Jump to content

1 Screenshot

  • 33.8k
  • 128
  • 11.93 kB

Recommended Comments

Fusion 3.64

Posted

Suggestions:

Refund if building is destroyed on deployment.

Refund if building is prevented from deployment.

Add a check for terrain to prevent destruction of building on deployment.
If ground is unsuitable, block and refund.

cameron

Posted

2 minutes ago, thepiercedweirdo said:

Suggestions:

Refund if building is destroyed on deployment.

Refund if building is prevented from deployment.

Add a check for terrain to prevent destruction of building on deployment.
If ground is unsuitable, block and refund.

Sounds like a good idea. There is a check already that can be configured. Increasing the number will increase the check radius. It checks each block before its placed and if its not a valid spot it will just not place it

Fusion 3.64

Posted

Gotcha. Okay I'll mess around with that and see what I come up with.

cameron

Posted

1 minute ago, thepiercedweirdo said:

Gotcha. Okay I'll mess around with that and see what I come up with.

I just finsihed an update to it. Ill sort as soon as I restarted my servers

cameron

Posted

39 minutes ago, thepiercedweirdo said:

Gotcha. Okay I'll mess around with that and see what I come up with.

Just put it out let me know what you think. You can download both version if your finding issue. Do let me know tho

Fusion 3.64

Posted

Will do. Just got the chaos of wipe day to sort out. Then I can hop on the test server.

Fusion 3.64

Posted (edited)

Okay. So after messing around I found that it's these two pictured bases. They always break when spawned. Doesn't seem to matter how flat the ground is. The other two almost always spawn without issue.

20210703161843_1.jpg

20210703161901_1.jpg

20210703161949_1.jpg

20210703162036_1.jpg

20210703162440_1.jpg

20210703162742_1.jpg

20210703162803_1.jpg

20210703162831_1.jpg

On a side note. Having the option to name the grenades or just putting the name into the plugin would be a plus.

Edited by thepiercedweirdo
cameron

Posted

2 hours ago, thepiercedweirdo said:

Okay. So after messing around I found that it's these two pictured bases. They always break when spawned. Doesn't seem to matter how flat the ground is. The other two almost always spawn without issue.

20210703161843_1.jpg

20210703161901_1.jpg

20210703161949_1.jpg

20210703162036_1.jpg

20210703162440_1.jpg

20210703162742_1.jpg

20210703162803_1.jpg

20210703162831_1.jpg

On a side note. Having the option to name the grenades or just putting the name into the plugin would be a plus.

The bases provided are dummy bases. Ill try rework how they are spawned in it may help a bit however I highly recommend you make your own bases. The description tells you how to do this. Alternativly remove them from the config if there causing big issues. Ill loook into it tho. Side note the base with the two stair cases will always have the small walls break.

Fusion 3.64

Posted

Gotcha. Very familiar with CopyPaste. This'll be fun. Throw a little /sil in there for flavor.

cameron

Posted

Just now, thepiercedweirdo said:

Gotcha. Very familiar with CopyPaste. This'll be fun. Throw a little /sil in there for flavor.

Not sure if every entity will work but give it a go. I had to strip some of it down. I know codelocks dont work for example

Fusion 3.64

Posted

Understood. Should be interesting to see what works and what doesn't. 

cameron

Posted

1 minute ago, thepiercedweirdo said:

Understood. Should be interesting to see what works and what doesn't. 

Ill work on how its pasted as well. Hopefully tomorrow Ill get an update out. Cant promise it tho

cameron

Posted

14 hours ago, thepiercedweirdo said:

Understood. Should be interesting to see what works and what doesn't. 

I have released an update that should help with this issue

  • Like 1
AlaEddine Yahia

Posted (edited)

If put in a shop for player to buy , the grenade loses its capability and becomes a normal grenade .., is there any solution for this issue please , I can’t give players the command option cause they’ll abuse it .

putting the grenade at any skin in any shop makes it become a normal grenade when thrown even when it’s made by  a admin put in shop and bought by admin it still becomes a F1 grenade.

still waiting for a response of a possible solution.

Edited by AlaEddine Yahia
  • Administrator
Death

Posted

On 12/19/2024 at 10:52 AM, AlaEddine Yahia said:

If put in a shop for player to buy , the grenade loses its capability and becomes a normal grenade .., is there any solution for this issue please , I can’t give players the command option cause they’ll abuse it .

putting the grenade at any skin in any shop makes it become a normal grenade when thrown even when it’s made by  a admin put in shop and bought by admin it still becomes a F1 grenade.

still waiting for a response of a possible solution.

Use the support tab for support issues. Thank you.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Like 2
  • Love 1

User Feedback

1.5m

Downloads

Total number of downloads.

7.2k

Customers

Total customers served.

107.5k

Files Sold

Total number of files sold.

2.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.