What's New in Version 1.1.0 See changelog
Released
- use TruePVE 2.2.3 PVP delay API instead of internal implementation when available (start/stop hooks are still called though)
- use pooling for player base records to reduce memory churn
Released
- use TruePVE 2.2.3 PVP delay API instead of internal implementation when available (start/stop hooks are still called though)
- use pooling for player base records to reduce memory churn
Total number of downloads.
Total customers served.
Total number of files sold.
Total payments processed.
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