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Message added by LAGZYA,

In the last update, I added a new one Permission 

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6 hours ago, Demo_71 said:

hey there, its possible to add skins for the hazmat suit?

Yes, check parameters in the config

 

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Thank you for a great plugin! A couple of comments if you don't mind.

1. Can you please clarify in the page description what each permissions does? Might be helpful for noobs like me trying to figure it out not require going into the config file to find out.

2. Suggest you post in the description what the symbols mean on each skin. I found it after scrolling your support requests.

Again, it's a fantastic plugin and thank you for the time you put into it!

Edited by Rendon
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what means that little turn off/on button on self skin ? when its green it means players cant see that skin or how ?

please need more explaining info on all permissions and everything. not everyone can understand by it self

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26 minutes ago, Robis said:

what means that little turn off/on button on self skin ? when its green it means players cant see that skin or how ?

please need more explaining info on all permissions and everything. not everyone can understand by it self

This button appears if you issue lskins.usedefault. it allows you to put a default skin, that is, the selected skin will be put on all items that popodayut in the invetar without a skin

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12 minutes ago, LAGZYA said:

This button appears if you issue lskins.usedefault. it allows you to put a default skin, that is, the selected skin will be put on all items that popodayut in the invetar without a skin

thank you for info

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i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

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i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

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i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

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i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

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Just now, Robis said:

i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

ohhh sorry for spamm. Web browser glitched

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47 minutes ago, Robis said:

i noticed after latest rust update, skins in general wont load. not only LSkins but kits/or custom item skins... I think reskining thing is a bit broken by facepunch ?

need wait for loading

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6 hours ago, Rendon said:

I'm just saying. I don't want to advertise a site that I have no idea about lol

update last version

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7 hours ago, Rendon said:

is this a joke? Why am I being advertised to?

 

image.png.3f8a4f932a8f43477e3650812c0bcacc.png

This is a drain protection, you just need to update the plugin in a timely manner and this will not happen

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14 hours ago, LAGZYA said:

This is a drain protection, you just need to update the plugin in a timely manner and this will not happen

Roger. Thanks for clarifying.

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Hey guys anyone can help me ? Since last update in my server skins not loading. not only this plugin, but all plugins who use to skin items. for example kits/custom skinned items... Whe i relog to game, then those unable to load skins get skinned.... When i want to resking anything again, its again not loading. And its for everyone in serer. Where is problem ? may it be image library problem or anything else ?

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11 minutes ago, Robis said:

Hey guys anyone can help me ? Since last update in my server skins not loading. not only this plugin, but all plugins who use to skin items. for example kits/custom skinned items... Whe i relog to game, then those unable to load skins get skinned.... When i want to resking anything again, its again not loading. And its for everyone in serer. Where is problem ? may it be image library problem or anything else ?

Yes sounds like an Image Library issue. did you try running the command refreshallimages in your console? This forces Image Library to clear it's image cache and re-retrieve them. Once you run that command you'll need to do a manual reload of all your plugins that use Image Library.  Also make sure you have the most recent version of Image Library before you run the command. 

Edited by Zoreeno
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19 minutes ago, Zoreeno said:

Yes sounds like an Image Library issue. did you try running the command refreshallimages in your console? This forces Image Library to clear it's image cache and re-retrieve them. Once you run that command you'll need to do a manual reload of all your plugins that use Image Library.  Also make sure you have the most recent version of Image Library before you run the command. 

yes i did, it helped for the first 5 minutes... then again all skins stuck to load

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4 minutes ago, Robis said:

yes i did, it helped for the first 5 minutes... then again all skins stuck to load

I don't have any issues with newest update of LSkins. I can tell you that it can take over an hour for all of the skin images to show up again after a new update. I suggest you reload LSkins a few times every 5 minutes and then let it sit for a few hours untouched and check again later. 

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10 minutes ago, Zoreeno said:

I don't have any issues with newest update of LSkins. I can tell you that it can take over an hour for all of the skin images to show up again after a new update. I suggest you reload LSkins a few times every 5 minutes and then let it sit for a few hours untouched and check again later. 

even if l skin loaded fully, reskining process stops

also do you see this ? 

Failed to call hook 'AddImage' on plugin 'ImageLibrary v2.0.60' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.ImageLibrary.AddImage (System.String url, System.String imageName, System.UInt64 imageId, System.Action callback) [0x00049] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0
at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00781] in <4ac3f5e7c60d4fb38c8da100553bfa63>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

i see it on my server reboot times

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6 minutes ago, Robis said:

also do you see this ? 

No sorry I don't have that error in my console logs. Only other suggestion i have for you is to unload the Image Library plugin then delete all data and config files for ImageLibrary then reload ImageLibrary plugin and allow it to recreate all of the files. Any other issues you should ask on in the Image Library help section on Umod. 

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13 hours ago, Zoreeno said:

No sorry I don't have that error in my console logs. Only other suggestion i have for you is to unload the Image Library plugin then delete all data and config files for ImageLibrary then reload ImageLibrary plugin and allow it to recreate all of the files. Any other issues you should ask on in the Image Library help section on Umod. 

i find a problem, this plugin killing image library + skins

 

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