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Rainey

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Community Answers

  1. Rainey

    GameTipBroadcast

    I'll have to look into that, might be due to the translated text.
  2. Rainey

    GameTipBroadcast

    The plugin targets global Chat messages sent by the server, not necessarily all on-screen prompts. In regards to keeping the plugin efficient and as cheap as possible, I don't necessarily want to target other hooks and methods outside of the scope of the original intent for the plugin. I will look into this a bit more but this suggestion might be better for another plugin altogether rather than an additional feature built into this existing one.
  3. Rainey

    support

    Changed Status from Work in Progress to Closed
  4. Rainey

    GameTipBroadcast

    I can look into it, what's that prompt triggered by?
  5. Rainey

    support

    Just released an update that should fix the Alert style GameTip and also added the new Error style. Thank you again for letting me know!
  6. Rainey

    support

    Changed Fixed In from 1.0.3 to Next Version
  7. Rainey

    support

    Hey! Thanks for letting me know, I didn't realize they recently changed the Toast/Alert gametip. I'm working on this now, I should hopefully have an update soon.
  8. Rainey

    support

    Changed Status from Pending to Work in Progress
  9. Rainey

    not auto run events

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.9.2
  10. Changed Status from Pending to Not a Bug Changed Fixed In to 1.9.2
  11. Additional Events do not give rewards, that is why they are additional to the regular event functions. An event that is "Everyone mines at 3x the original rate" would not have a top winner, thus there are no rewards. Please ensure you read the documentation and configuration for the plugin to fully understand what it's functions are. Please let me know if you have any other questions.
  12. Rainey

    not auto run events

    Hello! You could try setting the "Minimum Players Online to Automatically Start Random Event" to a high value (999) and then use EventManager to start the events manually. You could also try to set the "Auto Random Event Start Time Min (seconds)" and "Auto Random Event Start Time Max (seconds)" to high values (like 86400 for each) and then use EventManager to start the events manually. Thank you for the support! Please let me know if you have any other questions!
  13. Rainey

    GameTipBroadcast

    Hey, thanks for the support! I do like the idea of being able to choose Alert or Info style when sending the message itself but I have no idea if that's possible. I'll look into some things and see if I can figure something out, but with the way the plugin works I don't know if I'll be able to do that very easily. Thank you for the suggestion, I think it would be really nice to be able to do as well!
  14. Rainey

    ExtraEvents

    Hello! Yes, you can use the Permissions to only let individual players with that permission to participate. Here is an exmaple for AnimalAnnihilation: "Enable Event Permission": true, "Event Permission": "extraevents.animalannihilation", And then give individual users the permission: o.grant user ExampleUser extraevents.animalannihilation All events, including PlayerBattle, will continue to count Kills & Actions as long as the event is actively running. There is no max currently that a player can reach during an event. I might look into building this into a future release. There are a lot of Notification options for each event, they are nested under each event in the "Event Notifications": {} group. Please forgive me with the language barrier, if you have any more questions please feel free to let me know!
  15. Rainey

    The UI

    Happy to hear! Please let me know if you have any other questions.
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