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MACHIN3

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Everything posted by MACHIN3

  1. MACHIN3

    XPerience

    I have moved them to a more reliable location. I host them myself, that is what the local option is for. Once you setup your server to local host (which I have it auto detect but the instructions are there for verification and troubleshooting) your server will download them automatically from my host to yours and then your server will have them. Then you will no longer have to rely on a remote server period for the images as they will be on your server. The fastest rendering you could have. You don't have to change the URLs or anything as it will do that automatically as well.
  2. MACHIN3

    XPerience

    This plugin is not an out-of-box ready to go plugin. This is why is has an ingame admin panel with live adjustments and is highly recommended to setup on a test server first to get the correct environment you want. This plugin changes way too much in the game to have a basic ready to go default. If changing the images from remote to local within the ingame UI is too much then this is definitely not the plugin for you as the settings pages and amount of adjustments are far more detailed
  3. MACHIN3

    no images loading

    Changed Status from Pending to Not a Bug
  4. MACHIN3

    XPerience

    You can do this in the UI within the game. Best option is to use the local hosting which allows your server itself to host the images.
  5. MACHIN3

    XPerience

    All image URLs can be changed: https://www.rustlevels.com/XPerience/index.php/setup/image-urls
  6. MACHIN3

    no images loading

    All image urls can be changed: https://www.rustlevels.com/XPerience/index.php/setup/image-urls
  7. MACHIN3

    Auto Rank up issue

    Changed Status from Pending to Work in Progress
  8. This will be fixed in the next release. Beta user's in our discord will have access to it early
  9. Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  10. Changed Status from Pending to Work in Progress
  11. There are setup instruction on the plugin page showing how to setup the markers step by step for each area type. It cannot be done in the config directly as it uses your player position to set the markers.
  12. Changed Status from Pending to Not a Bug
  13. This is just a warning when the UI parent closes or doesn't load before the damage bar inside it appears. It can be ignored. I will work on preventing this warning. It should not effect anything
  14. MACHIN3

    Weapon Mechanics

    I need a little more info than this and our discord is a much better place for reporting issue or help. The plugin loads with the latest Rust update without issues so please report what issues your having.
  15. MACHIN3

    Random NPC Names

    examples? I have this running on several servers and so far it renames every NPC without issues.
  16. MACHIN3

    cant reset records

    Changed Status from Pending to Not a Bug
  17. MACHIN3

    cant reset records

    in your config file you can set the command for the reset: default: krreset "Admin Chat Commands": { "krhelpadmin": "krhelpadmin", "krweb": "krweb", "krsql": "krsql", "krbackup": "krbackup", "krreset": "krreset" },
  18. updated, should be fixed now
  19. MACHIN3

    Weapon Mechanics

    The CloseRangeAddition, MediumRangeAddition, and LongRangeAddition values modify the weapon's effectiveness at different ranges when used by NPCs. CloseRangeAddition – This value could enhance the weapon's performance at short distances, possibly increasing accuracy, damage, or attack frequency when an NPC is within close range. MediumRangeAddition – This might adjust the weapon’s effectiveness at mid-range, potentially affecting accuracy, damage scaling, or AI behavior when engaging targets at moderate distances. LongRangeAddition – This could influence how well the weapon performs at long distances, possibly reducing accuracy drop-off, increasing damage scaling, or modifying AI targeting behavior. These values likely work in conjunction with other AI-related parameters (aiAimCone, aiAimSwayOffset, CanUseAtMediumRange, CanUseAtLongRange) to determine how NPCs wield the weapon across different engagement distances. If you’re testing or modifying these values, tweaking them could help balance NPC combat behavior in your game.
  20. MACHIN3

    Weapon Mechanics

    This works for projectile weapons only not throwables.
  21. MACHIN3

    Time Played

    Changed Status from Pending to Not a Bug
  22. MACHIN3

    Time Played

    This plugin does not track or show playtime.
  23. MACHIN3

    Recent Error

    Changed Status from Pending to Not a Bug
  24. MACHIN3

    Recent Error

    Yeah none of that references Clean Server and CS plugin does not effect or run any decay functions. Check your output_log.txt for the full exception and see if it gives you more details on what the error is coming from. This is not from Clean Server
  25. MACHIN3

    Recent Error

    the "NullReferenceException" error is not referencing the Clean Server plugin.. If it was this plugin it would prefix the plugin name with the error: Example: Failed to call hook 'examplehook' on plugin 'Clean Server v x.x.xxx' (NullReferenceException: Object reference not set to an instance of an object) Before each error it is referencing "Building Manager".. I would look into that
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