 second (see plugin description).
-
The custom item tab shows up when you open the item selection menu. If you don't see the weed there, reload the plugin and it will show up
-
Hello I have an issue with Vehicle Air Drops and this plugin.
The_Kiiiing replied to WavyDankk's Support Request in Support
Changed Status from Pending to Not a Bug -
Hello I have an issue with Vehicle Air Drops and this plugin.
The_Kiiiing replied to WavyDankk's Support Request in Support
It looks like VehicleAirdrops interfers with this plugin. Please ask the developer of VehicleAirdrops to update their plugin that it returns null on all stacking related hooks when Loottable is installed -
It seems like you misunderstood something there. When the L96 is in a category with a 50% chance doesn't mean it has a 50% chance of spawning in loot. The 50% chance refers to the category itself. If the category gets selected, then a set amount of items in that category get selected for the crate. For example if you have a category with 20 items and a 50% chance, the chance that one item of that category will end up in loot is 50%/20 = 2.5%. Regarding the recycler speed, just leave it at 1 and it should not interfer with other plugins
- 981 comments
-
- 1
-
-
- #loot
- #customloot
- (and 13 more)
-
Changed Status from Pending to Closed Changed Fixed In to 2.0.0