Hello, I'm the original author of OnServerSaveLoadDissipator (I changed my username). It was published on uMod but I removed it because I lost everything (HDD crash).
However, I took a break from developing plug-ins and now, as I attempt to revisit this task.
I made an update of the plug-in if you still interested: https://github.com/meyverick/rust.oxide.plugins.SaveLoadDissipator
I uploaded it on uMod but it still waiting for approval.
Ok, my bad! I thought that Cobalt Laboratory was a map that why I didn't understand the problem
So I confirm that the bug doesn't come from my plug-in because it only change player threat.
I think this plug-in use something other that makes players are attacked by the helicopter from the event.
Hello,
My plug-in doesn't affect the Patrol Helicopter behavior, it only increases the detection level of the threat.
Each player has a threat level and, if you enable all parameters in the config file:
Being wounded reduce your threat to 0,
Being hostile set your threat to 10,
Being on the airfield set your threat to 10,
You threat is set to 0 if none of them.
That's all.
@thepiercedweirdo I checked the plugin and it should save the scores.
At load, the plugin get all Arcade Machine existing on the map and registers scores.
Then, when a player starts playing, the leaderboard should be updated.
Have you gave the permission to users?
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