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  • Moderator
Mals

Posted

I'm working on fixing the NPC and other bugs that came with this expansion, a lot of work to do.

Jacob Rain

Posted

Please support Chinook.

Gamebundle

Posted

Hello 🙂
I wanted to know, is there a way to specify certain types of explosives to do a certain amount of damage to structures & Bradley/heli ?

For example :
I use the WIP Smoke Rocket as a Wipe rocket, that allows players to destroy multiple parts of an HQ Base at once but the Bradley takes 25K of damage with this rocket and i don't really want that

  • Moderator
Mals

Posted (edited)

On 6/24/2022 at 10:48 AM, Jacob Rain said:

Please support Chinook.

Sorry just saw this, I will look into this... Fixed.  please let me know if I missed any other entity.  Thanks!

Edited by Mals
  • Moderator
Mals

Posted

On 7/24/2022 at 3:08 AM, Gamebundle said:

Hello 🙂
I wanted to know, is there a way to specify certain types of explosives to do a certain amount of damage to structures & Bradley/heli ?

For example :
I use the WIP Smoke Rocket as a Wipe rocket, that allows players to destroy multiple parts of an HQ Base at once but the Bradley takes 25K of damage with this rocket and i don't really want that

This plugins does not handle the source, just the target of the damage.  There are some lovely plugins that focus on the source:

https://umod.org/plugins/weapon-damage-scaler https://umod.org/plugins/individual-damage-controller

  • Like 1
Jacob Rain

Posted

How to support CustomScientistNPC? I used ZombieHorde plugin.

Rust.Matrixx

Posted

does this work for players? Lower a player's damage and increase damage received?

Could I tie it to player ranks mod so top pvpers on my low pop server has a harder time?

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