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Razor

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Everything posted by Razor

  1. Razor

    NpcRaiders

    Looks like hes not compadable with every other kit plugin out there he is using private bool GiveKit(BasePlayer player, string name, bool usingUI) when it should be object GiveKit(BasePlayer player, string name) so most likely not compatible with any plugin requiring kits. And im assuming he named his plugin kits as well so that's a 2 for 2 bad mistake. tried to remake something left out the original calls and named it the same as the original. So unless he updated his plugin to accept the hooks of the original kits plugin there is probly not mutch that can be done because he also named his plugin Kits.cs. To copy the originals work also while not verifying its Compatible. i Only support Kits witch means https://umod.org/plugins/rust-kits not payed remakes. The remake need to be compatible and you payed them for the work not me.. So like i recommended like i said when ya dmed me i would go to there support section and ask why it does not work like the original kits plugin.
  2. Razor

    AutoFarm

    ........
  3. Razor

    AutoFarm

    Make sure you read the hole config and add it to all the places for the perms. "Allowed seed itemID's and multiplier amount to get on auto gather": { is a option for all perms in the config. Read the hole config .
  4. Yes configs the default one.
  5. Razor

    AutoFarm

    https://www.corrosionhour.com/rust-item-list/
  6. Razor

    Npc Random Raids

    You can not edit the description of item in the game rust sorry. game limitations.. Bit it did do what it said it lit up the sky so he could see it from inside his base
  7. Razor

    Advanced Status

    When running the TimeProgress is there a way to have it run the { "Command", "kit" } when its done?
  8. Razor

    AutoFarm

    Who is the Verified Customer?
  9. Razor

    Animal Farm

    What type or meat will it not take it should take all food types.?
  10. Razor

    Animal Farm

    Use the chat command or sell them in your shops.
  11. Razor

    AutoFarm

    Ahh add 122783240
  12. Razor

    AutoFarm

    if not make sure there ID is in the config for cloning and id for allowed seeds 1771755747 "black_berry": "Sapling", .
  13. Razor

    Monument Bradley

    Custom Spawned Bradley or witch monument? As for erros about navmesh would not be bradley as he does not use navmesh that would be a npc somewhere.
  14. Razor

    Animal Farm

    Why did ya not post there to remind me
  15. Razor

    Animal Farm

    This is not where you ask for that.
  16. Razor

    Npc Spawn

    When an npc is mounted his damage he takes from bullets is reduced. DEEFAULT RUST... So i was wondering is there a way around this or do i need to add a method to add more damage cause its scaled by default. public override void Hurt(HitInfo info) { if (this.isMounted) info.damageTypes.ScaleAll(0.1f); base.Hurt(info); BaseEntity initiator = info.Initiator; if (!((UnityEngine.Object) initiator != (UnityEngine.Object) null) || initiator.EqualNetID((BaseNetworkable) this)) return; this.Brain.Senses.Memory.SetKnown(initiator, (BaseEntity) this, (AIBrainSenses) null); }
  17. Razor

    Npc Random Raids

    Send me your config to peek at.
  18. Razor

    Npc Random Raids

    Can you reproduce the error?
  19. Razor

    Npc Spawn

    Is here an option to make them not take less damage when mounted?
  20. Razor

    Animal Farm

    i Added a check for this in the upcoming version and also added panthers tigers and gators
  21. Razor

    Npc Spawn

    On Staging (The given key 'Jungle' was not present in the dictionary.)
  22. It no longer works either but thanks for trying to say im not trying to fix the unfixable. https://chaoscode.io/threads/wipeevents.2154/#post-62540
  23. Razor

    AutoFarm

    Ya need to post in the support section where you bought the plugin to verify you own it for support.
  24. Razor

    Chippy Game Panel

    No
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