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29 minutes ago, Žéŧ said:

Good night. after the update the plugin is showing this error:

"Error while compiling: AbandonedBases.cs(874,58): error CS1061: Type `ContainerIOEntity' does not contain a definition for `dropChance' and no extension method `dropChance' of type `ContainerIOEntity' could be found. Are you missing an assembly reference?"

Grateful for the attention.

ok will have it fixed shortly

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@KingSizeKevinyour request for scheduled time ranges and availability on specific days of the week will have to wait since there was far too many things to do. I don't want to keep people waiting since the plugin is broken. You are not forgotten!

1.1.4 Update released

Edited by nivex
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Hello, how to make houses for the raid only along the radius of the inactive player's closet, otherwise he makes raid active players along the dome?

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19 hours ago, Pupsik said:

 

Hello, how to make houses for the raid only along the radius of the inactive player's closet, otherwise he makes raid active players along the dome?

adjust the radius settings in the config

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i've included time periods in the next update. i'll consider days of the week options in a later update 🙂 @KingSizeKevin

    "Automatic Conversions Disabled Between These Times": [
      {
        "Enabled": false,
        "Start Time": "23:59",
        "End Time": "11:59"
      },
      {
        "Enabled": false,
        "Start Time": "11:59",
        "End Time": "23:59"
      }
    ],

 

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after the update, they found a bug, now when you shoot at other buildings from the dome, the damage passes, although the time has not yet come

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2 hours ago, Pupsik said:

after the update, they found a bug, now when you shoot at other buildings from the dome, the damage passes, although the time has not yet come

This has been great on our end - allows players to raid compounds with multiple structures/tcs - also allows other players to counter nearby raid bases. 🙂 

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Shotgun Traps are not doing damage to players but it does shoot and drain the shotgun trap.  Do you know what I might look for to resolve or do you think its a bug?

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Can you please tell me why the abandoned bases are not automatically found? When you enter the /sar command, the house becomes available for the raid, when you enter the /sab command, it says that 0 is found. There are definitely abandoned houses.

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9 hours ago, kalinovec2 said:

Can you please tell me why the abandoned bases are not automatically found? When you enter the /sar command, the house becomes available for the raid, when you enter the /sab command, it says that 0 is found. There are definitely abandoned houses.

need to enable the automation on server startup, or every x seconds, in the config file

 

6 hours ago, BetterDeadThanZed said:

I have a feature request: A command for admins that let them turn any base they are looking at into an abandoned base.

you can do this by typing /sar at the base. check the documentation for the commands and required permissions 🙂

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On 2/26/2022 at 2:57 PM, nivex said:

you can do this by typing /sar at the base. check the documentation for the commands and required permissions 🙂

I thought that only let you turn your own base into a raidable base.

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Quote

I thought that only let you turn your own base into a raidable base.

If you're the admin, you own everything. You can give yourself TC and do it.

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20 hours ago, BetterDeadThanZed said:

I thought that only let you turn your own base into a raidable base.

anyone with abandonedbases.convert permission can use the command. it does require TC access

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In the ticket I opened in Discord (which apparently was closed), I mentioned how non-abandoned bases were getting caught in the radius of the abandoned bases. That makes them raidable when they shouldn't be. Will this be addressed soon? It seems like a major bug. Shouldn't this plugin just make all entities owned by the player raidable, instead of creating a bubble where everything is raidable?

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On 2/28/2022 at 4:25 PM, suicidemayhem said:

If you're the admin, you own everything. You can give yourself TC and do it.

If I try to authenticate myself on someone's locked TC, it says I'm not authorized. Probably because of the TruePVE plugin.

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On 2/26/2022 at 2:57 PM, nivex said:

need to enable the automation on server startup, or every x seconds, in the config file

 

you can do this by typing /sar at the base. check the documentation for the commands and required permissions 🙂

I just confirmed that the /sar command only works if you are authed.

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14 hours ago, BetterDeadThanZed said:

In the ticket I opened in Discord (which apparently was closed), I mentioned how non-abandoned bases were getting caught in the radius of the abandoned bases. That makes them raidable when they shouldn't be. Will this be addressed soon? It seems like a major bug. Shouldn't this plugin just make all entities owned by the player raidable, instead of creating a bubble where everything is raidable?

Major problem here too.  A tiny abandoned base just barely clipped a massive compound base of a regular player and someone was able to raid the entire thing thru the entry point.  It would be nice if only the TC selected was raidable instead of buildings owned by another TC owner.  Maybe the clipping raiding should only work if every TC is owned by the same person? (To make raiding compounds easier and more logical)

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this will be fixed sorry about that guys. a bubble does not normally indicate everything inside as being raidable. it is only supposed to be the abandoned base and no others inside or outside of it

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