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The_Kiiiing

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Everything posted by The_Kiiiing

  1. The stack size is by default limited to 1,000,000. If you want to use higher stack sizes you have to disable that limit by using the command /loottable flags DisableItemLimit 1 Refer to the Flags section in the description for more details
  2. The_Kiiiing

    HOT BAR

    Hi, I already fixed the hotbar issue with the update on March 2nd. Regarding the multipliers I suggest you to reset them and enter them again. There will also be an update soon to fix some issues related to gathering.
  3. Changed Status from Pending to Work in Progress
  4. This is a known issue and I will fix it with the next update
  5. You can edit gather rates of ores under the gahtering tab by selecting gather config. Mineable ores currently don't support custom items
  6. The_Kiiiing

    Error Marker API And Medic

    Changed Status from Pending to Work in Progress
  7. The_Kiiiing

    Error Marker API And Medic

    Sorry for the late reply, I will fix this issue with the next update
  8. The_Kiiiing

    Crops in planter

    No, I don't have enough time, but I will implement it with this force wipe
  9. The_Kiiiing

    HOT BAR

    Changed Status from Pending to Work in Progress
  10. The_Kiiiing

    HOT BAR

    I will fix this issue with the next update
  11. Thank you for the error message. For some reason when gahtering from a chicken, you receive a painted egg. This is not included in the gahter multipliers thus causing the error. The error in the second screenshot is not related to this. I will fix this issue with next weeks update
  12. Changed Status from Pending to Work in Progress
  13. I will fix this issue with the next update
  14. For your first error, this happens because every time a wounded player would normally die, the death gets cancelled by the plugin, but the death hooks are called anyways. Since I cannot prevent hooks from getting called, there is not much I can do on my side. The best solution would be for the developer of MedicalItems to implement check wether an entry in the dictionary already exists before inserting a new one. The reason for your second issue is pretty much the same, I cannot do much on my side I, but starting with the next version I will provide an API where plugins can check if a player is actually just died or not. I don't quite understand what you mean by "allowing pvp damage in this situation". If damage to a wounded player would be allowed, they could die before a medic arrives. This would make the entire medic system unnecessary.
  15. The_Kiiiing

    Custom Npc

    Changed Status from Pending to Work in Progress
  16. The_Kiiiing

    Custom Npc

    Sorry for the late response, I will investigate the issue and release a fix in the next week
  17. The recycler speed setting, as the name suggests, only changes the speed of the recycler and not the quantity of items recycled at a time. So as long as the speed is still 2x, this is normal behavior
  18. The_Kiiiing

    Crops in planter

    Changed Status from Pending to Work in Progress
  19. The_Kiiiing

    Crops in planter

    No at the moment there is no option for growable plants to change their yield. I will add this functionality with a future update
  20. I will investigate this issue and release an update in the next week. Just to make sure: are you using another plugin that might interfere with this (e.g. furnace splitter)?
  21. Regarding your second issue, please insert the following line after line 1247 CPrint($"prefab name: {prefabName} {itemid}"); Then the code should look like this: The next time you encounter an error in OnDispenserGather the line before the error contains the prefab name and the item id that caused the error. Please post it here so I can fix the issue
  22. Changed Status from Pending to Work in Progress
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