-
Posts
48 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Papa
-
All global chat messages trigger that error in the server console
-
Failed to call internal hook 'OnPlayerChat' on plugin 'ServerPop v1.1.4' [2032160890] (Object reference not set to an instance of an object) at void Oxide.Plugins.ServerPop.OnPlayerChat(BasePlayer player, string message, ChatChannel channel) in /home/container/carbon/plugins/ServerPop.cs:line 550 at object Oxide.Plugins.ServerPop.InternalCallHook(uint hook, object[] args) in ServerPop.cs/Internal:line 112 Failed to call internal hook 'OnPlayerChat' on plugin 'ServerPop v1.1.4' [2032160890] (Object reference not set to an instance of an object) at void Oxide.Plugins.ServerPop.OnPlayerChat(BasePlayer player, string message, ChatChannel channel) in /home/container/carbon/plugins/ServerPop.cs:line 550 at object Oxide.Plugins.ServerPop.InternalCallHook(uint hook, object[] args) in ServerPop.cs/Internal:line 112 Running the latest build of Carbon. The !pop command works fine, but this error is repeated in console frequently. It also appears to have broken the !wipe command which we DO NOT want the plugin to handle, its disabled in config, as we use a BM Trigger for this.
-
- 106 comments
-
- 1
-
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
- 106 comments
-
- 1
-
-
- #creative rust
- #building
-
(and 1 more)
Tagged with:
-
Yes both of those files are populated
-
Running fine now, but receiving errors when trying to use commands with the Discord bot: TypeError: Cannot read properties of undefined (reading 'Id') at /home/container/src/commands/vendingSearch.js:41:110 at Array.find (<anonymous>) at /home/container/src/commands/vendingSearch.js:41:72 at Array.filter (<anonymous>) at Object.run (/home/container/src/commands/vendingSearch.js:41:43) at Client.<anonymous> (/home/container/src/backend/establishConnection.js:49:21) at Client.emit (node:events:517:28) at InteractionCreateAction.handle (/home/container/node_modules/discord.js/src/client/actions/InteractionCreate.js:97:12) at module.exports [as INTERACTION_CREATE] (/home/container/node_modules/discord.js/src/client/websocket/handlers/INTERACTION_CREATE.js:4:36) at WebSocketManager.handlePacket (/home/container/node_modules/discord.js/src/client/websocket/WebSocketManager.js:354:31)
-
Took you a whole 5 minutes to reply with the correct solution! Worked like a charm, thanks Amino!
-
:/home/container$ node /home/container/index.js node:internal/modules/cjs/loader:1460 return process.dlopen(module, path.toNamespacedPath(filename)); ^ Error: /home/container/node_modules/canvas/build/Release/canvas.node: invalid ELF header at Module._extensions..node (node:internal/modules/cjs/loader:1460:18) at Module.load (node:internal/modules/cjs/loader:1203:32) at Module._load (node:internal/modules/cjs/loader:1019:12) at Module.require (node:internal/modules/cjs/loader:1231:19) at require (node:internal/modules/helpers:177:18) at Object.<anonymous> (/home/container/node_modules/canvas/lib/bindings.js:3:18) at Module._compile (node:internal/modules/cjs/loader:1364:14) at Module._extensions..js (node:internal/modules/cjs/loader:1422:10) at Module.load (node:internal/modules/cjs/loader:1203:32) at Module._load (node:internal/modules/cjs/loader:1019:12) { code: 'ERR_DLOPEN_FAILED' }
-
We are currently this map for the launch of our Duo Vanilla server after the community voted for it. It's actual the first custom map in the history of Lone Wolf Rust. The feedback so far has been amazing both from players that have only ever played procgen AND veteran custom map players. Balanced, easily navigable, points of interest are spaced evenly and symmetrically. @Bxrflip says in the description "This map was designed from the ground up for people who love Rust.". Believe them, love was put into this one.
