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Everything posted by tofurahie
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- 6 comments
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- 6 comments
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- 6 comments
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Version 1.0.2
28 downloads
Fishing tournament Every fish has a weight — and a leaderboard to prove it Vanilla fishing hands you an item and nothing else: no stakes, no reason to go back to the water. This plugin gives every catch a weight, stacks those weights into a running tournament, and pays out the winner automatically before starting the next round. Players see the weight floating above the bobber while they reel, so the whole thing is visible without opening a single menu. 10 Fish species preconfigured 3 Ways to catch one 2 Prizes every round 0 Required dependencies ✓Live weight above the bobber — the fish and its weight appear while you are still reeling it in ✓Spear and bow fishing — the fish sticks to the shaft, permission-gated per weapon ✓Rounds restart themselves — pays out, resets, starts again, no admin in the loop ✓Discord feed — every catch, every lead change, every winner Video See it in action 01 — The contest A tournament that runs on its own clock One number in the config sets the round length. Everything after that happens without you: totals add up, the chat announces every new leader, prizes go out, and the next round opens the same second the last one closes. Total weight decides the winner Every fish a player lands during the round is added to their total, so a steady session beats one lucky cast. The heaviest single fish is tracked separately and paid separately. Weights that make big fish rare Each species has its own minimum and maximum, and the roll is weighted toward the light end of that range. A 13.4 kg shark is not something a player sees every hour, which is exactly what makes the leaderboard move. Ten species, or as many as you like Yellow perch, minnows, sardine, small trout, catfish, orange roughy, salmon, herring, anchovy and small shark ship with sensible ranges. Any other item shortname can be added to the list with its own weight range. Kilograms or pounds One switch changes the unit everywhere at once: chat, leaderboard, floating text and Discord. ✓Lead changes are announced — to everyone, or only to players who are actually fishing ✓Every catch is confirmed in chat — species and weight, to the gram ✓All four messages live in the language file — translate or rewrite them without touching the config 02 — On the water Three ways to land a fish The rod still works the way players expect. Spears and bows are new ground: aim at the water, and a fish can end up stuck on the shaft. The weight shows up before you land it While the rod is fighting a fish, its name and weight float above the bobber and refresh five times a second. Regular players see it too, without any admin flag on the account. Spear fishing Throw a stone or wooden spear into water and the catch chance rolls. On a hit, the fish sticks to the spear where it landed and goes into the inventory when the spear is picked up. Bow fishing Same idea with any bow, on its own chance and its own permission. Both methods only trigger on shots that actually hit water, so nothing spawns on dry land. Tuned per weapon Chance to catch, permission, and a blocked-species list are separate for spear and bow. Ship the spear to everyone at 15% and keep the bow as a VIP perk, or the other way round. 03 — Rewards Two prizes, paid the way your server pays The round ends, the totals are final, and the payout happens in the same tick. Two separate prizes mean a player who never leads can still walk away with something. Best total and heaviest fish The overall winner and the single biggest catch of the round are two different prizes with two different amounts. One player can take both, or two players can split them. Points through ServerRewards or Economics Whichever of the two is installed gets used, ServerRewards first. The currency name shown in chat is yours to set, so "RP", "coins" or "scrap" all read correctly. Or any server command Each prize also carries an optional command with %steamid% replaced by the winner. Kits, item giveaways, a permission for the next wipe, a broadcast — anything your console can run. Set the point amount to 0 and the command alone is the prize, which is how the plugin works with no reward plugin installed at all. 04 — Discord The contest in your Discord Drop a webhook URL in the config and the round narrates itself to the people who are not online right now — which is most of them, most of the time. Three events, each optional A fish is caught, the lead changes, the round ends with its winners. Leave a message text empty and that event stops posting, so you can keep only the results and skip the play-by-play. Your wording, your rate limit Every message is a template with the player name, species and weight filled in. Posts are queued and sent one per second, so a busy evening on the water never trips Discord's limits. A round wrapping up in Discord: Reliability Built to be left alone ✓The round survives a restart — standings and the clock are saved to disk and picked up where they left off, not reset to zero ✓Nothing to schedule or restart by hand — an empty round with no catches simply rolls into the next one ✓No required dependencies — ServerRewards and Economics are used if present, never demanded ✓Oxide and Carbon — one file, same behaviour on both ✓Clean unload — standings are written out first, then everything the plugin started is stopped and removed Commands One command, open to every player No permission is needed to check the standings. /fishcontestTime left in the round, the top five by total weight, and your own place if you are further down Permissions gate the two alternative fishing methods, and only those: fishweightcontest.spearCatch fish by throwing a stone or wooden spear fishweightcontest.bowCatch fish by shooting a bow into water Questions Before you buy Do I need ServerRewards or Economics?Only if you want to pay in points. Whichever one is installed is used automatically, ServerRewards first. Without either, set the point amount to 0 and hand out the prize with a server command instead. What happens to the contest when the server restarts?Nothing. Standings and the round's start time are saved, so the same round continues with the same totals and the clock keeps running from where it was. Do I have to start each round manually?No. When a round ends the prizes go out and the next one starts immediately. If nobody caught anything, it resets and starts again without announcing a winner. Can I add fish that are not in the default list?Yes. The weight table is keyed by item shortname, so any fish item can be added with its own minimum and maximum weight. Anything not in the table is caught as usual, it just does not count toward the contest. Can I keep spear and bow fishing off?Each method has its own on/off switch and its own permission. Leave them disabled and the plugin is a pure rod tournament. Is Discord required?No, it is one toggle. With it off, everything still happens in chat. Will the announcements spam my chat?Lead changes are the only broadcast, and they can be limited to players taking part in the contest. Catch confirmations go to the player who caught the fish, nobody else. How long should a round be?The default is three and a half hours, which fits an evening session. It is a value in seconds, so anything from a quick one-hour sprint to a full wipe-long marathon works.$13.99- 6 comments
- 1 review
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- 1
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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should i disable auto authorization if player's team larger than tc auth capacity?
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- 19 comments
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- #scientist
- #horse
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"its not clearing the players after a raid has happened" by this do you mean default raid? like when player can clear auth list in your cupboard, or some plugin?
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Changed Status from Pending to Closed
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Try to set the "Automatically when players are registered on the TC (remove building parts)" to true and then again to false in the GAME UI, it should help
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the message sends when the cupboard reach it's limit so even if you are the owner of cupboard and you trying authorize when the cupboard at it's limit the plugin will send the message
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- 59 comments
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- #gather rate
- #loot multiplier
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- 59 comments
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- #gather rate
- #loot multiplier
- (and 17 more)
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- 59 comments
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- #gather rate
- #loot multiplier
- (and 17 more)
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Changed Status from Pending to Closed
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Can't be sure, i don't have the plugin for personal quarries so i didn't test it
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Changed Status from Pending to Closed
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did you grant permission "adminpanel.use"
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Changed Status from Pending to Closed
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Yes, you are correct