Jump to content

Simple Splitter 2.5.2

$9.99
   (11 reviews)

1 Screenshot

Recommended Comments



oplataru

Posted

The plugin does not work correctly. custom items are duped. or they disappear, the same works with ordinary resources. resources of one type reproduce resources of another type.

oplataru

Posted

Thanks for the update. your splitter is the best

oplataru

Posted

After smelting resources, the furnace cannot be turned on again, and if the furnace is turned on, it cannot be turned off.

oplataru

Posted

On 23.03.2024 at 04:00, shady14u said:

 

Restarting the plugin will partially help. You can turn the stove on after restarting, but you can’t turn it off, and when the stove shuts down, you can’t turn it back on.

 

shady14u

Posted

On 6/10/2024 at 2:59 PM, oplataru said:

Restarting the plugin will partially help. You can turn the stove on after restarting, but you can’t turn it off, and when the stove shuts down, you can’t turn it back on.

 

I will look into this.. I have not seen this behavior yet.. any help to reproduce would be great

 

oplataru

Posted

3 hours ago, shady14u said:

Я посмотрю на это.. Я еще не видел такого поведения.. любая помощь в воспроизведении была бы замечательной.

 

the problem was solved by disabling melt acceleration in the configuration

oplataru

Posted

Failed to call hook 'CanMoveItem' on plugin 'SimpleSplitter v2.4.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleSplitter.MoveSplitItem (Item item, Composter composter) [0x00168] in <e1416485fe9c40d3999eadb9407e51d8>:0 at Oxide.Plugins.SimpleSplitter+<>c__DisplayClass18_0.<CanMoveItem>b__0 () [0x00054] in <e1416485fe9c40d3999eadb9407e51d8>:0 at Oxide.Plugins.SimpleSplitter.CanMoveItem (Item item, PlayerInventory inventory, ItemContainerId targetContainer, System.Int32 targetSlot) [0x000d5] in <e1416485fe9c40d3999eadb9407e51d8>:0 at Oxide.Plugins.SimpleSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0056d] in <e1416485fe9c40d3999eadb9407e51d8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Wile E.

Posted

Is it possible to control the amount of charcoal output in each separate furnace ? I tried a couple changes in the config but no joy.

For example:

if I add 10,000 metal ore to a large furnace the output is 10,000 frags and 402 charcoal.

if I add 4000 metal ore to a legacy furnace the output is 4,000 frags and 402 charcoal.

I did not expect the same charcoal output between large and legacy furnaces as above.

also, if I add 4000 metal ore to a small furnace the output is 4,000 frags and 4,000 charcoal.

So, is there a way to balance the charcoal output better than what I am seeing ?

dustyhansen

Posted

"Delays Smelting by a Factor 0-25 (Used to reduce speeds below vanilla)": 2,

Is 2 vanilla? If not, what is vanilla?

"Disable Multi Fuel Speed Bonus": false,

What is a multi fuel speed bonus?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 3
  • Haha 1
  • Love 9

shady14u's Collection

User Feedback

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.2k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.