About Water Catcher Modifier
Water Catcher Modifier
Effortlessly enhance water catchers on your Rust server! This plugin offers unparalleled customization of water catcher properties while maintaining near-zero performance impact.
Key Features
- Performance-Optimized: Designed with efficiency in mind, ensuring your server's performance remains unaffected even with extensive modifications.
- Fully Configurable: Adjust static, rain, snow, and fog water collection rates, as well as max water storage and item creation limits.
- Dynamic Behavior: Control how often water catchers generate water with a configurable static fill timer.
- Indoor Collection: Optionally allow water catchers to collect water indoors, even from fog.
- Automatic Initialization: All water catchers are updated dynamically during server initialization, with changes reverting seamlessly on plugin unload.
Default Configuration
{ "Fill timer": 60.0, "Catchers": { "assets/prefabs/deployable/water catcher/water_catcher_small.prefab": { "Require being placed outside": true, "Max amount of water that can be stored": 10000, "Base collection rate that happens at all times": 0.25, "Additional rate during rain": 1.0, "Additional rate during snow": 0.5, "Additional rate during fog. Fog water is also collected indoors": 2.0, "Max item to create": 10.0 }, "assets/prefabs/deployable/water catcher/water_catcher_large.prefab": { "Require being placed outside": true, "Max amount of water that can be stored": 10000, "Base collection rate that happens at all times": 0.25, "Additional rate during rain": 1.0, "Additional rate during snow": 0.5, "Additional rate during fog. Fog water is also collected indoors": 2.0, "Max item to create": 10.0 } } }
Permissions and Support
Permissions: No special permissions required.
Support: For assistance, join our Discord community at https://discord.gg/YnbYaugRMh