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MACHIN3

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Everything posted by MACHIN3

  1. Changed Status from Pending to Closed Changed Fixed In to Next Version
  2. MACHIN3

    Other Mod Settings Issues

    there is a beta version in our discord with this fix along with other features/fixes
  3. MACHIN3

    Other Mod Settings Issues

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  4. MACHIN3

    Other Mod Settings Issues

    Changed Status from Pending to Work in Progress
  5. MACHIN3

    XPerience

    On the rank settings page in the admin panel
  6. Changed Status from Pending to No Response
  7. MACHIN3

    sync servers

    Changed Status from Pending to Closed
  8. Changed Status from Pending to Not a Bug
  9. yes this is what they are for. You can assign up to 3 different commands to open the profiles
  10. MACHIN3

    sync servers

    This type of setup would require that the plugin not only save to SQL but load from it as well and both servers connected to it. That is not possible as xperience only saves to SQL if enabled. I only have 1 other plugin (kill records) that does SQL loading and its not very reliable so I did not implement SQL loading into xperience.
  11. Changed Status from Work in Progress to Closed Changed Fixed In to 1.7.900
  12. Changed Status from Pending to Closed Changed Fixed In to 1.7.900
  13. Update released
  14. https://www.rustlevels.com/XPerience/index.php/setup/image-urls
  15. do the points returned for skill level drop come out correctly? I noticed looking at this I used a different calculation for some reason with skills than I did with stats so if the stat point return is correct I can easily just use the same calculation those use.
  16. Changed Status from Pending to Work in Progress
  17. Language reference is an ongoing process that is being updated. It is taking a long time as my focus is currently on features, bugs, and additional content.
  18. Changed Status from Pending to Work in Progress
  19. I will take a look into this and if I find an issue before this week's update I'll try to include it on update.
  20. Changed Status from Pending to Closed Changed Fixed In to Next Version
  21. ok i figured out the problem and will have a new beta version in discord shortly with a fix for this.
  22. I see that you are correct though. It does in fact allow research blueprint when XPerience is unloaded. I will continue to look into this issue. If resolved it will be included in a Beta version available in our discord until a public release is done
  23. gunpowder is a default blueprint and doesn't need to be researched from what the game shows... I don't have anything in the research section that prevent this..
  24. Changed Status from Pending to Not a Bug
  25. Version 1.0.703

    44 downloads

    This plugin was originally created for the XPerience Addon as part of the Demolitionist skill. I have chosen to recreate it as a separate plugin for others to use that don't want the XPerience and Addon plugins. NOTE: If using the XPerience Addon you must disable the rocket tracking abilities in the Demolitionist skill! Discord Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/ Feature: Select rocket trackable entities Select rocket trackable ammo Adjust rocket lock chance percentage % Adjust rocket lock time Adjust rocket max lock distance Adjust rocket detonation time Adjust rocket speed increase percentage % Adjust rocket base damage Adjust rocket damage per Entity type Adjust target names that appear on the UI Works with BetterNPCNames that shows NPC names on target UI Includes Rocket Launcher UI that shows target name, lock status, distance, and max distance allowed Permissions This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. rocketguidancesystem.use -- Gives permission to use the RGS features Config: { "Rocket Targets": { "players": true, "npcs": true, "animals": true, "bradleyapc": true, "patrolheli": true, "ch47": true, "turrets": true, "buildings": true, "minicopter": true, "hotairballoon": true, "drones": true, "boats": true, "vehicles": true, "trains": true, "planes": true, "authbuildings": false, "entityList": { "0": { "entity": "chicken", "name": "Chicken" }, "1": { "entity": "boar", "name": "Boar" }, "2": { "entity": "stag", "name": "Stag" }, "3": { "entity": "wolf", "name": "Wolf" }, "4": { "entity": "bear", "name": "Bear" }, "5": { "entity": "polarbear", "name": "Polar Bear" }, "6": { "entity": "simpleshark", "name": "Shark" }, "7": { "entity": "ridablehorse", "name": "Horse" }, "8": { "entity": "scientistnpc", "name": "Scientist" }, "9": { "entity": "tunneldweller", "name": "Tunnel Dweller" }, "10": { "entity": "underwaterdweller", "name": "Underwater Dweller" }, "11": { "entity": "scarecrownpc", "name": "Scarecrow" }, "12": { "entity": "zombienpc", "name": "Zombie" }, "13": { "entity": "customscientistnpc", "name": "Custom Scientist" }, "14": { "entity": "bradleyapc", "name": "Bradley APC" }, "15": { "entity": "patrolhelicopter", "name": "Patrol Helicopter" }, "16": { "entity": "basehelicopter", "name": "Patrol Helicopter" }, "17": { "entity": "tugboat", "name": "Tug Boat" } } }, "Rocket Ammo": { "basicrocket": true, "smokerocket": true, "hvrocket": true, "incrocket": true }, "Rocket Settings": { "chance": 100, "timetolock": 3, "speed": 0.2, "detonate": 20.0, "basedamage": 100, "distance": 150.0, "playerdamage": 100, "npcdamage": 100, "animaldamage": 100, "bradleyapcdamage": 100, "patrolhelidamage": 100, "ch47damage": 100, "turretdamage": 100, "buildingdamage": 100, "minicopterdamage": 100, "hotairballoondamage": 100, "dronesdamage": 100, "boatdamage": 100, "vehicledamage": 100, "traindamage": 100, "planedamage": 100 }, "Images": { "TargetUI": "https://i.imgur.com/0gnnP2K.png" } } Language: { "targetname": "Target", "targetdistance": "Distance", "targetdistancemax": "max", "lockpending": "PENDING (HOLD)", "lockfailed": "FAILED (HOLD)", "locked": "LOCKED (FIRE)", "lock": "Lock" }
    $14.99
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