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Tangerine

Posted

Just now, Markiii said:

When is this coming?

I working on couple updates for this plugin, so it takes some time. I think by end of this month there will be huge update for sentry turrets.

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Khakiz

Posted

On 5/7/2024 at 1:04 AM, Tangerine said:

I working on couple updates for this plugin, so it takes some time. I think by end of this month there will be huge update for sentry turrets.

so i reckon by the end of the month is off the table, been about 2 almost 3 months now since any updates whatsoever..

Tangerine

Posted

2 minutes ago, Khakiz said:

so i reckon by the end of the month is off the table, been about 2 almost 3 months now since any updates whatsoever..

Sorry about that. Turrets update is almost done and will be released this month.

Boris4

Posted

On 9/19/2024 at 10:19 PM, XPG_Stream said:

@Tangerineany update on the update to fix the issue?

what issues

Mr. Wilder Wilderness

Posted

Hello, the sentry turrets are shooting the owner with sam site ammo. can you fix ? thank you

  • Like 1
RUST KILL

Posted

In version 3, after restarting the server, turrets began to disappear..

Tangerine

Posted

13 hours ago, RUST KILL said:

In version 3, after restarting the server, turrets began to disappear..

Thanks for reporting issue, I'll investigate.

  • Like 1
Forbidden Lands Rust

Posted

is there an option for pve servers? soo they target npc raiders but not players?

Tangerine

Posted

1 hour ago, Sycho PvE 10x said:

is there an option for pve servers? soo they target npc raiders but not players?

Nope, but I can add it in next update.

SKanorQc

Posted

sentryturrets.give <name or steamID> <amount> <profile key>   


-What is this part <profile key> I'm not sure what to put in there.

-Is it possible to sell it in a vending machine?

-Can we put sam's ammo and gun's ammo at the same time so it will fire both air and ground or its on at the time?

-Is it possible to use grenade luncher in it?

Thanks

Tangerine

Posted

1 hour ago, R3dKetchup said:

sentryturrets.give <name or steamID> <amount> <profile key>   


-What is this part <profile key> I'm not sure what to put in there.

-Is it possible to sell it in a vending machine?

-Can we put sam's ammo and gun's ammo at the same time so it will fire both air and ground or its on at the time?

-Is it possible to use grenade luncher in it?

Thanks

1) You can set different sentry turret settings and have them as separate turrets. This called profiles.
2) Not sure about selling in vending, but you can try to set proper shortname and skin id.
3) Yes you can have both modes enabled.
4) No you cannot use grenade launcher. Only regular ammo/guns and sam site.

  • Like 1
bobekua

Posted

Unfortunately, I don't share the enthusiasm of others, I bought the plugin about 3 months ago and there are constant problems with it, I have a PVE server and it does terrible mischief there. My first problem was that the towers were shooting at players in their mini, attack, scrap heli - that was fixed. Another update of the game came and the towers didn't work after restarting the server - you were forced to open each one - take out the weapon and put it back and turn it on - and you had to do it for each one, then another problem came - they didn't shoot at the Patrol Heli. This was fixed with the last update but the problem came back, that they were shooting at players in their mini, attack, scrap heli again - so from mud to puddle. And as others write reviews here, how quickly the developer responds - I have the opposite experience with it. If I could give 0 stars - I would give 0.

  • Sad 1
Tangerine

Posted (edited)

5 hours ago, bobekua said:

Unfortunately, I don't share the enthusiasm of others, I bought the plugin about 3 months ago and there are constant problems with it, I have a PVE server and it does terrible mischief there. My first problem was that the towers were shooting at players in their mini, attack, scrap heli - that was fixed. Another update of the game came and the towers didn't work after restarting the server - you were forced to open each one - take out the weapon and put it back and turn it on - and you had to do it for each one, then another problem came - they didn't shoot at the Patrol Heli. This was fixed with the last update but the problem came back, that they were shooting at players in their mini, attack, scrap heli again - so from mud to puddle. And as others write reviews here, how quickly the developer responds - I have the opposite experience with it. If I could give 0 stars - I would give 0.

