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Message added by _senyaa,

IR-Traps were removed from this plugin, since they were added in vanilla Rust!

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Geri

Posted

The archive contains an old version image.png.6fc19039d3f10c8d9cfa86da2b7e65b4.png

_senyaa

Posted

@Geri, fixed that. Sorry.

  • Like 1
Kaho

Posted

Any way to add dmg modifier?
So we could set less dmg to vehicles or something?

_senyaa

Posted

@Kaho, I've added damage multiplier in v1.1.11. You can set it in the config file.

  • Love 1
Dead Nasty

Posted

Is the pve mode for the pve mode plugin or is it compatible with true pve as well?

byond1991

Posted

there is a issues, can't change mode with R....

_senyaa

Posted

@byond1991, hey, sorry for late reply, fixed this in v1.1.13.

byond1991

Posted

Thank you so much!

dan owen

Posted

anyway to add economics instead of server rewards?

 

SH1N3XX1337

Posted

shows only a black box where the crosshair should be on the MG, i reuploaded the image already still the same issue...

_senyaa

Posted

Hey @SH1N3XX1337, are you using Oxide with ImageLibrary?

_senyaa

Posted

@SH1N3XX1337, I've tested with Oxide and Carbon and the images load properly on my side. Make sure you have proper internet connection on the server and that the URLs point to the .png file, not the webpage.

Also, do you mind sharing your image configs?

Beaverthelieber

Posted

Hey I'm really interested in this plugin, but the video doesn't answer my questions. When the player buys the turret, does it just spawn in front of them? Or is it an actual object in their inventory? Also, can you pick it back up after deploying and redeploy it somewhere else?

SwiftCoyote

Posted

10 hours ago, Beaverthelieber said:

Hey I'm really interested in this plugin, but the video doesn't answer my questions. When the player buys the turret, does it just spawn in front of them? Or is it an actual object in their inventory? Also, can you pick it back up after deploying and redeploy it somewhere else?

It spawns in their inventory as a spinning wheel. The player can then place them where they want.

SwiftCoyote

Posted

Is there by chance a list of known plugins this one conflicts with?

Beaverthelieber

Posted

14 hours ago, SwiftCoyote said:

It spawns in their inventory as a spinning wheel. The player can then place them where they want.

Can they pick it back up? Can you put it on horses? If I put it on a car, how many can I put? 

SwiftCoyote

Posted

They can be picked back up but I can figure out how to put them on cars.

Plus200

Posted

Help

Error while compiling MountableTurrets: There is no argument given that corresponds to the required parameter 'vPos' of 'ValidBounds.Test(BaseEntity, Vector3)' | Line: 2892, Pos: 57

 

SwiftCoyote

Posted

This is an ongoing issue from the March update. Ive only had the plugin work for 1 wipe (Feb). I bought the plugin in January. 

 

Nathan Jack

Posted

can someone help me with this issue im having ???

Error while compiling MountableTurrets: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 20, Pos: 7

 

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