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This plugin adds a Big Barrel to the server, which fills with rewards for breaking barrels all over the server.
About
The barrel is attached to the city of the NPC or the administrator himself assigns a point for the Big Barrel. When players break the barrels, the Big Barrel fills with rewards and grows in size. As soon as it is 100% full, the countdown begins until these rewards are thrown around the Big Barrel.
Settings
Commands
Video
Config
{
"General settings": {
"How many barrels do players need to break to start emptying the barrels": 100,
"Every how many barrels a reward is added": 10,
"How many seconds will items start pouring from the Big Barrel": 30,
"BigBarrel spawn point (0, 0, 0 - the spawn will be tied to the NPC city)": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Every N broken barrels notify about fullness of Big Barrel (0 - off)": 10,
"What is the radius from the barrel to draw 3D text with information": 15.0,
"Which barrel is taken as the basis for BigBarrel": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab",
"What barrels count towards BigBarrel": [
"loot_barrel_1",
"loot_barrel_2",
"oil_barrel",
"loot-barrel-1",
"loot-barrel-2"
]
},
"Rewards setting": [
{
"Item shortname": "sulfur",
"Item amount": 500,
"Item skinID": 0,
"Item name (if custom)": ""
},
{
"Item shortname": "stones",
"Item amount": 1000,
"Item skinID": 0,
"Item name (if custom)": ""
},
{
"Item shortname": "rifle.ak",
"Item amount": 1,
"Item skinID": 0,
"Item name (if custom)": ""
},
{
"Item shortname": "glue",
"Item amount": 10,
"Item skinID": 2409891781,
"Item name (if custom)": "$"
},
{
"Item shortname": "techparts",
"Item amount": 10,
"Item skinID": 0,
"Item name (if custom)": ""
},
{
"Item shortname": "weapon.mod.8x.scope",
"Item amount": 1,
"Item skinID": 0,
"Item name (if custom)": ""
}
],
"Marker settings": {
"Include marker": false,
"Marker radius": 0.5,
"Marker transparency": 0.4,
"Marker color": "#10c916",
"Marker name": "Big Barrel"
},
"Config version": {
"Major": 1,
"Minor": 1,
"Patch": 0
}
}
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