Jump to content

Death

Administrator
  • Posts

    1,879
  • Joined

  • Days Won

    146

Everything posted by Death

  1. Ah yeah I do recall the trigger for player inside monument is larger than the no build zone for some monuments.
  2. This could be related to a teleport plugin not properly disposing of the monument kill timer. If a player teleports from a monument and logs out, the game will think they're still at a monument and kill them after the specified time. Solution would be to identify these plugins and ask the author to add: player.CancelInvoke(new Action(player.ScheduledDeath)); in their teleport method or simply just prevent players from teleporting from a monument.
  3. It's not relevant anymore. There was a massive update to Rust that changed a lot of prefabs so a lot of stuff had to be remade and branded as HDRP compatible, which was what Facepunch referred to the branch as. It's to the point where almost everything is updated which is why you rarely see it included in newer files.
  4. There are two options that provide different levels of notifications. When you download a file, you automatically subscribe to update notifications. Optionally, you can follow the file to be notified of everything you have specified in your Notification Settings. So, in short, stop following files or modify your notification settings. You do not need to do anything special to get basic update notifications. That's done automatically for you. You can enable or disable update notifications on the file page as shown:
  5. I'll admit we're struggling with over moderation as we establish a consistent bias across the moderation team. Generally speaking, a review that lacks substance, I.E any mention of the users experience, is not approved. Furthermore, reviews highlighting issues where the author has made no effort to seek help are also not approved. That may seem controversial but it's there to ensure users are actively reporting issues so the author is aware and not posting grudge reviews that most often never get updated even long after the author has resolved the issue. Our review moderation is to ensure only relevant reviews are approved. Reviews customers can get a quick insight onto the experience other customers have received. If your review lacks any context to your experience it won't be approved. Even if your review revolves around praising the author, it wont be approved unless it's specific to the product you're reviewing. I'd argue that not letting reviews in that are simple "good product" "responsive dev" makes reviews less bland. If you spent any decent amount of time on a review there's rarely a chance it'll lack any context to your experience, therefore would have been approved. If this is contrary to what you've experience please reach out. But I often review deleted reviews to ensure the tolerance threshold is met and to combat any inconsistencies. Right off the bat, it sounds like you refused to reach out for support and instead attempted to leave a grudge review. If you make no effort to submit a support request then it's possible the author doesn't know it exists. Why leave a negative review instead of using the appropriate channel for support? Seems a bit personal IMO. Summary Our review process isn't typical. We want reviews to be a valuable tool for customers to get a quick glimpse at what they can expect from the product to reduce the chance of buyers remorse. Applying such scrutiny protects reviews from a lot of the examples provided above. Forced reviews (I.E people who received for free in exchange for a review), random author praising that has zero value to the specific product, and most importantly "lazy reviews" that provide absolutely no insight into the customers experience. Of course you'll find contrary reviews out in the wild and that's simply because our guidelines for reviews have evolved over the years to push the usefulness of them beyond a confuckulation of forced reviews to boost a product's rating. It's still a work in progress and I hope you see what we're trying to achieve.
  6. Death

    Flashless Bang

    There is no config for this plugin.
  7. Death

    Pumpkin Head

    Thanks for bringing this to our attention. I've disabled the file until @Sabby can dedicate time to maintain it once again.
  8. The watermarks on your screenshots are a bit excessive and seem very pointless? Hard to gauge the quality of something when there's giant logos blasted all over the screen
  9. Death

    Last Oasis

    Playing on this map feels like a completely different game. Everything is so detailed and well thought out. By far one of the best maps I've had the pleasure of playing on
  10. Hey there. I had a look at your review and I can see that your review is centered around the lack of support, however, you had only posted your support request a few hours prior to submitting your review. I had a look at your support request as well and it's not actually a support issue, rather a suggestion. In terms of your actual review, I think it's fine. You're explaining your experience and expressing your disappointment for lack of features and usability issues. All the other information you were given by Mals is irrelevant. Please give the author at least 48 hours before leaving a review based on lack of response to support inquires. Also, your review is not yet deleted and I'll ensure it isn't. We'll keep an eye on your support request and give the author time to respond before making your review public.
  11. @Mevent your assistance is needed. Thank you!
  12. @Kaho You need a description. There's absolutely no info describing what this monument
    Was really skeptical at first given how small it looked in the screenshots but that wasn't the case. It was the perfect size, the puzzles were fun and overall was just a fun monument to explore. Players loved it!
  13. Death

    Vault Tec

    This monument looks fantastic, even from a distance. Really fun to explore, just a bit disappointed you weren't able to fill the buildings in a bit more.
    Great monument, and as always, you go above and beyond with your puzzles. Please keep them coming!
  14. Death

    Calibre

    Absolutely beautiful map. The custom monuments blend in so well and really give you a unique experience! The lack of quarries took some adjusting to but the new coaling towers was a decent tradeoff.
  15. Death

    NPC Grenades

    @ZEODE fixed the issue with your product screenshots.
  16. Alright, I'll move this over to the right section and ping @LosGranada
  17. What program are you referring to?
  18. Death

    Trading Platform

    @XAVIER went ahead and removed those broken product screenshots for you.
  19. Yes, it's an oxide plugin
  20. We're working on implementing a shopping cart system very soon. In the meantime you can top off your CF wallet and use it as your payment method. It solves all the above problems and allows for instant checkout on all purchases. https://codefling.com/clients/credit/?do=topup
  21. Death

    Flashless Bang

    They deal damage, but the flash effect only applies to players.
  22. Death

    Flashless Bang

    Version 1.0.0

    306 downloads

    A super lightweight plugin to disable the flash effect of flashbangs for everyone except for the deployer. Intended for PvE/RP servers to prevent abuse. You can exclude certain players or groups from this with the included permission. Permissions flashlessbang.canbang - Allows certain players or groups to flash other players.
    Free

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.9k
Customers served
Files Sold
157k
Marketplace sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.