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MONSTRO

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  1. @beee I'd be more than happy to test! I'll shoot you a DM.
  2. Hey There, Loving the plugin so far, but I'm having issues getting it to display PlaceHolder API content. Is this not compatible with it? If so, I'm trying to create a reply to the common "!pop" command using {server.players} but it's not liking it. Any help is appreciated on getting that up and running. Thanks!
  3. Appreciate the quick reply - I think my issue is I did not add the actual "Mod" via the "moderatorid <steam64id>" command. I just had dumped them into an Oxide group I created called "Mod." I'll have them test now that they have auth level 2 access now and retry.
  4. Greetings, For users that are not Admins (Mods / Staff) each time they use /tmod to toggle into the Moderation group, and then back out, and then attempt to go back in again, they lose their Moderation permissions (they are removed from the Oxide group entirely.) Here's my Console logs: o.reload AuthToggle [CSharp] Started Oxide.Compiler v successfully AuthToggle was compiled successfully in 1730ms Unloaded plugin Auth Toggle v1.3.0 by Gt403cyl2 Loaded plugin Auth Toggle v1.3.0 by Gt403cyl2 [UltimateRconPlus] PERMCHANGED:{ "UserID": "<steam64id>", "Added": true, "IsGroup": true, "Perm": "mod" } [Auth Toggle] Doc <steam64id> swapped to Moderator mode. [UltimateRconPlus] PERMCHANGED:{ "UserID": "<steam64id>", "Added": false, "IsGroup": true, "Perm": "mod" } [Auth Toggle] Doc <steam64id> swapped to Player mode. [Auth Toggle] Doc <steam64id> tried to toggle moderator authority without permission. Any help or an update would be appreciated! Thanks.
  5. I already reached out via Discord and I know Amino is aware, but I'm documenting this issue here as I know this is the proper support method for purchased items here on Codefling, especially if I need to request a refund if it can't be resolved. I may have found a bug / flaw or maybe something is just not configured right. I found in the following scenario, Discord Link does NOT sync Discord Roles to Oxide Groups: User links their accounts in-game using the /link command User is then successfully added to the specified Discord Roles outlined in the "LINKED_ROLE(S)" line item in the Bot's config.json file on Line #61 User leaves the server User then gets added to ANOTHER Role in Discord while they are NOT in-game in the actual Rust server. This Discord Role is specified in the Roles to Sync (Steam : Discord) line items in the Rust Server's DiscordLinkBot.json file on Lines #2 - #6 Upon connecting to the Rust server, it never sync's that "new" Discord Role to the specified Oxide Group they were added to when they were NOT in the actual Rust server. Is this by design? (ie. Do they HAVE to be in the Rust server before being assigned ANY Discord Role? There's no sync'ing upon connect / reconnect?) If so, that's going to throw a wrench in how we handle permissions. Appreciate you taking the time to review. Here is a video of the issue occurring in real-time.
  6. Hey - just following up on Any feedback on loading the default Missile Silo NPC's loot then modifying it like all the other NPC's?
  7. Understood about the positioning - for the logo, would that be starting with Line #443 in oxide/config/WelcomePanel.json? And or the Next/ Back buttons, would that be starting with Line #469 in oxide/config/WelcomePanel.json? I'll tinker with it a bit and see where I can get with it. Appreciate the reply!
  8. MONSTRO

