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Showing results for tags 'hunger'.
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Version 1.0.1
19 downloads
Use designated food items to restore health, thirst, and hunger { "====== Restore item settings ======": { "largemedkit0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "humanmeat.cooked0": { "Restore by percentage": true, "Restore HP": 1.0, "Restore hunger and thirst": 1.0, "Restore Hunger": 1.0, "Whether to stop bleeding": true }, "bearmeat.cooked0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "wolfmeat.cooked0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "meat.pork.cooked0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "horsemeat.cooked0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "black.raspberries0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "blueberries0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "granolabar0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "corn0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "mushroom0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "potato0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true }, "fish.cooked0": { "Restore by percentage": false, "Restore HP": 100.0, "Restore hunger and thirst": 200.0, "Restore Hunger": 200.0, "Whether to stop bleeding": true } } }$2.99 -
Version 1.0.0
6 downloads
When NPC and players are killed, restore health and quench thirst and hunger Properties Health is added when a different player or NPC is killed Hunger and thirst, health will begin to increase entirely equal to 100 per kill. Permissions pluspvp.use - authorization to use the plugin Configuration you can set the values to be added per kill from the configuration file { "Calorie Increase": 50.0, "Health Increase": 10.0, "Hydration Increase": 50.0 }$2.00-
- #health
- #hydration
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