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Message added by The_Kiiiing,

Loottable v2 open beta

I am currently looking for some people willing to test the new Loottable version. The new version is fully backwards compatible and the basic functionality has already been tested by me.  To ensure the plugin works as expected not only on my test server, I decided to do a beta testing phase before release.

The only requirement to participate is that you own Loottable.

Join my discord if you are interested: https://discord.gg/mqbB5cTSfc

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10 minutes ago, onehitterquitter said:

hey can you make a option that i can add 2 fuses or more instead of one so i can add custom items to the loottables

This feature will be available with the next update

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2 hours ago, The_Kiiiing said:

This feature will be available with the next update

please see if you can do something because of fancy drop plugin

thanks 🙂

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On 6/11/2022 at 12:03 AM, dan owen said:

any news on a fix for the bugs yet dude am getting empty boxes spawning items that won't stack past a random number (mainly gears) items missing out of crates, also getting this in the console if it means anything 

 

crate_elite[14444002] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal[14444023] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal[14444034] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal[14444043] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal[14444058] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal_2[14444073] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal_2[14444092] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal_2[14444111] changed its network group to null

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

crate_normal_2[14444129] changed its network group to null

 UPDATE!! it was defiantly this mod causing this stacksize problem with the gears, was still like it after wiping the data files and starting fresh, swapped to a different loot mod (alpha loot) with a different stacksize controller and its working fine now, maybe you can double check this...

Edited by dan owen
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Do you have a test server I can test this plugin out on by chance? Debating between switching loot plugins and this looks promising...

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Player quarries should no longer be affected by the static quarry configuration

 

So how do we control the output of players quarries ???

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1 hour ago, TomHud said:

Player quarries should no longer be affected by the static quarry configuration

 

So how do we control the output of players quarries ???

There will be a separate config for player quarries coming with the next update

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8 hours ago, chuck norris said:

@The_Kiiiing

min items 2 max 2  but see a lot more items in the crate, apparently it's only happening in the military crate

 

image.thumb.png.c4afc61c665e88862479231bec3cd465.png

image.thumb.png.a0e51ca6a7d1f875f61d94774de0d461.png

This is because you have 7 items with a chance of 100%. Items with a 100% chance are added to every crate regardless of the min/max item amount. Try putting these items in a separate category with 100% category chance and adjust the min/max category item amount accordingly.

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21 minutes ago, The_Kiiiing said:

This is because you have 7 items with a chance of 100%. Items with a 100% chance are added to every crate regardless of the min/max item amount. Try putting these items in a separate category with 100% category chance and adjust the min/max category item amount accordingly.

it works perfectly!

thank you 🙂

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On 6/25/2022 at 1:31 PM, MONSTRO said:

Do you have a test server I can test this plugin out on by chance? Debating between switching loot plugins and this looks promising...

Any test server or trial license available?

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4 hours ago, MONSTRO said:

Any test server or trial license available?

No there is currently no test server. For a trial license please message me on discord @Hacker#4088

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On 6/27/2022 at 3:33 AM, The_Kiiiing said:

No there is currently no test server. For a trial license please message me on discord @Hacker#4088

Awesome! Good to know - Sorry one last question - Is it possible to set the stack sizes for say, resources, comps, etc. in TC and Boxes separate from stack sizes in your inventory? For example, I'm using Stack Size Controller, and have 4X Vanilla stack sizes (so 4,000 wood, etc.) for all storage types, but want to LIMIT the stack size for Resources in a player's inventory to only 2X Vanilla (so only 2,000 wood, etc.) This way farmers can't load up on resources in one shot. So to break it down:

Player Inventory: 2X Resources (Wood, Stone, Metal, etc. Sulfur)
TC, Boxes, BBQ's, etc: 4X Resources (Wood, Stone, Metal, etc. Sulfur)

I'll reach out separately about the trial license as well. Much appreciated!

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Hi!

The furnace accelerator cannot be disabled somehow, because I want to use another plugin.

Thank you in advance for your answer!

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14 hours ago, Viktorvill said:

Hi!

The furnace accelerator cannot be disabled somehow, because I want to use another plugin.

Thank you in advance for your answer!

Simply leave the multipliers at 1 and it should work fine

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Hi
I solved it, I put back an earlier version.
Because with the newer one, the gather setting didn't work either, the console kept writing errors.

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1 hour ago, Viktorvill said:

Hi
I solved it, I put back an earlier version.
Because with the newer one, the gather setting didn't work either, the console kept writing errors.

There is an issue with the gather multiplier in the current version. I will release an update this week that sould fix this problem

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18 minutes ago, Viktorvill said:

Hi
After the latest update, the server freezes when I want to use it.

Can you please send me the error text from the console

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8 minutes ago, Viktorvill said:

Hi
Unfortunately, as soon as the plugin loads, the server freezes 😞

 

I'm trying to start my server, I hadn't thought it would be from the plugin. thanks

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2 hours ago, Elloco said:

trial license available?

Yes, message me on discord @Hacker#4088

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On 7/7/2022 at 9:18 PM, Viktorvill said:

Hi
Unfortunately, as soon as the plugin loads, the server freezes 😞

 

@The_Kiiiingare you working on an update for the plugin? 😊

is that it is not working😖

Edited by chuck norris
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3 hours ago, chuck norris said:

@The_Kiiiingare you working on an update for the plugin? 😊

is that it is not working😖

Sadly I cannot fix this problem since it’s caused by the new oxide update. 

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So since the new oxide update is now allowing you to fix it, that means this plugin is not going to be updated any longer?

 

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