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Raid Protection 3.4.12

$29.99
   (15 reviews)
Message added by Mr01sam,

Hello! Thank you for visiting my plugin page!

If you are experiencing any issues with this plugin, please open a support ticket! I do not regularly check the discussion page, and support tickets help me keep track of issues so that I can resolve them in future updates.

For suggestions and feature requests I also recommend opening a support ticket as that will give me the most visibility to the request and other people can comment on it as well. Once I am able to, I will respond to the request and let you know if I can add that feature for you.

For all other inquiries and questions, feel free to hit me up at my plugin development discord. If I'm unable to answer your question, then there are some very helpful server owners on there who may be able to offer support.

Thank you for your time!

Message added by Mr01sam,

Simple Status (the performance friendly sequel to Custom Status Framework) is now available and works with Raid Protection v3.4.2!

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Recommended Comments



RUST KILL

Posted

On 4/22/2023 at 8:36 PM, Mr01sam said:

So I didn't add a feature to tell the raider how much they have left, however there is a feature that will tell the raider how much balance they have deducted!

I would like to understand how much the raider needs to blow up the defense completely.. At least in brackets, the total amount is left..
With an additional config, show or not the entire amount of scrap in the closet.. One of these days I will take the plugin, I will test it. ) Thank you anyway.

  • Like 2
Robis

Posted

When you connect to game it not shows anything, to make it show, you have to leave tc range and come back, or hit a wall with anything

I think its not big issue, just let you know guys.

a1.png

a2.png

  • Like 1
Robis

Posted

no idea what is this, so i sharing:

 

30/04 18:57:56 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.InitProtectedCupboard (BuildingPrivlidge priv) [0x00000] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection.AddProtectedCupboard (BuildingPrivlidge priv, Oxide.Plugins.RaidProtection+ProtectedCupboard existing) [0x00015] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection+<OnEntitySpawned>c__AnonStorey4.<>m__0 () [0x00011] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0

30/04 18:57:56 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.InitProtectedCupboard (BuildingPrivlidge priv) [0x00000] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x00011] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0

Mr01sam

Posted

9 minutes ago, Robis said:

no idea what is this, so i sharing:

 

30/04 18:57:56 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.InitProtectedCupboard (BuildingPrivlidge priv) [0x00000] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection.AddProtectedCupboard (BuildingPrivlidge priv, Oxide.Plugins.RaidProtection+ProtectedCupboard existing) [0x00015] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection+<OnEntitySpawned>c__AnonStorey4.<>m__0 () [0x00011] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0

30/04 18:57:56 | Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.InitProtectedCupboard (BuildingPrivlidge priv) [0x00000] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Plugins.RaidProtection+<OnCupboardAuthorize>c__AnonStorey6.<>m__0 () [0x00011] in <e32c66408e33471b938e753fb6abdd3f>:0
at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <157a94ee66ab4a7991faecd1eb84be3b>:0

Thank you for reporting this, but next time could you open a support ticket? It is easier for me to track that way.

Robis

Posted

1 hour ago, Mr01sam said:

Thank you for reporting this, but next time could you open a support ticket? It is easier for me to track that way.

Ok thanks, i will.

  • Like 1
IlIDestroyerIlI

Posted

Update plz !! after new rust update the plugin stopped working !

  • Like 2
Robis

Posted

RaidProtection - Failed to compile: RaidProtection.cs(3178,79): error CS1503: Argument #1' cannot convert NetworkableId' expression to type uint'

  • Like 4
DaBoiJason

Posted (edited)

Is it possible to show the protection status of the bases when going near the structures or within the TC auth area yet ?

 

Edit: So that the raiders don't have to attack first so that they don't waist C4 and rockets first just to be hit with the GUI showing them the raid protection status..

Edited by DaBoiJason
  • Like 1
Mr01sam

Posted

47 minutes ago, DaBoiJason said:

Is it possible to show the protection status of the bases when going near the structures or within the TC auth area yet ?

 

Edit: So that the raiders don't have to attack first so that they don't waist C4 and rockets first just to be hit with the GUI showing them the raid protection status..

They can hit the structure with something cheaper, like a melee weapon. But I totally get what you're requesting, the issue with auving it pop up when you walk into the zone is that it would be a performance draw to always check for that - maybe a compromise would be have it pop up if they are holding a hammer or something?

  • Like 1
Robis

Posted

Well i also thinked about it, but hovever, players can learn simple thing with no extra server resources lost... I made nice info about everything in my server!

 

i1.png

i2.png

  • Like 2
Storm88

Posted

Hello!

Is there any chances to update free version of this plugin which is hosted on UMod so free version can work after this update?

Mr01sam

Posted

2 minutes ago, Storm88 said:

Hello!

Is there any chances to update free version of this plugin which is hosted on UMod so free version can work after this update?

Yeah I plan on fixing the free version as soon as I can!

Storm88

Posted

Sorry to bother you, do you know maybe ETA when that will be?

SugarHunny

Posted

The free version had a protection from NPC's damaging your base, can this be added, because i dont see the option. All i see is npc's are protected from damage.

