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Everything posted by MACHIN3
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- 34 comments
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- 1
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- #xperience
- #stats
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(and 4 more)
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- 34 comments
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- #xperience
- #stats
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(and 4 more)
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"Item Name" is not in the configuration. You can't add anything that isn't listed as the examples shown. It must be exactly like: "shortname": "scrap", "amount": 2, "SkinID": 0 You enter the shortname of an item, the amount you want dropped, and the SkinID if available and using skinned items. Nothing else
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Version 1.1.300
1,242 downloads
Discord: Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/ Features: Custom Item Drops allow you to create 6 lists of items that will randomly drop in a players inventory. Each list is separated based on the actions performed by the player such as gathering, mining, looting, killing animals, killing NPCs, and killing players. Each time a player performs one of these actions they will have a percentage (%) chance 1 item from the matching list will be dropped in their inventory. VIP member option allows VIP players to receive higher chances for drops. You can add as many items to each list as you want using the item shortname, custom display name (optional), amount of that item you wish to drop, and SkinID (optional). 6 Custom Item Lists for Gathering, Mining, Looting, Killing Animals, Killing NPCs, Killing Players Permission for each list Percentage (%) chance to drop random item from list in player inventory VIP Percentage (%) chance option for each list Option to set amount to drop per item Option to set custom name for items (optional) Option to set SkinID for items (optional) Option to enable/disable certain resources for gathering, looting lists Option to enable/disable certain entities for animal, NPC kill lists Permissions: This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. customitemdrops.gathering - Allowed chance from gathering list customitemdrops.mining - Allowed chance from mining list customitemdrops.looting - Allowed chance from looting list customitemdrops.animal- Allowed chance from animal list customitemdrops.npc - Allowed chance from npc list customitemdrops.player - Allowed chance from player kill list customitemdrops.vipchance - VIP chance instead of default chance Config Options: { "General Settings": { "showchatmessage": true }, "Gathering Options / List": { "dropchance": 10, "vipdropchance": 20, "trees": true, "berries": true, "wood": true, "stones": true, "ore": true, "hemp": true, "mushrooms": true, "pumpkins": true, "corn": true, "potatos": true, "gatheringItemList": { "0": { "shortname": "apple", "displayname": "", "amount": 1, "SkinID": 0 }, "1": { "shortname": "bandage", "displayname": "", "amount": 1, "SkinID": 0 } } }, "Mining Options / List": { "dropchance": 10, "vipdropchance": 20, "miningItemList": { "0": { "shortname": "metal.fragments", "displayname": "", "amount": 5, "SkinID": 0 }, "1": { "shortname": "metal.refined", "displayname": "", "amount": 2, "SkinID": 0 } } }, "Looting Options / List": { "dropchance": 10, "vipdropchance": 20, "lootcontainer": true, "freeablelootcontainer": true, "lockedbyentcrate": true, "hackablelockedcrate": true, "lootingItemList": { "0": { "shortname": "scrap", "displayname": "", "amount": 2, "SkinID": 0 }, "1": { "shortname": "metal.fragments", "displayname": "", "amount": 1, "SkinID": 0 }, "2": { "shortname": "rifle.ak", "displayname": "", "amount": 1, "SkinID": 0 } } }, "Animal Kill Options / List": { "dropchance": 10, "vipdropchance": 20, "chicken": true, "boar": true, "stag": true, "wolf": true, "bear": true, "polarbear": true, "horse": true, "shark": true, "AnimalItemList": { "0": { "shortname": "scrap", "displayname": "", "amount": 2, "SkinID": 0 }, "1": { "shortname": "metal.fragments", "displayname": "", "amount": 1, "SkinID": 0 } } }, "NPC Kill Options / List": { "dropchance": 10, "vipdropchance": 20, "scientist": true, "dweller": true, "bradley": true, "heli": true, "scarcrow": true, "customnpc": true, "zombie": true, "NPCItemList": { "0": { "shortname": "scrap", "displayname": "", "amount": 2, "SkinID": 0 }, "1": { "shortname": "metal.fragments", "displayname": "", "amount": 1, "SkinID": 0 } } } } Language: { "giveitem": "You have received {0} {1} in your inventory." }Free -
It took a while to come up with some of the names and wanted it to be "different" lol. Captaincy mainly because even though it is team based it does nothing for the player who has it. It's a stat you spend points in purely to boost your teammates without any gain yourself. To me Captaincy fit better than teamwork. But I left if configurable so names could be changed for that reason