Yes, I know.
In some places, it seems to still be there, like at the top of the Nuclear Power Plant on the rails; you can still hear it.
And when it triggers, this message appears:
Server Exception: Player Update
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Collider.get_enabled(UnityEngine.Collider)
at BasePlayer.RefreshColliderSize (System.Boolean forced) [0x00009] in <c12abd4afb5e449f8fde8ab0d000e143>:0
at BasePlayer.ServerUpdateBots (System.Single deltaTime) [0x00000] in <c12abd4afb5e449f8fde8ab0d000e143>:0
at BasePlayer.ServerCycle (System.Single deltaTime) [0x001a4] in <c12abd4afb5e449f8fde8ab0d000e143>:0
at ServerMgr.Update () [0x00282] in <c12abd4afb5e449f8fde8ab0d000e143>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
How can I fix this now?
My log file will be about 2.1 GB in size by this evening.