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Everything posted by MACHIN3
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Thank you for bringing this to my attention. I found the issue and will be fixed in next release. You can also check for updated Beta versions in our discord that should include this sooner
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The in game admin panel is much easier when it comes to adjusting these options. There is also a calculations page that will show you just how much xp is needed per level, rank, and so on. https://www.rustlevels.com/XPerience/index.php/setup/xp-settings https://www.rustlevels.com/XPerience/index.php/setup/calculations-page
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In your admin panel under "Player Profile" make sure you have "Show Top Players Button" set to true:
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For the shop you use the imgur url not the SkinID. SkinID is only used to change the default skin listed in the config if wanted. There are several different skins you can use for books and scrolls. And you match the skin you want with the imgur image for the shop ui As shown in discord: Special Item Skins - All special item skins have been added to a public album on imgur so you can use them in shop mods when adding special item for selling. Use the selling commands option for listing special items and use the giveitem command. For the images use the matching image url from the imgur album here: https://imgur.com/a/ACuKgVA
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The arrows at the top switch between the top lists
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Changed Status from Pending to Work in Progress
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in which part are they not being displayed?
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This is part of the XPerience Addon not XPerience itself: There is an issue with the "special items" loosing the player it was soulbound to if you reload the plugin or server restarts before they use it. This is being worked on but for now players should use the items quickly after receiving them or you can disable the soulbind option in the admin panel. The command to give items is listed on the download page: /xpitem <name/id> <playername/id> "<itemname>" <amount> Example: /xpitem name machine "xp booster" 1 /xpitem id 12345 "xp booster" 1 (12345 being the player's steamid) As for adding them to a shop you have to use the sell command option and use one of those above. The images are available on imgur for showing in the shop. Details about this are in our discord
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ok I just ran a test on my server and the results were: Smithy Level 0: 1 HQ ore = 1 HQ metal bar Smithy Level 10: 1 HQ ore = 7 HQ metal bar Note that the oven/furnace production is based of the oven/furnace owner. If using an oven/furnace placed by another player it will go off that player's Smithy level not the person using it. Not sure if this applies to your situation. Other than that there must be another mod conflict possibly.
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Changed Status from Pending to Work in Progress
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I will look into this on my next day off.
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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Next version will have Zombies added to kill counts
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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was unable to get the actual kill of the helicopter added but did make the debris it drops you harvest/destroy give the XP for now.
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Beta version in discord fixes these issues
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Work in Progress
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Will look into this issue and see what I can do
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Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
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I got it fixed and will release a beta in discord shortly
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ok so the issue is due to the last major update and how they changed the ulong IDs to a NetworkableID so the storage method is not correct. I thought changing everything to the new NetworkableID would correct the issue and it loaded fine but it can't read the data correctly. I am working on a fix now