garz
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Okay, @nivex could you clarify what exact "issues in other plugins or in the server restart" can affect your plugin please? So that we could see and check whether our server is compatible with your plugin? NB: I don't have a server crash during a restart, and the restart is not bad, it's just fine in terms of my other plugins, which I have like 90+. It's always a "Graceful stop" during the process, which takes 3-15 seconds, I've just checked the restart log. And my other plugins do not have a relation to RaidableBases plugin, as far as I know. I.e. they are not calling it nor controlling its functions.
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Hey @nivexand thanks for keeping me posted on that. By "additional manual work" I meant adding a script to my server that will be run by a cronjob to disable the plugin, before every restart. Whatever checks you have in the plugin as of now, unfortunately they are not sufficient, it seems, in a case of a scheduled restart. Have you tried to do a restart by yourself on a rust server with your plugin enabled? Did you not get this issue?
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@nivex I do not say the plugin is triggering the restart or crash of a server. My server is restarted by schedule daily, and after each restart this exact plugin bases' loot is shattered all over the server without the bases themselves. So the bases that this plugin is spawning currently are not cleaned properly upon the restart. Unfortunately, this makes this plugin impossible to use for my servers.
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garz started following Raidable Bases
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The idea is good, but currently this plugin has a CRITICAL issue, due to which I have deleted it and not going to use until it's fixed. After the restart, all the loot from the Raidable Bases is just laying on the ground, without a base itself, free for anyone to pick it up. I'm not advising for anyone else to use it for now as well, while this issue is present.
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Okay man, I'll update tomorrow, let's see how it goes after that
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garz started following Latest build's compile error
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Hey nivex. I've just downloaded the latest version of the plugin, and there's the following error on attempt to compile it: Error while compiling: RaidableBases.cs(16370,26): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer