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What's New in Version 2.1.8   See changelog

Released

  • Fixed issues with multi-TC support
  • Fixed issues with /sar and with hunting (abandonedbases.attack)
  • Fixed issues with `Let Players Kill Abandoned Sleepers`
  • Fixed support issue with Restore Upon Death plugin
  • Fixed support issue with Raidable Bases plugin
  • Added `Despawn Abandoned Vehicles` (true)
  • Added `[Experimental] Lock Base Expires After Inactive Time (Minutes)` (0, no limit)
  • Properly encapsulate compounds where floors extend further than foundations for better accuracy to determine center of event
  • Improved performance and reduced time needed when converting bases to an event
  • Improved performance when despawning a base
  • Various other improvements and null checks
  • Advanced debug messages require debug mode to be activated with `ab.debug` or `sab` to be used as a server command
  • Like 8
  • Love 10

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