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The_Kiiiing

Posted

On 5/24/2023 at 12:50 AM, TTK said:

Is this plugin still working/supported?

Yes, it is still working and supported

  • Like 1
Neighigh

Posted

@The_KiiiingLooks like Tugboats stop running if you walk away from the wheel. Reloading the plugin solves the issue for now.
Also any chance we can have seperate options for the tugboat too? lol

The_Kiiiing

Posted

4 hours ago, Neighigh said:

@The_KiiiingLooks like Tugboats stop running if you walk away from the wheel. Reloading the plugin solves the issue for now.
Also any chance we can have seperate options for the tugboat too? lol

Will be adding this soon

  • Love 2
chuck norris

Posted (edited)

hi @The_Kiiiing I wanted to use it so that a player buys it through the store, what command to put so that the player buys it in the store and receives it? or this command like this will just work   fuel <id> <amount> ?

and as in the game console I give fuel to a player what is the exact command? it just doesn't work fuel <id> <amount> I need to put the steam id of the player

thanks 🙂

Edited by chuck norris
Dad Frog

Posted (edited)

Hello
Could in a future update the recipe be added to the mixing table? Like Ganja.

Edited by Dad Frog
Dad Frog

Posted (edited)

Can we speed up the loading of the skin (green and purple colors)?
I've had high quality in my inventory for 30 minutes and it's still the default skin (with the 2 blue arrows)
Do I have to restart the server after installing the plugin?

Edited by Dad Frog
Dad Frog

Posted

How do players get them since you can't craft them (whether at the workbenches or the mixer) or put them up for sale in a vending machine?

DeutscherRitterPlatz

Posted

1 hour ago, Dad Frog said:

How do players get them since you can't craft them (whether at the workbenches or the mixer) or put them up for sale in a vending machine?

There are several ways to implement this, and we use the "Extra Loot" plugin for that. In our case, they spawn additionally in the "RaidableBases" plugin.
ExtraLoot Plugin: https://umod.org/plugins/extra-loot
 

DeutscherRitterPlatz

Posted

1 hour ago, Dad Frog said:

Can we speed up the loading of the skin (green and purple colors)?
I've had high quality in my inventory for 30 minutes and it's still the default skin (with the 2 blue arrows)
Do I have to restart the server after installing the plugin?

The problem is more client-side and has nothing to do with the plugin itself.
"Except the skin was deleted in the Steam Workshop." There could be several reasons:

You have disabled it directly in the game.
Your internet connection is too slow.
You have disabled automatic downloads for workshop content in Steam.
The skin was deleted in the Steam Workshop.

The_Kiiiing

Posted

6 hours ago, Dad Frog said:

Hello
Could in a future update the recipe be added to the mixing table? Like Ganja.

You can add the reciple to the ganja plugin yourself. Just copy the config of an existing recipe and replace the ingredients and output items as you like

Dad Frog

Posted (edited)

2 hours ago, The_Kiiiing said:

You can add the reciple to the ganja plugin yourself. Just copy the config of an existing recipe and replace the ingredients and output items as you like

Good idea, but not all players have access to Ganja and on the other hand I want all players to have access to HeliSpeed.
And as for it to appear in the mixing desk, you have to give Ganja's authorization...
In fact, a new craft authorization would be required for Heli Speed.

Edited by Dad Frog
Dad Frog

Posted

6 hours ago, MeinRust said:

There are several ways to implement this, and we use the "Extra Loot" plugin for that. In our case, they spawn additionally in the "RaidableBases" plugin.
ExtraLoot Plugin: https://umod.org/plugins/extra-loot
 

I don't have extra loot I use Better Loot.
And I don't see how to integrate it since this plugin doesn't use ids.
It's the same for raidables bases, these two plugins use the shortname and not the id.

DeutscherRitterPlatz

Posted

11 minutes ago, Dad Frog said:

I don't have extra loot I use Better Loot.
And I don't see how to integrate it since this plugin doesn't use ids.
It's the same for raidables bases, these two plugins use the shortname and not the id.

 

Okay, I just realized that BetterLoot wouldn't support something like that. We actually use RaidBases ourselves, and we have implemented it in the LootTable there. However, it's the paid version!
 