Mr01sam

Posted

1 minute ago, SugarHunny said:

The free version had a protection from NPC's damaging your base, can this be added, because i dont see the option. All i see is npc's are protected from damage.

What kind of npcs are attacking your base? Is it from a plugin?

SugarHunny

Posted

yes, the NPC random Raids plugin

Mr01sam

Posted (edited)

21 minutes ago, SugarHunny said:

yes, the NPC random Raids plugin

This version by default will protect you from NPCs damaging your base - there is just not currently a way to disable protection from them in the config. Was that your concern?

Edited by Mr01sam
SugarHunny

Posted

2 hours ago, Mr01sam said:

This version by default will protect you from NPCs damaging your base - there is just not currently a way to disable protection from them in the config. Was that your concern?

when i was using your free version, the damage done to the base was definitely lower, it seems like walls are taken out quite fast now.

Mr01sam

Posted

47 minutes ago, SugarHunny said:

when i was using your free version, the damage done to the base was definitely lower, it seems like walls are taken out quite fast now.

I'm not sure what you mean, the amount of protection is configurable in both versions. If you have 100% protection, you either will take all the damage or none at all depending on if you are protected from the thing that is attacking.

SugarHunny

Posted

5 hours ago, Mr01sam said:

I'm not sure what you mean, the amount of protection is configurable in both versions. If you have 100% protection, you either will take all the damage or none at all depending on if you are protected from the thing that is attacking.

I have it set to 75 which is what i had it set for the free version,

 

the config only has protected from    

      "Authorized Players": false,
      "Unauthorized Players": true,
      "Attack Heli": true

Is there an option to put NPC?

they seem to do more damage withe this version then the free version, even though both were configured to 75

Mr01sam

Posted

54 minutes ago, SugarHunny said:

I have it set to 75 which is what i had it set for the free version,

 

the config only has protected from    

      "Authorized Players": false,
      "Unauthorized Players": true,
      "Attack Heli": true

Is there an option to put NPC?

they seem to do more damage withe this version then the free version, even though both were configured to 75

I will double check how this works

SlayersRust

Posted

On 5/5/2023 at 2:36 PM, Robis said:

Well i also thinked about it, but hovever, players can learn simple thing with no extra server resources lost... I made nice info about everything in my server!

 

i1.png

i2.png

What Daily Raid Limit plugin are you using? Does this plugin include daily raid limits? The Raid Limit plugin on Umod currently has a bug where new players join and have 0/3 raids available while others have 3. It does not work well.

SlayersRust

Posted

On 4/14/2023 at 1:41 AM, Robis said:

@Mr01sam Im also have hard time in my server to keep population up. more or less i have around 30 casual players online, but time by time server getting some idiots who raid everyone non stop... Imagine 1x1 2x2 bases build by new players or noobs get raided like 10 of them in a row....

By any chance, you able to add daily raid limits per day ? For example:

"Raid Limits": [
      {
         "Max times": 2,
         "Every (time in hours)": 24,
      }

 

So when player destroy other player TC, he get counted as raided a base and when he do it 2 times in a same 24 hours, all other bases for him become 100% raid protected and he cannot raid anymore until 24 hours ends.

 

Please think about it if its possible. I know one plugin with raid limits, but developer never updating it, and worry that wont work properly with raid protection related plugin like this, but as developer you must know better than me for sure. there a plugin i talking about https://umod.org/plugins/raid-limit

Could the developer of this plugin please add daily raid limits!!!?? It is literally the only thing that stops me from buying this plugin and recommending it to people. I have a network of 5 Rust Servers I've been running for 5 years now and we really need a way to limit raid on a daily 24 hour basis. This is literally the very best solution to raiders and grievers trying to kill your servers population. If this is added, this plugin would hands down save endless amount of Rust Servers!

SlayersRust

Posted

RaidProtection.json

Why does it say "Protected by 100% forever when players Offline"? I have it set to 48 Hour Offline protection in the configuration as seen here.

        "Max protection time (hours)": 48,

I also granted my Default group only the Level 1 Config permission. Also the second txt seen in the image is blocked "Maintain the required amount of resources to prevent your etc." and I cant scroll down with mouse wheel or anything. How do I make the protection only last for 48 Hours after last person went Offline?

Screenshot 2023-05-07 at 12.52.17 PM.png

Screenshot 2023-05-07 at 12.51.24 PM.png

Mr01sam

Posted

1 hour ago, SlayersRust said:

RaidProtection.json

Why does it say "Protected by 100% forever when players Offline"? I have it set to 48 Hour Offline protection in the configuration as seen here.

        "Max protection time (hours)": 48,

I also granted my Default group only the Level 1 Config permission. Also the second txt seen in the image is blocked "Maintain the required amount of resources to prevent your etc." and I cant scroll down with mouse wheel or anything. How do I make the protection only last for 48 Hours after last person went Offline?

Screenshot 2023-05-07 at 12.52.17 PM.png

Screenshot 2023-05-07 at 12.51.24 PM.png

You have the cost set to 0, you can only have a max time when it costs something, as the max time just sets a max balance.

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