Plugin is quite complex, has ton of features and of course it might break, as any other plugin in Rust, u must accept this rule as soon as u install mods on your server. Also, I support more than 100 plugins and sometimes I don't have time to update everything, and the bugs you encountered happened during the holidays, which is another factor. Of course, none of this is an excuse for me, and I apologise for that, but I always try to respond and update my products as quickly as possible.

Quote

how quickly the developer responds - I have the opposite experience with it

If you check your support tickets, I always responded to your messages in the same day or next one.

Edited by Tangerine
Tangerine

Posted

3 minutes ago, Forbidden Lands Rust said:

Hello.

How to limit the amount of turrets being bought?

My plugin doesn't provide such functionality, it should be handled by external plugin, store or the one you are using to deliver turrets to user.

Forbidden Lands Rust

Posted

Why are you plugin devs pointing the finger at the other? I asked Monah who maintains LimitEntities and he told me to contact you.

So who is going to set the limits cant you two figure something out as its pretty important players dont own 200 turrets, right?

Forbidden Lands Rust

Posted

And tbh I use your command to deliver the turret to the buyer/player, sentryturrets.give {steamid}

i dont see any options to limit this, cant you add an option to the config?

Tangerine

Posted

13 minutes ago, Forbidden Lands Rust said:

Why are you plugin devs pointing the finger at the other? I asked Monah who maintains LimitEntities and he told me to contact you.

So who is going to set the limits cant you two figure something out as its pretty important players dont own 200 turrets, right?

Well, he can add skin check for entities into his plugin and it will be easy to limit.

Forbidden Lands Rust

Posted

32 minutes ago, Tangerine said:

Well, he can add skin check for entities into his plugin and it will be easy to limit.

He doesnt have a feature like that, cant you add a limit to the config?

Tangerine

Posted

16 hours ago, Forbidden Lands Rust said:

He doesnt have a feature like that, cant you add a limit to the config?

He asks 25$ for a plugin that has free analog on umod with same functions and he can't add skin check?

This is not smt that my plugin should handle, it must be handled by entity limit or store plugin.

Forbidden Lands Rust

Posted

Like I said you point to him and he points to you.  Anyone who uses this plugin is doomed if a player decides to use hundreds of them. Think about that for a second. Has this even crossed your mind? I will not use the plugin and advise other server owners to stay away from it. 

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Tangerine

Posted

13 hours ago, Forbidden Lands Rust said:

Like I said you point to him and he points to you.  Anyone who uses this plugin is doomed if a player decides to use hundreds of them. Think about that for a second. Has this even crossed your mind? I will not use the plugin and advise other server owners to stay away from it. 

Yea, according to this logic I must add stack size control for turrets, also craft UI and store UI into this plugin. It doesn't even make any sense. There're separate plugins that provide such functionality. Have you ever heard about single responsibility principle in coding? My plugin should control NPC turret behaviour and provide delivery methods and that's all. Why aren't you writing same messages in discussion to entity limit plugin owner, but only here?

Even if I ever consider to implement feature you are requesting, I'll do it as a separate plugin anyway.

Forbidden Lands Rust

Posted

3 hours ago, Tangerine said:

Yea, according to this logic I must add stack size control for turrets, also craft UI and store UI into this plugin. It doesn't even make any sense. There're separate plugins that provide such functionality. Have you ever heard about single responsibility principle in coding? My plugin should control NPC turret behaviour and provide delivery methods and that's all. Why aren't you writing same messages in discussion to entity limit plugin owner, but only here?

Even if I ever consider to implement feature you are requesting, I'll do it as a separate plugin anyway.

Yes i did i am also a coder and you are just being stubborn now i have 
Auto Farm
Virtual Quarries
Virtual furnaces and all have limits built into themselves
just say at once that you don't wanna do it but then your plugin is not worth no event half of you ask for it
just say you don't have any patiente or the will to do it

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