- 13 comments
-
- 2
-
-
- #custom procedural
- #custom cliffs
-
(and 3 more)
Tagged with:
-
- 13 comments
-
- 1
-
-
- #custom procedural
- #custom cliffs
-
(and 3 more)
Tagged with:
-
- 1 comment
-
- #population
- #automation
-
(and 1 more)
Tagged with:
-
Version 1.0.7
111 downloads
Automatically updates the server’s maximum player limit based on the current number of players, ensuring the max players setting is always one step ahead of the current population. Features Configurable Maximum and Minimum Population: Allows setting absolute maximum and minimum population limits that the server will not exceed or fall below, regardless of other calculations. Configurable Cooldown: Includes a cooldown mechanism to prevent the server settings from being updated too frequently, helping to maintain server performance. Console Message Toggle: Allows server administrators to enable or disable console messages when the max population is adjusted to reduce log clutter. Efficient Timer Management: Implements a smarter timer mechanism that avoids unnecessary recalculations when multiple players connect or disconnect in quick succession. Configuration The plugin uses a JSON configuration file which is automatically generated if it does not exist. Here are the default settings and descriptions for each configurable option: MaxPlayersOffset: The number of player slots to add to the current player count when setting the maximum players (default is 1). CooldownPeriod: The cooldown period in seconds between adjustments to prevent performance degradation (default is 10 seconds). MaximumPopulation: The highest number of players that the server can support at any time (default is 200). MinimumPopulation: The lowest number of players that the server will not fall below (default is 1). ConsoleMessagesEnabled: Whether to log changes to the server’s max players in the console (default is true). Commands This plugin operates in the background automatically and does not require any commands to be used by players or administrators. Permissions No permissions are required for this plugin as it is designed for server-side configuration and operation. Installation Download the ElasticPopulation.cs file from the ElasticPopulation page on uMod. Place the file in your RustServer/oxide/plugins directory. Use the command oxide.reload ElasticPopulation to load the plugin. The plugin will automatically create a default configuration file if one doesn’t already exist. Usage After installation, the plugin will function automatically. Server administrators can modify the MaxPlayersOffset, CooldownPeriod, MaximumPopulation, MinimumPopulation, and ConsoleMessagesEnabled in the configuration file to tailor the plugin to their server’s needs. Troubleshooting If you encounter issues, check the server console for any error messages related to the ElasticPopulation plugin. Ensure that the configuration file is formatted correctly and that you have the latest version of the plugin.Free- 1 comment
-
- #population
- #automation
-
(and 1 more)
Tagged with:
-
We're receiving this error message intermittently after loading the plugin (on Carbon): Failed to call internal hook 'OnPlayerDeath' on plugin 'AutoPingEnemy v1.0.0' [2038245699] (Object reference not set to an instance of an object) at void Oxide.Plugins.AutoPingEnemy.OnPlayerDeath(BasePlayer victim, HitInfo info) in /home/container/carbon/plugins/AutoPingEnemy.cs:line 25 at object Oxide.Plugins.AutoPingEnemy.InternalCallHook(uint hook, object[] args) in AutoPingEnemy.cs/Internal:line 49
-
After having it loaded for ~20 minutes it caused a massive disconnect and nearly a server crash. We had ~100 pop on at the time. I have it disabled pending an update.
-
Carbon was updated successfully on 01Feb2024. The plugin now compiles, but generates errors such as: oaded plugin ExtendedStats v0.1.1 by IIIaKa [145ms] Failed to call internal hook 'OnDispenserGather' on plugin 'ExtendedStats v0.1.1' [1110811472] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserGather(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 390 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 176 Failed to call internal hook 'OnDispenserGather' on plugin 'ExtendedStats v0.1.1' [1110811472] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserGather(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 390 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 176 Failed to call internal hook 'OnDispenserBonus' on plugin 'ExtendedStats v0.1.1' [407286711] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserBonus(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 395 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 164 Failed to call internal hook 'OnUserConnected' on plugin 'ExtendedStats v0.1.1' [1971459992] (The given key 'STEAMIDREMOVEDFORSUPPORTPOST' was not present in the dictionary.) at PlayerData System.Collections.Generic.Dictionary<ulong, Oxide.Plugins.ExtendedStats+PlayerData>.get_Item(ulong key) at void Oxide.Plugins.ExtendedStats.OnUserConnected(IPlayer player) in /home/container/carbon/plugins/ExtendedStats.cs:line 345 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 478
-
I spoke to the Owner of Carbon - this is a known issue that will be patched on Feb 1st by Carbon
-
Hi - the plugin never actually compiles so it's not generating a config file. I am running Carbon. I am running the latest version of Rust on the server. Failed compiling '/home/container/carbon/plugins/ExtendedStats.cs': 1. 'IServer' does not contain a definition for 'SaveInfo' and no accessible extension method 'SaveInfo' accepting a first argument of type 'IServer' could be found (are you missing a using directive or an assembly reference?) [CS1061] (ExtendedStats 45 line 195) To confirm, I have tried with the newest plugin version and receive the same error.
-
1. 'IServer' does not contain a definition for 'SaveInfo' and no accessible extension method 'SaveInfo' accepting a first argument of type 'IServer' could be found (are you missing a using directive or an assembly reference?) [CS1061] (ExtendedStats 45 line 195)
-
- 6 comments
-
- #report record
- #f7 report record
-
(and 6 more)
Tagged with:
-
-
Received this player report: "As with Rabies, the "broken leg" tag doesn't move up when you are mounted on a horse and is obscured by the stamina bar."
-
- 567 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
-
I've received the following reports from players repeatedly: "I've had rabies twice. The first time I died of rabies and seemed normal after that. The second time I F1/killed and still had the [RABIES] tag displayed in the lower right corner, but didn't actually seem to be suffering the effects of rabies. I think the RABIES tag clears when you die of rabies. If you just die, you respawn healthy, but the rabies tag stays there. It went away when I logged out of the server and came back on."