-
Posts
170 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by RustCore
-
Hey. I just got that Messages in my console. Just letting you know: 11/07 15:15:38 | Failed to run a 1.00 timer in 'RaidProtection v3.4.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RaidProtection+ProtectedCupboardManager.Transfer (Oxide.Plugins.RaidProtection+ProtectedEntity oldTc, BaseEntity newEntity) [0x00000] in <632248812c81410caeac297febe788c7>:0 at Oxide.Plugins.RaidProtection+<>c__DisplayClass132_0.<OnEntitySpawned>b__1 () [0x00000] in <632248812c81410caeac297febe788c7>:0 at Oxide.Core.Libraries.Timer+TimerIns
-
I just found out that if you are inside the dome and get shot and leave it, you arent marked with combat block. Could this be changed so that players can be combat blocked in the dome? If this happens outside, go inside and then again go outside, the combat block stays.
-
Also here
-
Not working after Update Failed to compile: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 6, Pos: 7
-
Not working after Update Failed to compile: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?) | Line: 16, Pos: 7
-
Yes enhanced hammer but since the update it is buged. I also can fix the problem myself by dissable the option ingame "creation effects" There are the old animation and the new one are at the same time if this option is on. You maybe have to remove the new animation on upgrading like it was before the rust update.
-
I use on my server WipeProtection. I get spam in console after the convoy starts. Any way to get rid of it? Calling hook CanHelicopterTarget resulted in a conflict between the following plugins: WipeProtection - True (Boolean), Convoy (False (Boolean))
-
Ok thanks for checking it. I also asked some other players and they say it is working like it should. Can be closed.
-
I got some reports that it only harvest at fruiting and not at ripe. How can i make shure that it only harvest if the plant is ready?
-
Thanks so far^^
-
Is there a way to check how much is already placed and how much is left?
-
UI is still not showing or dissapears. Also the until death timer counts upwoards and is not starting on that time i have setted. I also have a request. The option until death with time is great but can you add maybe the option until time runs out only as another feature? The videos maybe take some time to load. https://gemoo.com/tools/upload-video/share/615672451623436288?codeId=P50gBgObgE2Gp&card=615672447630458880 https://gemoo.com/tools/upload-video/share/615673209114738688?codeId=DWaejO9A04w2m&card=615673205541199872 NoEscape.json
-
The UI is sometimes showing and sometimes not. It is working in Version 1.0.1 I made now a video and add the config so you see it yourself. https://gemoo.com/tools/upload-video/share/615269551441068032?codeId=DWaBg0Na1BVVe&card=615269547674583040 NoEscape.json
-
Yes i changed that to 300 sec.
-
Yes exactly. Another option to add maybe would be to unblock until time runs out only. Without the zone but everywhere on the map. If you know what i mean. And that with adding different weapons to the config. I would say right now thats not needed. Only add the F1 grenades. Another thing to look into would be the mlrs. Maybe
-
Hm Ok. i think my head is still too much into the old NoEscape. And with "Raid Block player until times run out" i mean it with no zone like it is with until death.
-
- With sphere active ui still disappears after re enter - After reload the Plugin the ui is completly gone - raid blocked until death with timer. (timer runs out = end of block) - until death there is also no ui indicator. I gues because there is no time limit yet. - until death sphere is not generated. Would be nice as an indicator for other players - F1 grenades still not trigger raid block
-
You added recently: "Raid Block player until death instead of distance checks or zones." Is it possible to add also: "Raid Block player until times run out." So there is no other way to get out of the block. This is a not must have right now but would be a great option for servers with lot of plugins. Best regards, RC PS.: I test it today and give you feedback if something is wrong or off.
-
Facepunch just fixed it. Can be closed
-
I fixed it myself. Just change the position in the plugin. Name = UI_CLOSE_MENU, Parent = "BACKGROUND", Components = { new CuiRawImageComponent { Color = "1 1 1 1", Png = _imageUI.GetImage("14") }, new CuiRectTransformComponent { AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = "-60.354 -33.798", OffsetMax = "-50.246 -24.942" }