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454564465

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Everything posted by 454564465

  1. 454564465

    bug on Carbon?

    Changed Status from Pending to Closed
  2. Hello, I'm the original author of OnServerSaveLoadDissipator (I changed my username). It was published on uMod but I removed it because I lost everything (HDD crash). However, I took a break from developing plug-ins and now, as I attempt to revisit this task. I made an update of the plug-in if you still interested: https://github.com/meyverick/rust.oxide.plugins.SaveLoadDissipator I uploaded it on uMod but it still waiting for approval.
  3. 454564465

    Error in console

    Changed Status from Pending to No Response
  4. Changed Status from Pending to No Response
  5. Changed Status from No Response to Closed
  6. Changed Status from Pending to No Response
  7. Sorry, I'm not working on plug-ins anymore.
  8. Changed Status from Pending to Closed
  9. I'm sorry but I'm not able to fix plug-ins anymore because of personal problems. I'm hopping being able to work on plug-ins in the future.
  10. Changed Status from Not a Bug to Closed
  11. Thank you for your appreciation. I take your suggestion in consideration for futures update.
  12. Changed Status from Pending to Not a Bug
  13. Ok, my bad! I thought that Cobalt Laboratory was a map that why I didn't understand the problem So I confirm that the bug doesn't come from my plug-in because it only change player threat. I think this plug-in use something other that makes players are attacked by the helicopter from the event.
  14. Maybe something on the map affect player threat. Have you enabled the Airfield parameter? If so, @DezLifedo you use the Airfield monument on your map?
  15. Hello, My plug-in doesn't affect the Patrol Helicopter behavior, it only increases the detection level of the threat. Each player has a threat level and, if you enable all parameters in the config file: Being wounded reduce your threat to 0, Being hostile set your threat to 10, Being on the airfield set your threat to 10, You threat is set to 0 if none of them. That's all.
  16. Changed Status from Work in Progress to Closed
  17. I'm still working on a new version. Stay tuned.
  18. Changed Status from Pending to Can't Reproduce
  19. @thepiercedweirdo I checked the plugin and it should save the scores. At load, the plugin get all Arcade Machine existing on the map and registers scores. Then, when a player starts playing, the leaderboard should be updated. Have you gave the permission to users?
  20. 454564465

    Not removing entity

    Changed Status from Pending to Closed
  21. 454564465

    Not removing entity

    I'm glad to read that you have fixed the issue. Have a good time!
  22. 454564465

    Tool Gun Rework

    Changed Status from Not a Bug to Closed
  23. 454564465

    Tool Gun Rework

    Changed Status from Pending to Not a Bug
  24. 454564465

    Tool Gun Rework

    Hello, It works on all entities if you have building privilege and if the entity isn't pickable (if not changed in the config file).
  25. 454564465

    Eggs

    Why are you starting OnEntitySpawned with 2 brackets? And why not checking if the dispenser is valid before creating the item?
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