About ZHeliRadar
Helicopter Radar on the Map: ZHeliRadar
No more unexpected Patrol Helicopter attacks or surprise CH47 arrivals! The ZHeliRadar plugin provides a critical survival advantage to players by tracking most airborne vehicles (Patrol Helicopter, CH47, Attack Helicopter, Minicopter, Scrap Transport Helicopter) in real-time and instantly marking them on the in-game map.
This plugin utilizes Rust's unique entity handling logic by parenting the marker entity to the helicopter. This means the marker moves with the helicopter without the server having to constantly destroy and respawn the markers (it relies on native position updates), thereby minimizing network strain and maximizing performance.
Key Features
- Real-Time Tracking: The map marker continuously updates with the helicopter's current position.
- Optimized Performance: Parenting the marker entity to the helicopter (marker.SetParent(entity, true)) ensures client-side position updates without the server-side overhead of cyclic kill/re-spawn routines.
- Detailed Configuration: Fully customize the marker color and size for every tracked helicopter type via the configuration file.
- Adjustable Update Interval: Define how frequently (in seconds) the marker status is updated over the network, allowing fine-tuning of performance.
- Wide Helicopter Support: Tracks Patrol Helicopters, CH47s, Attack Helicopters, Minicopters, and Scrap Transport Helicopters.
Get the ZHeliRadar plugin and ensure your players are never caught off guard by air traffic!
Config
{ "Update interval (seconds)": 2.0, "Helicopter settings": { "Patrolhelicopter": { "Enabled": true, "Color": "1 0 0", "Marker size": 0.8 }, "Ch47": { "Enabled": true, "Color": "1 0 0", "Marker size": 0.7 }, "Attackhelicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.7 }, "Minicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.4 }, "Scraptransporthelicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.6 } } }