{
    "shortname": "lowgradefuel",
    "name": "Medium Grade Fuel",
    "amount": 300,
    "skin": 2501207890,
    "amountMin": 0,
    "probability": 0.8,
    "stacksize": 1600
  },
  {
    "shortname": "lowgradefuel",
    "name": "High Quality Fuel",
    "amount": 75,
    "skin": 2664651800,
    "amountMin": 0,
    "probability": 0.6,
    "stacksize": 400
  },

 

Dad Frog

Posted (edited)

12 hours ago, MeinRust said:

 

Okay, I just realized that BetterLoot wouldn't support something like that. We actually use RaidBases ourselves, and we have implemented it in the LootTable there. However, it's the paid version!
 

{
    "shortname": "lowgradefuel",
    "name": "Medium Grade Fuel",
    "amount": 300,
    "skin": 2501207890,
    "amountMin": 0,
    "probability": 0.8,
    "stacksize": 1600
  },
  {
    "shortname": "lowgradefuel",
    "name": "High Quality Fuel",
    "amount": 75,
    "skin": 2664651800,
    "amountMin": 0,
    "probability": 0.6,
    "stacksize": 400
  },

 

Ok thx MeinRust.
I have the paid version, I will test this solution.

if I used Extra Loot it would give this? :

{
  "1. ShortName": "lowgradefuel",
  "2. Chance": 15,
  "3. Minimal Amount": 75,
  "4. Maximal Amount": 75,
  "5. Skin ID": 2664651800,
  "6. Display Name": "High Quality Fuel",
  "7. Blueprint": false,
  "8. Min Spawn Height": 0.0,
  "9. Max Spawn Height": 0.0
}

 

Edited by Dad Frog
XianSeho

Posted

is there a way to put this in a server shop or maybe a mixing mod?  like what is the base name?  lowgrade?  and skin id?

 

Rust Admin

Posted (edited)

Please make the 'fuel' command a console command and not only a chat command!  Crucial for admins using rcon.  Thank you!

Also, please allow the 'fuel' command to target players from admins.

ex. : fuel 01 <%steamid%> 200   <-- this would give 200 medium grade fuel to a steamid.

This is a great plugin, just need to add a little more basic functionality for admins and shops!  Awesome work.

Edited by Rust Admin
Rust Admin

Posted

^ any idea if this is something that will be supported with this plugin? Thanks

The_Kiiiing

Posted

1 hour ago, Rust Admin said:

^ any idea if this is something that will be supported with this plugin? Thanks

I will add it with the next update

Butters

Posted (edited)

What was the specific item name for the fuels? Trying to add it to the shop plugin but using their 01 02 id's doesn't work. Also tried High Quality Fuel, HighQualityFuel, High.Quality.Fuel

Edited by Butters
The_Kiiiing

Posted

2 hours ago, Butters said:

What was the specific item name for the fuels? Trying to add it to the shop plugin but using their 01 02 id's doesn't work. Also tried High Quality Fuel, HighQualityFuel, High.Quality.Fuel

You need to use the shortname and skin id from the config

 

Butters

Posted

1 hour ago, The_Kiiiing said:

You need to use the shortname and skin id from the config

 

What was the shortname? I've got;

Item name: "High Quality Fuel"
Fuel skin id: 2664651800

 

Cheers!

The_Kiiiing

Posted

4 hours ago, Butters said:

What was the shortname? I've got;

Item name: "High Quality Fuel"
Fuel skin id: 2664651800

 

Cheers!

The shortname for fuel is 'lowgradefuel'

Rust Admin

Posted

The "fuel consumption per minute (-1 for default)"

If I wanted to double or triple the usage, what would the value be?   2.0 and 3.0 ?  Thanks!

The_Kiiiing

Posted (edited)

5 hours ago, Rust Admin said:

The "fuel consumption per minute (-1 for default)"

If I wanted to double or triple the usage, what would the value be?   2.0 and 3.0 ?  Thanks!

The value has to be the amount of fuel to consume, not a multiplier. eg. if you want to use 60 lowgrade per minute, enter 60

You can find the default fuel consuption on rustlabs.com

Edited by The_Kiiiing
maskovaney

Posted

there's pictures of both fuels available for download somewhere.
I would need them as icons for the craft menu

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