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Welcome UI Controller 2.0.8

$29.99
   (4 reviews)

16 Screenshots

Recommended Comments



Robis

Posted (edited)

Also here a small problem, if server have for example plugin custom buttons, and if panel set to auto open when player connecting, then those custom buttons also pop in with welcome panel. (but if player self run a command to open welcome panel, then all custom buttons stay hidden and only then panel looks clear. Dont know how to sort this issue.

this.png

Edited by Robis
Rust.Matrixx

Posted

I already have /kits mod and each time the Welcomer + Additions reloads on server restart it takes over the /kits command.

How do I stop it from doing that?

and does Welcomer have it own Kits UI I can use encase I want to switch from what I have now?

wiress67

Posted

hi I'm trying to change the house  image try to put another image in it instead of the house  image but I can't seem to get it to work I know the image is supposed  be 250+259 if anybody knows could you please help

Tobbey

Posted

Can i keep the old config to welcome controller`?

Amino

Posted

42 minutes ago, Tobbey said:

Can i keep the old config to welcome controller`?

V1 Cannot convert to V2 unfortunately. With the massive changes to the UI structure it made it impossible 

Kimbo

Posted

So for me the pictures cannot be removed or replaced! What file size does the image need to replace the house? and how the hell do I do that?

bandicam 2024-10-14 22-18-36-490.jpg

bandicam 2024-10-14 22-18-46-581.jpg

bandicam 2024-10-14 22-18-50-997.jpg

bandicam 2024-10-14 22-20-18-278.jpg

bandicam 2024-10-14 22-20-26-675.jpg

Kimbo

Posted

 

The plugin just doesn't want to replace the image or it simply disappears, I urgently need help!

Amino

Posted (edited)

@Kimbo,

It seems to be working perfectly fine. Both removing the image and changing it. Make sure you're using a direct download link to the image.
Those will end with something like .png or .jpg. I think it might be a little different for Dropbox.

Also, I would recommend using a support ticket over the discussions tab.

 

 

 

Edited by Amino
Kimbo

Posted

 

I swear to God it didn't work yesterday but it did today 😄bandicam2024-10-1516-01-16-264.jpg.6124c83f0d5b6c9cdeee2d4726685b3d.jpg

Raichu

Posted

Since the update to welcome controller kits has has a few issues

1) When redeeming a kit welcome controller no longer closes

2) /kit name does not redeem kits

 

Rust Admin

Posted (edited)

loaded new version, config file was wiped clean.  a little warning would've been great.

 

why in the world did the tags change from < > to [ ] in all of the config?  Everyone needs to re-do all of your configuration.  No thanks

Edited by Rust Admin
Amino

Posted

38 minutes ago, Rust Admin said:

loaded new version, config file was wiped clean.  a little warning would've been great.

 

why in the world did the tags change from < > to [ ] in all of the config?  Everyone needs to re-do all of your configuration.  No than

 

I assume you mean the update from V1 to V2.

It was impossible to convert V1 config to V2 config, the UI structure changed too much to make that possible.

As for the tags, they’re both able to be used. Brackets are set by default so the text doesn’t get manipulated in the UI editor whilst you’re typing it in. 

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