    Welcome Panel

    There's no indication for actual size though, no? I opened an actual support request instead as that makes more sense. "next_button": { "Color": "0 0 0 0.4", "Material": "assets/icons/iconmaterial.mat", "Image": "https://rustplugins.net/products/welcomepanellite/1/next.png", "Anchor Min": "0.97 0.005", "Anchor Max": "1 0.053", "Offset Min": "0 0", "Offset Max": "0 0", "Fade": 0.0, "Text (not for panels)": "", "Text Alignment (not for panels)": 4, "Text Font (not for panels)": "robotocondensed-bold.ttf" }, "back_button": { "Color": "0 0 0 0.4", "Material": "assets/icons/iconmaterial.mat", "Image": "https://rustplugins.net/products/welcomepanellite/1/back.png", "Anchor Min": "0.935 0.005", "Anchor Max": "0.965 0.053", "Offset Min": "0 0", "Offset Max": "0 0", "Fade": 0.0, "Text (not for panels)": "", "Text Alignment (not for panels)": 4, "Text Font (not for panels)": "robotocondensed-bold.ttf" }
  9. Hey @David - 2 Part question: Next and Back Button Size Is there any way to increase the size of the Next and Back buttons (down by the Close button?) They're a little too small (out of sight out of mind) for them to be obvious for the oblivious players, if you catch my drift. Logo Position and Size (and Quality) How would you move / increase the logo size (and quality) at the very top? I'm trying to achieve the same thing that RustyMoon (Leunal17) did in your Showcase on your plugin page. Here's what I have now. Thanks in advance!
  10. MONSTRO

    Welcome Panel

    Hey @David - 2 Part question: Next and Back Button Size Is there any way to increase the size of the Next and Back buttons (down by the Close button?) They're a little too small (out of sight out of mind) for them to be obvious for the oblivious players, if you catch my drift. Logo Position and Size (and Quality) How would you move / increase the logo size (and quality) at the very top? I'm trying to achieve the same thing that RustyMoon (Leunal17) did in your Showcase on your plugin page. Here's what I have now. Thanks in advance!
  11. Is there any reason why the NVP Missile Silo NPC loot table doesn't load like the other NPC's? Or do we have to manually add each item found on Rust Labs here: https://rustlabs.com/entity/nvg-scientist ?
  12. MONSTRO

    Discord Link

    Awesome, thanks for the reply!
  13. MONSTRO

    Discord Link

    Hey @Amino - I am possibly re-spinning up our Rust servers once again after a hiatus and have a pre-sales question. I was previously using Steamcord for account linking paired with MEE6 for Discord memberships (VIP, etc.) that granted specific in-game perks. Steamcord allowed me to control limiting Discord access until they link their accounts fully (Discord / Steam.) Once they link those, they get a Discord Role that gives them full Discord access. I also had a bot from them that could see once an account was linked, and a Membership purchase was made with MEE6, it would sync the Discord Role to an Oxide group across multiple servers. I'm looking to replace the above with this, if it can accomplish it. Account Linking Interface and Number of Discord Roles / Oxide Groups Question Does account linking ONLY happen when the player is in-game? Or is there a web interface where you can link accounts (Discord / Steam) together? Is there any limitation to how many Discord Roles / Oxide Groups this plugin can sync? Can there be multiple (2 or more?) ex.) Grant a Discord Role / Oxide group after they link Discord / Steam accounts ex.) Grant an additional Oxide group after they purchase a Discord membership or Nitro Boost (and are added to another Discord Role.) This would be our desired workflow in detail: #1 - Linking Accounts for Full Discord Access Once someone joins our Discord we limit what they can see until they link their Discord / Steam accounts. Once they link their accounts, they are added to a Discord Role that gives them full Discord access (including the Memberships channel that gives them instructions on how to purchase an optional Membership) plus an in-game freebie (Skinner access via an Oxide group that syncs.) #2 - Memberships If a "Membership" is purchased using the MEE6 bot's Memberships feature to our Discord, MEE6 automatically adds them to a Discord Role. Grant an additional Oxide group after they purchase a Discord membership or Nitro Boost (and are added to another Discord Role.) If the above is accurate, what happens in the following scenario: Their membership expires/is not renewed. MEE6 automatically removes them from their Discord Role. Does this bot know to remove them from the Oxide group they were a member of as well once they are removed from said Discord Role? I appreciate taking the time to read all of the above, and I think this is the most optimal way to handle Discord memberships / VIP without paying a recurring monthly fee to other services out there (Steamcord, Tebex, Social Linking, etc.)... if it can be done with this product, of course. I look forward to your clarification! Thanks again, as always @Amino!
  14. MONSTRO

    Update Checker

    It was working fine prior to the 3.1 update on the 23rd though?
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