What's New in Version 2.1.8 See changelog
Released
- Fixed issues with multi-TC support
- Fixed issues with /sar and with hunting (abandonedbases.attack)
- Fixed issues with `Let Players Kill Abandoned Sleepers`
- Fixed support issue with Restore Upon Death plugin
- Fixed support issue with Raidable Bases plugin
- Added `Despawn Abandoned Vehicles` (true)
- Added `[Experimental] Lock Base Expires After Inactive Time (Minutes)` (0, no limit)
- Properly encapsulate compounds where floors extend further than foundations for better accuracy to determine center of event
- Improved performance and reduced time needed when converting bases to an event
- Improved performance when despawning a base
- Various other improvements and null checks
- Advanced debug messages require debug mode to be activated with `ab.debug` or `sab` to be used as a server command