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ThePitereq

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Everything posted by ThePitereq

  1. I've checked the code and it should work correctly. At least for me it works after restart (i have over 160 loaded plugins). All i can do is to delay timer start for ~30 seconds after startup. Maybe it will help.
  2. Hmm okay. So there must be an issue somewhere. I am little bit unavailable in these days, but will try to fix that up to tuesday. Sorry for waiting.
  3. Hey! Your problem is very weird. Based on your config event should run every hour and 8 meteors per online players. Do you have any messages in logs with [MeteorEvent] tag? Do you have any errors on startup? What is your server fps? And please, for future problems, create support request. Because problems like that might get lost here
  4. i think it got broken when they changed how jackhammer works. Not sure if it will be possible to fix without adding a lot of code, but will check it later.
  5. The bug from 1.2.0 has been fixed. In 1.2.2 i will add option to disable changes made in recent versions, and with my second plugin Jackhammer Hot Spot Fix you are able to fix RPC errors without having to click. Maybe i will find solution for new version without requirement of reverting changes back. Hmm, i had to make this update while ago but somehow i lost it. Option for ground check will be added in 1.2.2.
  6. You can set recycler speed by just multiplying amount of recycled items per cycle. Making recycler work faster is not best way of doing that because it impacts a lot on server's performance.
  7. The solution is in comment above. there are problems in uploading new files now. will udpate asap
  8. I found out the problem. There are problems in updating files files now, but you can do it by yourself. Go to the line 224 and remove word static. I was making performance fixes ussing InteliJ and accidencialy added something. I am so sorry for this mistake.
  9. Running another batch of quarries for over 12h and 2 restarts on default config. Still everything fine.
  10. It's very weird. I've jsut set up another test server with running quarries. For now after 2 restarts no problems. I will investigate this and give an update soon.
  11. You can try changing the storage prefab in config. I don't know what can cause that because i dont have this problem on test and main server. Everything works fine. Other plugin must kill the hidden storage instance.
  12. Because you need to install PopUpAPI in order to see the popup, thats says you need to press SPRINT button in order to delete quarry.
  13. "Upgrades": [ { "Required Items": [], "Required Currency (0 to disable)": 0, "Capacity": 6, "Gather Multiplier": 1.0, "Fuel Usage Multiplier": 1.0 }, { "Required Items": [ { "Shortname": "wood", "Skin": 0, "Amount": 14000, "Icon URL": "" }, { "Shortname": "stones", "Skin": 0, "Amount": 10000, "Icon URL": "" } ], "Required Currency (0 to disable)": 12000, "Capacity": 9, "Gather Multiplier": 1.2, "Fuel Usage Multiplier": 1.0 }, { "Required Items": [ { "Shortname": "wood", "Skin": 0, "Amount": 14000, "Icon URL": "" }, { "Shortname": "stones", "Skin": 0, "Amount": 10000, "Icon URL": "" } ], "Required Currency (0 to disable)": 12000, "Capacity": 12, "Gather Multiplier": 1.4, "Fuel Usage Multiplier": 1.0 }, { "Required Items": [ { "Shortname": "wood", "Skin": 0, "Amount": 14000, "Icon URL": "" }, { "Shortname": "stones", "Skin": 0, "Amount": 10000, "Icon URL": "" } ], "Required Currency (0 to disable)": 12000, "Capacity": 16, "Gather Multiplier": 1.5, "Fuel Usage Multiplier": 1.2 } ]
  14. Thanks a lot! The update is live! For the config reference - check default config on webpage or generate new one (remember about old config backup)
  15. Sure! Can be added in next update. If there will be no update in next 4 days can you bump this message, please? I have a lot of things right now to do and i have a little mess, sorry.
  16. From 0 to around 500mil (engine limits)
  17. Yeah, sorry. I wanted to release this before wipe, but it turned out that it had a lot of major bugs and i needed to investigate and fix them.
  18. Yes. it's whole new plugin with new data file system. It also changed how the output is calculated so even converted one would dig 0-1 stone per minute.
  19. The plugin is lighter and doesnt have the limits like picking up cooldown. I've not saw this plugin before to be honest, but if you look for better performance and you dont need other things from that plugin, mine plugin is for You. Also from the description i don't see that the umod plugin replaces salt water with fresh water, which mine do without any additional calculations.
  20. Not sure. I can check this later.If it will be a problem I can add option for setting the UI position in the config.

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