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Everything posted by Paniermehl
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This Problem comes wehen a Player dies by Fall DMG
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Failed to call hook 'OnPlayerDeath' on plugin 'RealPVE v0.1.29' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.RealPVE.TryGetAttacker (HitInfo info, BaseEntity& result) [0x00000] in <a73d6b80df064cb0b60a4857b3b79630>:0 at Oxide.Plugins.RealPVE.OnPlayerDeath (BasePlayer player, HitInfo info) [0x0000d] in <a73d6b80df064cb0b60a4857b3b79630>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x03573] in <a73d6b80df064cb0b60a4857b3b79630>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
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also dying if you dont geht out the wagon maybe there is a trick dont know
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If you are using the cableway to the mountain you use your greencard get into the Wagon thats no Problem but if you want to get out and press the space button you always die instantly
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Addons for the map are not Compiling
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11 Cableway - Failed to compile: 'BaseMountable' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'BaseMountable' could be found (are you missing a using directive or an assembly reference?) | Line: 742, Pos: 27 12 SpawnStag - Failed to compile: The type or namespace name 'Stag' could not be found (are you missing a using directive or an assembly reference?) | Line: 71, Pos: 17
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Every Time when i spawn the Supermarket and get Near To it i get kicked. with this commandline Paniermehl kicked: Steam: AuthTicketCanceled
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yeah i thought so wanted just to inform hehe
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dont know if it comes from the update but tonight every player died from animals because they are running through Walls atm
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i checked it and its on True doenst has any effekt.
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Hi There ! Since the Update the Players dont Get Protected from Animals when they are Offline. Through Bugs all Animals Run through Walls and KIll the Player in there Bases
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also if i change the generated maps after reload of BetterNpc everything got wiped again so i cant put any npc in the map
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and that for every file in the Custom folder
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The Look after the restart BigJoesHomestead.json
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First one is your Preset from the Map file BigJoesHomestead.json
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Hello, I bought your map earlier and have problems with the included json files such as e.g. BigJoesHomestead.json I copy them into the directory BetterNPC / Custom and as soon as I start the server it overwrites them for me. When I open them they look completely different
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The Bug: If you triggering the Event by /sputnikstart no Event starts per Automation anymore
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After a manuell Event Triggering NO follow Event Starts anymore Maybe the following Error is fixing the problem but acutally i need to wait if the events get triggert. The error: Preset debris_4 the first Cosmonaut position is missing the closing bracket: json "cosmonaut": [ "(1.334, 0, 3.326", ← shoud be)" "(1.793, 0, -1.614)"
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Here the Fix. Open the GhostLabsCrateStack.cs and change the Permission Names like down below. ghostlabs.cratestack.use --- ghostlabscratestack.use ghostlabs.cratestack.admin --- ghostlabscratestack.admin ghostlabs.cratestack.unlimited --- ghostlabscratestack.unlimited Should Work fine after that
